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General Tabletop Discussion
D&D Older Editions
Mike Mearls on how D&D 4E could have looked
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<blockquote data-quote="Jester David" data-source="post: 7762886" data-attributes="member: 37579"><p>Yeah, I imagine we really look at that from very different perspectives. After years of running 3.5e then 4e then Pathfinder, I was really reluctant to allow improvisation from martial characters. Because there were feats and utility powers that did similar things, and short of memorising all the current powers, it was easier to just say "no". And it often meant that the latest splatbook could take away a cool trick the PCs had been doing as it became a power/ feat. </p><p></p><p>Given I'm almost always the one running, I'm okay with permission being required. Because I'm usually going to give it. And even when I am playing, I know my friends, and most of the time they'll let it slide too. </p><p></p><p></p><p>To me, worrying about permission being required really feels like a stop gap measure to prevent bad DMs from getting in the way of your fun. But... bad DMs are always going to be bad, and likely aren't going to entirely follow the rules anyway.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7762886, member: 37579"] Yeah, I imagine we really look at that from very different perspectives. After years of running 3.5e then 4e then Pathfinder, I was really reluctant to allow improvisation from martial characters. Because there were feats and utility powers that did similar things, and short of memorising all the current powers, it was easier to just say "no". And it often meant that the latest splatbook could take away a cool trick the PCs had been doing as it became a power/ feat. Given I'm almost always the one running, I'm okay with permission being required. Because I'm usually going to give it. And even when I am playing, I know my friends, and most of the time they'll let it slide too. To me, worrying about permission being required really feels like a stop gap measure to prevent bad DMs from getting in the way of your fun. But... bad DMs are always going to be bad, and likely aren't going to entirely follow the rules anyway. [/QUOTE]
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Mike Mearls on how D&D 4E could have looked
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