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D&D Older Editions
Mike Mearls on how D&D 4E could have looked
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<blockquote data-quote="Imaro" data-source="post: 7764007" data-attributes="member: 48965"><p>Ok let's have this conversation then...</p><p></p><p>So it's baffling that people who choose to play a certain class as opposed to another are ok with the playstyle of that class? Why is that baffling? </p><p></p><p>Honestly... I just don't think it's a problem for most people who play the game. the only place I see it harped on as a major problem is on forums like this and it's usually by a handful of 4e fans who are trying to convince others to be outraged enough about it to actually care as much as they seem to. </p><p></p><p>As long as they are having fun playing the fighter in 1e, 2e, 3e or 5e, and I doubt they'd continue to play a game if they weren't (cue the how irrational people can be argument <img src="http://www.enworld.org/forum/images/smilies/yawn.png" class="smilie" loading="lazy" alt=":yawn:" title="Yawn :yawn:" data-shortname=":yawn:" /> ), they just don't care about this "imbalance" between classes that you feel they should be making an issue about. they probably look at it in the vein of if they wanted to play a magic wielder or a ki channeling monk they would. Instead they picked a fighter and they are a-ok with playing that class because it is fun for them. </p><p></p><p>On a side note I find it interesting that the game that supposedly "corrected" this still had fighters with the lowest amount of skills, nealry all combat focused powers, nothing equivalent to rituals, and still ultimately relied on DM fiat to allow things like [MENTION=42582]pemerton[/MENTION]'s forge scene. You want to know what baffles me? How proponents of 4e can claim that edition actually fixed this supposed disparity between the magic wielders and the martial classes.</p></blockquote><p></p>
[QUOTE="Imaro, post: 7764007, member: 48965"] Ok let's have this conversation then... So it's baffling that people who choose to play a certain class as opposed to another are ok with the playstyle of that class? Why is that baffling? Honestly... I just don't think it's a problem for most people who play the game. the only place I see it harped on as a major problem is on forums like this and it's usually by a handful of 4e fans who are trying to convince others to be outraged enough about it to actually care as much as they seem to. As long as they are having fun playing the fighter in 1e, 2e, 3e or 5e, and I doubt they'd continue to play a game if they weren't (cue the how irrational people can be argument :yawn: ), they just don't care about this "imbalance" between classes that you feel they should be making an issue about. they probably look at it in the vein of if they wanted to play a magic wielder or a ki channeling monk they would. Instead they picked a fighter and they are a-ok with playing that class because it is fun for them. On a side note I find it interesting that the game that supposedly "corrected" this still had fighters with the lowest amount of skills, nealry all combat focused powers, nothing equivalent to rituals, and still ultimately relied on DM fiat to allow things like [MENTION=42582]pemerton[/MENTION]'s forge scene. You want to know what baffles me? How proponents of 4e can claim that edition actually fixed this supposed disparity between the magic wielders and the martial classes. [/QUOTE]
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