Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions
Mike Mearls on how D&D 4E could have looked
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 7764051" data-attributes="member: 42582"><p>I find it bizarre that a view of the merits of A over B, maintined against others who disagree, counts as <em>contempt</em>! How would I show non-contempt? By changing my mind? So it's contemptuous to disagree with you (and others)?</p><p></p><p>As [MENTION=82504]Garthanos[/MENTION] pointed out, this is a 4e thread in the pre-5e editions sub-forum - I don't see how it's remotely contemptuous for posters to explain why certain features of 4e, which are absent from 5e, appeal to them.</p><p></p><p>I also have no idea why you fasten on "unsurety" as an issue. I am the one who quoted the passage upthread, from LostSoul, about the table-specific manner in which colour is established in 4e. As far as I can tell [MENTION=6696971]Manbearcat[/MENTION] and I are the only posters in this thread who regularly play non-D&D systems (like MHRP/Cortex+ Heroic, Prince Valiant, and the like) that use conflict resolution mechanics that proceed as a 4e skill challenge does - <em>first</em>, establish feasibility in the fiction, <em>then</em> use the system framework to set a difficulty.</p><p></p><p>As far as theatre of the mind is concerned, whatever floats your boat. In AD&D I don't bother tracking precise distances because they don't matter - there is no tracking of in-melee movement in AD&D, so the only question is whether someone is close enough to shoot or close enough to be engaged in melee. Rolemaster is similar in this respect. In 4e I generally use a map because the system calls for it (it cares a great deal about precise positioning in melee and invovles a great deal of in-melee movement) but not always if it is not in issue or can (in virtue of the situation, eg some chases and some geographic circumsntaces) be tracked just by bands or simple notes.</p><p></p><p>Instead of imputing views that have no connection to the ones I'm actually articulating, I'd encourage you to consider why someone might like closed scene resolution in a RPG. If 4e is too contentious to take as the object of the study, consider HeroWars/Quest or MHRP/Cortex+ Heroic, or the free-to-download lite version of Maelstrom Storytelling, <a href="https://www.drivethrurpg.com/product/81905/Story-Bones-Plus-PDF" target="_blank">Story Bones</a>.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7764051, member: 42582"] I find it bizarre that a view of the merits of A over B, maintined against others who disagree, counts as [I]contempt[/I]! How would I show non-contempt? By changing my mind? So it's contemptuous to disagree with you (and others)? As [MENTION=82504]Garthanos[/MENTION] pointed out, this is a 4e thread in the pre-5e editions sub-forum - I don't see how it's remotely contemptuous for posters to explain why certain features of 4e, which are absent from 5e, appeal to them. I also have no idea why you fasten on "unsurety" as an issue. I am the one who quoted the passage upthread, from LostSoul, about the table-specific manner in which colour is established in 4e. As far as I can tell [MENTION=6696971]Manbearcat[/MENTION] and I are the only posters in this thread who regularly play non-D&D systems (like MHRP/Cortex+ Heroic, Prince Valiant, and the like) that use conflict resolution mechanics that proceed as a 4e skill challenge does - [I]first[/I], establish feasibility in the fiction, [I]then[/I] use the system framework to set a difficulty. As far as theatre of the mind is concerned, whatever floats your boat. In AD&D I don't bother tracking precise distances because they don't matter - there is no tracking of in-melee movement in AD&D, so the only question is whether someone is close enough to shoot or close enough to be engaged in melee. Rolemaster is similar in this respect. In 4e I generally use a map because the system calls for it (it cares a great deal about precise positioning in melee and invovles a great deal of in-melee movement) but not always if it is not in issue or can (in virtue of the situation, eg some chases and some geographic circumsntaces) be tracked just by bands or simple notes. Instead of imputing views that have no connection to the ones I'm actually articulating, I'd encourage you to consider why someone might like closed scene resolution in a RPG. If 4e is too contentious to take as the object of the study, consider HeroWars/Quest or MHRP/Cortex+ Heroic, or the free-to-download lite version of Maelstrom Storytelling, [url=https://www.drivethrurpg.com/product/81905/Story-Bones-Plus-PDF]Story Bones[/url]. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
Mike Mearls on how D&D 4E could have looked
Top