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Mike Mearls: so here’s the first part of my two-weapon fighting house rule
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<blockquote data-quote="WaterRabbit" data-source="post: 7514470" data-attributes="member: 2445"><p>I don't see this as a good change as TWF style without feats has the highest ave. Damage per Round (aDPR). If you look at the different fighting styles {Archery, Dueling, GWF, TWF} they are in that order for aDPR. </p><p></p><p>At level 1 assuming an AC of 13, accounting for criticals, and assuming a point buy that maximizes to hit and damage you have [Longbow 6.0, Longsword 6.65, Greatsword 7.29, Dual Shortswords 9.10] aDPR respectively. </p><p></p><p>Using the appropriate feat {Sharpshooter, GWM, TWF} the aDRP goes to [Longbow 9.63, Longsword 6.65, Greatsword 9.19, Dual Longsword/Rapiers 10.50]. Note: A dueling style doesn't really have a feat that give more damage except for Savage Attacker, which takes the average on a d8 to 6.25.</p><p></p><p>At every bracket above 1st, 4th, 5th, 8th, and 11th the damage for Archery and Dual Wielder are at the top.</p><p></p><p>Because of this, I personally don't see a need to modify the rules for TWF. Also, trying to modify the rules for TWF without looking at both fighting styles and feats at the same time is pointless.</p><p></p><p>I suppose a heavy crossbow with both Sharpshooter and Crossbow Expert can do more damage at 12th level. At that level you have Sharpshooter L-bow doing 28.28 aDPR and Shaprshooter Heavy X-bow Crossbow Expert doing 29.73 aDPR. A TWF Dual Wielder [d8] would be doing less at 26.60 aDPR. A GWM greatsword does 25.78 aDRP so falls to 4th in the ranking.</p><p></p><p>But the Dual Wielder also get the +1 AC on top of all of this. The disadvantage of giving up the bonus action is more of an inconvenience than a real problem.</p></blockquote><p></p>
[QUOTE="WaterRabbit, post: 7514470, member: 2445"] I don't see this as a good change as TWF style without feats has the highest ave. Damage per Round (aDPR). If you look at the different fighting styles {Archery, Dueling, GWF, TWF} they are in that order for aDPR. At level 1 assuming an AC of 13, accounting for criticals, and assuming a point buy that maximizes to hit and damage you have [Longbow 6.0, Longsword 6.65, Greatsword 7.29, Dual Shortswords 9.10] aDPR respectively. Using the appropriate feat {Sharpshooter, GWM, TWF} the aDRP goes to [Longbow 9.63, Longsword 6.65, Greatsword 9.19, Dual Longsword/Rapiers 10.50]. Note: A dueling style doesn't really have a feat that give more damage except for Savage Attacker, which takes the average on a d8 to 6.25. At every bracket above 1st, 4th, 5th, 8th, and 11th the damage for Archery and Dual Wielder are at the top. Because of this, I personally don't see a need to modify the rules for TWF. Also, trying to modify the rules for TWF without looking at both fighting styles and feats at the same time is pointless. I suppose a heavy crossbow with both Sharpshooter and Crossbow Expert can do more damage at 12th level. At that level you have Sharpshooter L-bow doing 28.28 aDPR and Shaprshooter Heavy X-bow Crossbow Expert doing 29.73 aDPR. A TWF Dual Wielder [d8] would be doing less at 26.60 aDPR. A GWM greatsword does 25.78 aDRP so falls to 4th in the ranking. But the Dual Wielder also get the +1 AC on top of all of this. The disadvantage of giving up the bonus action is more of an inconvenience than a real problem. [/QUOTE]
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Mike Mearls: so here’s the first part of my two-weapon fighting house rule
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