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Mike Mearls tweet: Is the Known World of Mystara coming to 5e? (What's Cool About Mystara?)
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<blockquote data-quote="Remathilis" data-source="post: 7387901" data-attributes="member: 7635"><p>In the end of the day, the question comes down to what do you want to be more faithful to: the original setting as initially designed or the current system it will be played on. </p><p></p><p>If setting purity is important, most settings would be stuck in 2e assumptions (or whatever setting it was originally made for). If system compatibility is important, then settings need to adapt to the current status quo as much as possible. Obviously, either extreme is unwanted, but how much do you err on the side of system vs setting canon?</p><p></p><p>Imho, I'm past setting purity over system. I want as much phb stuff in my settings as possible. I want a place for dragonborn on Krynn, tieflings in Athas, and warlocks in Eberron. Restrictions should only be used sparingly, only when the setting demands it's exclusion to function, and idealy offer new options to replace those taken away. A d&d setting should try to use as much if the core game as possible first, then add changes.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 7387901, member: 7635"] In the end of the day, the question comes down to what do you want to be more faithful to: the original setting as initially designed or the current system it will be played on. If setting purity is important, most settings would be stuck in 2e assumptions (or whatever setting it was originally made for). If system compatibility is important, then settings need to adapt to the current status quo as much as possible. Obviously, either extreme is unwanted, but how much do you err on the side of system vs setting canon? Imho, I'm past setting purity over system. I want as much phb stuff in my settings as possible. I want a place for dragonborn on Krynn, tieflings in Athas, and warlocks in Eberron. Restrictions should only be used sparingly, only when the setting demands it's exclusion to function, and idealy offer new options to replace those taken away. A d&d setting should try to use as much if the core game as possible first, then add changes. [/QUOTE]
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Mike Mearls tweet: Is the Known World of Mystara coming to 5e? (What's Cool About Mystara?)
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