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Mike Mearls Twitter Poll: "The druid gets one of the following: Spellcasting | Shapeshifting | Animal companions. Choose."
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<blockquote data-quote="Hexmage-EN" data-source="post: 7389681" data-attributes="member: 79428"><p>This is my take. Fourth Edition gave the Primal classes their own unique flavor, as well as a new pantheon of Great Elder Spirits that represented the vague "spirits of nature" mentioned in other editions. I wish they had been carried over from 4E, but I guess only having one true Primal class (Druids) and a handful of Primal-derivative subclasses (like those for the Barbarian and the Paladin) was too little to justify porting over the Great Elder Spirits.</p><p></p><p>For my personal homebrew setting in 5E I've not only retained the Great Elder Spirits but increased their importance. The nature goddess is also a war goddess who protects the world from outside threats while the Great Elders survey over the world itself. People in cities primarily worship the gods, but the spirits of nature are very important to rural folk.</p><p></p><p>I personally think there's room for both a Druid and a Shaman, at least. Part of me thinks the Nature Cleric and Oath of Ancients Paladin step too much on the Primal niche (although Paladins no longer being exclusively beholden to gods makes me like them more).</p></blockquote><p></p>
[QUOTE="Hexmage-EN, post: 7389681, member: 79428"] This is my take. Fourth Edition gave the Primal classes their own unique flavor, as well as a new pantheon of Great Elder Spirits that represented the vague "spirits of nature" mentioned in other editions. I wish they had been carried over from 4E, but I guess only having one true Primal class (Druids) and a handful of Primal-derivative subclasses (like those for the Barbarian and the Paladin) was too little to justify porting over the Great Elder Spirits. For my personal homebrew setting in 5E I've not only retained the Great Elder Spirits but increased their importance. The nature goddess is also a war goddess who protects the world from outside threats while the Great Elders survey over the world itself. People in cities primarily worship the gods, but the spirits of nature are very important to rural folk. I personally think there's room for both a Druid and a Shaman, at least. Part of me thinks the Nature Cleric and Oath of Ancients Paladin step too much on the Primal niche (although Paladins no longer being exclusively beholden to gods makes me like them more). [/QUOTE]
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Mike Mearls Twitter Poll: "The druid gets one of the following: Spellcasting | Shapeshifting | Animal companions. Choose."
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