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General Tabletop Discussion
D&D Older Editions
Milestone leveling in WotC editions?
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<blockquote data-quote="payn" data-source="post: 9234547" data-attributes="member: 90374"><p>Amen. I think the added bonus of the Paizo Adventure Paths is the fact that the milestones suggested are based on calculated XP directly from the system. So, that allows the GM guidance on when the leveling points make sense that isn't so arbitrary. It also allows the GM some empowerment to add or subtract items from the adventure as they see fit. For example, there might be XP for finding a few secret doors that lead to pointless encounters and/or treasure that dont matter to the grand scheme of the adventure/campaign. Does it really matter that they were missed? </p><p></p><p>I think "kill the ogre" is an oversimplification of the milestone process. Contextually, there is some conflict because of the ogre and the PCs need to find a solution. Assuming, of course, the Ogre isnt just a cog in a larger machine instead of the architect of the issue alone. There is usually much more to the story than facing the Ogre. Unless you are running a dungeon delver west marches style game where it may be as simple as "Ogre over there go kill it." A lot of these misunderstanding seem to be around pre or post Hickman gaming styles.</p></blockquote><p></p>
[QUOTE="payn, post: 9234547, member: 90374"] Amen. I think the added bonus of the Paizo Adventure Paths is the fact that the milestones suggested are based on calculated XP directly from the system. So, that allows the GM guidance on when the leveling points make sense that isn't so arbitrary. It also allows the GM some empowerment to add or subtract items from the adventure as they see fit. For example, there might be XP for finding a few secret doors that lead to pointless encounters and/or treasure that dont matter to the grand scheme of the adventure/campaign. Does it really matter that they were missed? I think "kill the ogre" is an oversimplification of the milestone process. Contextually, there is some conflict because of the ogre and the PCs need to find a solution. Assuming, of course, the Ogre isnt just a cog in a larger machine instead of the architect of the issue alone. There is usually much more to the story than facing the Ogre. Unless you are running a dungeon delver west marches style game where it may be as simple as "Ogre over there go kill it." A lot of these misunderstanding seem to be around pre or post Hickman gaming styles. [/QUOTE]
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Milestone leveling in WotC editions?
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