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Mindjammer Takes Traveller To Transhuman Heights
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<blockquote data-quote="Javier Gaspoz" data-source="post: 7719757" data-attributes="member: 6895366"><p>I think Eclipse Phase is more political than Mindjammer. As a setting, EP takes more risks and explores the more exotic transhuman technologies: identity transfers, AIs overtaking humanity, anarco-communes of libertarian pioneers, digitalized people living in virtual arcologies, to name just a few.</p><p></p><p>Mindjammer is full of political commentary too, but is less on-the-nose about it. The author manages to offer a very deep yet flexible setting: you can believe that the New Commonality is a new form of tyranny that brainwashes their own citizens, ban independent news media and see democracy as a menace, or you can consider it a benevolent dictatorship that strives to allocate resources and curate educational options so that each citizen gets the chance to reach their full potential through a posthuman and post-scarcity bureaucracy. Or perhaps it is a bit of both, it really depends on your gaming table.</p><p></p><p>Also, Mindjammer flat out dismisses identity transfer and virtual immortality as a scientific impossibility and social taboo, yet at the same time it allows itself some room for interpretation regarding the old question, "what it means to be human?" and "What is keeping the illusion of continuity of the self?" "What could happen if we discard our own identities in search of a posthuman existence?"</p><p></p><p>If you are willing to waste a great deal of its potential, you could run a Mindjammer game like a an hyperteched space opera romp and you would be fine. I don't think Eclipse Phase has the same flexibility of themes, IMHO.</p></blockquote><p></p>
[QUOTE="Javier Gaspoz, post: 7719757, member: 6895366"] I think Eclipse Phase is more political than Mindjammer. As a setting, EP takes more risks and explores the more exotic transhuman technologies: identity transfers, AIs overtaking humanity, anarco-communes of libertarian pioneers, digitalized people living in virtual arcologies, to name just a few. Mindjammer is full of political commentary too, but is less on-the-nose about it. The author manages to offer a very deep yet flexible setting: you can believe that the New Commonality is a new form of tyranny that brainwashes their own citizens, ban independent news media and see democracy as a menace, or you can consider it a benevolent dictatorship that strives to allocate resources and curate educational options so that each citizen gets the chance to reach their full potential through a posthuman and post-scarcity bureaucracy. Or perhaps it is a bit of both, it really depends on your gaming table. Also, Mindjammer flat out dismisses identity transfer and virtual immortality as a scientific impossibility and social taboo, yet at the same time it allows itself some room for interpretation regarding the old question, "what it means to be human?" and "What is keeping the illusion of continuity of the self?" "What could happen if we discard our own identities in search of a posthuman existence?" If you are willing to waste a great deal of its potential, you could run a Mindjammer game like a an hyperteched space opera romp and you would be fine. I don't think Eclipse Phase has the same flexibility of themes, IMHO. [/QUOTE]
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