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Minor 5th Edition Updates for Monday, 16 January, 2012
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<blockquote data-quote="I'm A Banana" data-source="post: 5781948" data-attributes="member: 2067"><p>My half-formed abortion of an idea is that it might look something like <a href="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/316727-possible-core-rule-5e.html" target="_blank">this</a>. </p><p></p><p>Something like:</p><p></p><p>[sblock]</p><p><u>Monsters and Other Obstacles</u></p><p>The simplest way to fight a monster is to describe it. If the DM places a monster between your character and their goal, you can describe how you overcome it.</p><p></p><p>For instance, if the DM says, "Before you stands a hideous troll, dripping pus from an open sore," you can say, "I cut it down with my axe!"</p><p></p><p>If the DM wants to include some chance for failure in your attack, they will have you use some conflict resolution mechanic (such as a die roll, or a coin toss). Success indicates that you slay it, and failure indicates that you don't slay it -- perhaps, in fact, it slays you. </p><p></p><p>Some DMs may add more steps between an attempt and ultimate failure or success. Perhaps, for example, you will have to get two or three successful rolls or coin tosses before the monster gets the same amount.</p><p></p><p>This works no matter the obstacle that stands in your way, though, depending on your DM's chosen ruleset, you may have more detailed ways to overcome certain obstacles. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5781948, member: 2067"] My half-formed abortion of an idea is that it might look something like [URL="http://www.enworld.org/forum/new-horizons-upcoming-edition-d-d/316727-possible-core-rule-5e.html"]this[/URL]. Something like: [sblock] [U]Monsters and Other Obstacles[/U] The simplest way to fight a monster is to describe it. If the DM places a monster between your character and their goal, you can describe how you overcome it. For instance, if the DM says, "Before you stands a hideous troll, dripping pus from an open sore," you can say, "I cut it down with my axe!" If the DM wants to include some chance for failure in your attack, they will have you use some conflict resolution mechanic (such as a die roll, or a coin toss). Success indicates that you slay it, and failure indicates that you don't slay it -- perhaps, in fact, it slays you. Some DMs may add more steps between an attempt and ultimate failure or success. Perhaps, for example, you will have to get two or three successful rolls or coin tosses before the monster gets the same amount. This works no matter the obstacle that stands in your way, though, depending on your DM's chosen ruleset, you may have more detailed ways to overcome certain obstacles. [/sblock] [/QUOTE]
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