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Minotaur Barbarian build help
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<blockquote data-quote="draconisorion" data-source="post: 5192441" data-attributes="member: 87057"><p>Ok, I just turned level 3, but I have this planned build going out to at least level 13, if it is appropriate here, can I get some advice?</p><p>Now the setting is I play LFR/RPGA Campaign rules. Please do not suggest another race, I am set on a Mino only. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Asteron, level 13</p><p>Minotaur, Barbarian, Bear Warrior</p><p>Build: Rageblood Barbarian</p><p>Feral Might: Rageblood Vigor</p><p>Background: Narfell, Isolated (Narfell Benefit)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 21, Con 15, Dex 18, Int 9, Wis 14, Cha 12.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 12, Dex 15, Int 8, Wis 13, Cha 11.</p><p></p><p></p><p>AC: 28 Fort: 25 Reflex: 24 Will: 20</p><p>HP: 112 Surges: 11 Surge Value: 28</p><p></p><p>TRAINED SKILLS</p><p>Nature +15, Endurance +15, Athletics +15</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +9, Arcana +5, Bluff +7, Diplomacy +7, Dungeoneering +8, Heal +8, History +5, Insight +8, Intimidate +7, Perception +10, Religion +5, Stealth +9, Streetwise +7, Thievery +9</p><p></p><p>FEATS</p><p>Level 1: Weapon Proficiency (Execution axe)</p><p>Level 2: Weapon Expertise (Axe)</p><p>Level 4: Powerful Charge</p><p>Level 6: Weapon Focus (Axe)</p><p>Level 8: Springing Charge</p><p>Level 10: Toughness</p><p>Level 11: Charging Rampage</p><p>Level 12: Reckless Charge</p><p></p><p>POWERS</p><p>Barbarian at-will 1: Howling Strike</p><p>Barbarian at-will 1: Howl of Fury</p><p>Barbarian encounter 1: Avalanche Strike</p><p>Barbarian daily 1: Swift Panther Rage</p><p>Barbarian utility 2: Shrug It Off</p><p>Barbarian encounter 3: Brutal Slam</p><p>Barbarian daily 5: Thunder Hawk Rage</p><p>Barbarian utility 6: Mighty Sprint</p><p>Barbarian encounter 7: Curtain of Steel</p><p>Barbarian daily 9: Oak Hammer Rage</p><p>Barbarian utility 10: Barbaric Instinct</p><p>Barbarian encounter 13: Storm of Blades (replaces Brutal Slam) ***I just couldnt give up Avalanche Strike***</p><p></p><p>ITEMS</p><p>Adventurer's Kit, Climber's Kit, Oil (1 pint) (3), Trail Rations (10), Vanguard Execution axe +3, Deathcut Hide Armor +3, Horned Helm (heroic tier), Skewering Javelin +2, Iron Armbands of Power (heroic tier), Boots of the Mighty Charge (heroic tier), Badge of the Berserker +2, Strikebacks (heroic tier), Bag of Holding (heroic tier), Potion of Healing (heroic tier) (3)</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p></blockquote><p></p>
[QUOTE="draconisorion, post: 5192441, member: 87057"] Ok, I just turned level 3, but I have this planned build going out to at least level 13, if it is appropriate here, can I get some advice? Now the setting is I play LFR/RPGA Campaign rules. Please do not suggest another race, I am set on a Mino only. :) ====== Created Using Wizards of the Coast D&D Character Builder ====== Asteron, level 13 Minotaur, Barbarian, Bear Warrior Build: Rageblood Barbarian Feral Might: Rageblood Vigor Background: Narfell, Isolated (Narfell Benefit) FINAL ABILITY SCORES Str 21, Con 15, Dex 18, Int 9, Wis 14, Cha 12. STARTING ABILITY SCORES Str 16, Con 12, Dex 15, Int 8, Wis 13, Cha 11. AC: 28 Fort: 25 Reflex: 24 Will: 20 HP: 112 Surges: 11 Surge Value: 28 TRAINED SKILLS Nature +15, Endurance +15, Athletics +15 UNTRAINED SKILLS Acrobatics +9, Arcana +5, Bluff +7, Diplomacy +7, Dungeoneering +8, Heal +8, History +5, Insight +8, Intimidate +7, Perception +10, Religion +5, Stealth +9, Streetwise +7, Thievery +9 FEATS Level 1: Weapon Proficiency (Execution axe) Level 2: Weapon Expertise (Axe) Level 4: Powerful Charge Level 6: Weapon Focus (Axe) Level 8: Springing Charge Level 10: Toughness Level 11: Charging Rampage Level 12: Reckless Charge POWERS Barbarian at-will 1: Howling Strike Barbarian at-will 1: Howl of Fury Barbarian encounter 1: Avalanche Strike Barbarian daily 1: Swift Panther Rage Barbarian utility 2: Shrug It Off Barbarian encounter 3: Brutal Slam Barbarian daily 5: Thunder Hawk Rage Barbarian utility 6: Mighty Sprint Barbarian encounter 7: Curtain of Steel Barbarian daily 9: Oak Hammer Rage Barbarian utility 10: Barbaric Instinct Barbarian encounter 13: Storm of Blades (replaces Brutal Slam) ***I just couldnt give up Avalanche Strike*** ITEMS Adventurer's Kit, Climber's Kit, Oil (1 pint) (3), Trail Rations (10), Vanguard Execution axe +3, Deathcut Hide Armor +3, Horned Helm (heroic tier), Skewering Javelin +2, Iron Armbands of Power (heroic tier), Boots of the Mighty Charge (heroic tier), Badge of the Berserker +2, Strikebacks (heroic tier), Bag of Holding (heroic tier), Potion of Healing (heroic tier) (3) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== [/QUOTE]
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