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<blockquote data-quote="DammitVictor" data-source="post: 9074198" data-attributes="member: 6750908"><p>I forgot armor.</p><p></p><p><strong>Massive Damage: </strong>Your character has a Massive Damage Threshold, like in <em>d20 Modern</em>. Take more damage than that from a single action (an attack, a multiattack, a spell), roll two CON saves (DC modified by the attack and Mortality). Pass both, no problem; pass one, take +X Mortality; fail both, take +X Mortality and <em>incapacitated </em>(at your current hit point total). Still working on the math on this one.</p><p></p><p><strong>Armor & Unarmored Defense: </strong>Armor has an Armor Value. Light Armors (up to chain) are AC 10 + armor value + DEX + 1/2 proficiency. Heavy Armors are AC 10 + armor value + full proficiency. Unarmored Defense/Natural Armor varies, but it usually assumes DEX + <em>something</em> + full proficiency.</p><p></p><p>Armor (and natural armor) also reduces most forms of damage by half of armor value for standard attacks, or full armor value versus criticals, multiattacks, backstabs/smites, and area of effect attacks. It also adds half of its armor value to DEX saves versus area attacks and CON saves versus (massive) damage.</p></blockquote><p></p>
[QUOTE="DammitVictor, post: 9074198, member: 6750908"] I forgot armor. [B]Massive Damage: [/B]Your character has a Massive Damage Threshold, like in [I]d20 Modern[/I]. Take more damage than that from a single action (an attack, a multiattack, a spell), roll two CON saves (DC modified by the attack and Mortality). Pass both, no problem; pass one, take +X Mortality; fail both, take +X Mortality and [I]incapacitated [/I](at your current hit point total). Still working on the math on this one. [B]Armor & Unarmored Defense: [/B]Armor has an Armor Value. Light Armors (up to chain) are AC 10 + armor value + DEX + 1/2 proficiency. Heavy Armors are AC 10 + armor value + full proficiency. Unarmored Defense/Natural Armor varies, but it usually assumes DEX + [I]something[/I] + full proficiency. Armor (and natural armor) also reduces most forms of damage by half of armor value for standard attacks, or full armor value versus criticals, multiattacks, backstabs/smites, and area of effect attacks. It also adds half of its armor value to DEX saves versus area attacks and CON saves versus (massive) damage. [/QUOTE]
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