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<blockquote data-quote="iserith" data-source="post: 7481970" data-attributes="member: 97077"><p>I thought we were done discussing, but since you brought me up, let's do this. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>As an expert of what happens at my own table, I can remark on a few things going on here that wouldn't fly:</p><p></p><p>1. The player asked a question instead of declaring a goal and approach.</p><p>2. The player asked to make an ability check.</p><p>3. The DM described what the character was doing, which is the player's role.</p><p></p><p>If Bob's player offers up a reasonably specific and plausible approach by which to achieve the goal, then I can determine whether it succeeds, fails, or whether I need to see an ability check at which point I can set a DC and perhaps set the stakes. Bob's player doesn't get to say "I want to make an Athletics check to jump across," then leave it to me to describe how Bob does that. That is a <em>complete reversal of the roles of player and DM</em> as described in the rules. A common approach, to be sure, but better suited to previous editions of the game than this one in my view. In D&D 5e, the player describes what he or she wants to do. The DM calls for checks and narrates the results.</p><p></p><p>If Bob's player can't come up with an approach to jumping that gap and none is suggested by the other players, then perhaps there isn't one. Bob dies a horrible flesh-tearing death. No big deal. It certainly isn't the first time an adventurer was devoured by undead and it won't be the last. Next time, be more careful, Bob's player!</p></blockquote><p></p>
[QUOTE="iserith, post: 7481970, member: 97077"] I thought we were done discussing, but since you brought me up, let's do this. :) As an expert of what happens at my own table, I can remark on a few things going on here that wouldn't fly: 1. The player asked a question instead of declaring a goal and approach. 2. The player asked to make an ability check. 3. The DM described what the character was doing, which is the player's role. If Bob's player offers up a reasonably specific and plausible approach by which to achieve the goal, then I can determine whether it succeeds, fails, or whether I need to see an ability check at which point I can set a DC and perhaps set the stakes. Bob's player doesn't get to say "I want to make an Athletics check to jump across," then leave it to me to describe how Bob does that. That is a [I]complete reversal of the roles of player and DM[/I] as described in the rules. A common approach, to be sure, but better suited to previous editions of the game than this one in my view. In D&D 5e, the player describes what he or she wants to do. The DM calls for checks and narrates the results. If Bob's player can't come up with an approach to jumping that gap and none is suggested by the other players, then perhaps there isn't one. Bob dies a horrible flesh-tearing death. No big deal. It certainly isn't the first time an adventurer was devoured by undead and it won't be the last. Next time, be more careful, Bob's player! [/QUOTE]
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