Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Missing Rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="iserith" data-source="post: 7482242" data-attributes="member: 97077"><p>I actually don't care if players talk in or about mechanics during play. They just can't ask to make ability checks because that is not the prescribed role of the player in D&D 5e. It's not even a very good strategy for success in my view. Oftentimes, players in my pickup groups for one-shots are delighted when they assume I want a roll and I don't ask for one because I don't find the task to have an uncertain outcome and/or a meaningful consequence of failure. In my last one-shot, one of the players said "I can't believe our plan is working - I've never had a plan work before!" How sad. Too many dice rolls, I suspect.</p><p></p><p>A lot of people think that I use this approach (among others I've cited in other threads) because we're super-serious roleplayers that only want first-person actor stance or whatever. That's not true at all. Nobody who plays or lurks in one of my games would say that. But we do each stick to our prescribed roles and the game flows great as a result.</p></blockquote><p></p>
[QUOTE="iserith, post: 7482242, member: 97077"] I actually don't care if players talk in or about mechanics during play. They just can't ask to make ability checks because that is not the prescribed role of the player in D&D 5e. It's not even a very good strategy for success in my view. Oftentimes, players in my pickup groups for one-shots are delighted when they assume I want a roll and I don't ask for one because I don't find the task to have an uncertain outcome and/or a meaningful consequence of failure. In my last one-shot, one of the players said "I can't believe our plan is working - I've never had a plan work before!" How sad. Too many dice rolls, I suspect. A lot of people think that I use this approach (among others I've cited in other threads) because we're super-serious roleplayers that only want first-person actor stance or whatever. That's not true at all. Nobody who plays or lurks in one of my games would say that. But we do each stick to our prescribed roles and the game flows great as a result. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Missing Rules
Top