Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Missing Rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="5ekyu" data-source="post: 7483016" data-attributes="member: 6919838"><p>That is - i think obviously, where i stand or sit.</p><p></p><p>Your usual length jump and the jumps you can make on the run with no chance of failure and no action spent as just a part of your move up to your feet in strength etc (per chap 10) are "usual length jumps."</p><p></p><p>leaping further than that - attempting to do so - requiring an athletics skill check with chances for success, failure and setbacks is what is referred to as "unusually long jump" in the Ability check chapter per the rules there. </p><p></p><p>The lack of pre-defined DCs for this one skill check example does not mean you need pogo sticlery to make the attempt - you just have to define your goal and approach and your approach does not have to be different from the other jumps - tho it can be.</p><p></p><p>Example: For strength 10 character. No extenuating circumstances.</p><p>"I rush forward and jump the 4' pool wanting to land just on the other side and keep going." No roll required by the distance and no special language for "how i jump."</p><p>"I rush forward and jump the 8' pool wanting to land just on the other side and keep going." No roll required by the distance and no special language different for "how i jump."</p><p>"I rush forward and jump the 12' pool wanting to land just on the other side and keep going." No special language for "how i jump" but an Athletics check would be required because it is beyond their base, safe 10' option and so all the risks inherent with failure can apply including setbacks.</p><p>"I rush forward and jump the 5' pool wanting to go as far as I can." No special language for "how i jump" but an Athletics check would be required because it is going for as far as possible, not as far as is reliable and safe and so all the risks inherent with failure can apply including setbacks. Why would they try this? Use your imagination.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7483016, member: 6919838"] That is - i think obviously, where i stand or sit. Your usual length jump and the jumps you can make on the run with no chance of failure and no action spent as just a part of your move up to your feet in strength etc (per chap 10) are "usual length jumps." leaping further than that - attempting to do so - requiring an athletics skill check with chances for success, failure and setbacks is what is referred to as "unusually long jump" in the Ability check chapter per the rules there. The lack of pre-defined DCs for this one skill check example does not mean you need pogo sticlery to make the attempt - you just have to define your goal and approach and your approach does not have to be different from the other jumps - tho it can be. Example: For strength 10 character. No extenuating circumstances. "I rush forward and jump the 4' pool wanting to land just on the other side and keep going." No roll required by the distance and no special language for "how i jump." "I rush forward and jump the 8' pool wanting to land just on the other side and keep going." No roll required by the distance and no special language different for "how i jump." "I rush forward and jump the 12' pool wanting to land just on the other side and keep going." No special language for "how i jump" but an Athletics check would be required because it is beyond their base, safe 10' option and so all the risks inherent with failure can apply including setbacks. "I rush forward and jump the 5' pool wanting to go as far as I can." No special language for "how i jump" but an Athletics check would be required because it is going for as far as possible, not as far as is reliable and safe and so all the risks inherent with failure can apply including setbacks. Why would they try this? Use your imagination. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Missing Rules
Top