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Mixing Genres: Sci-Fi Campaign using 5E Rules
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<blockquote data-quote="CleverNickName" data-source="post: 7571571" data-attributes="member: 50987"><p>My main gaming group is halfway through Storm King's Thunder, and I've been a player in it for a couple of years (we get together to game about once a month, sometimes twice a month if the stars align). When we finish that adventure path up, sometime next year probably, we will all retire our characters and I will be taking a seat in the DM's chair once more.</p><p></p><p>I prefer to write my own adventures rather than use published adventure paths. And writing a complete adventure path for characters level 1 all the way to 20 can take me a while...so I'm starting now. I sent out a few e-mails to my group, asking them separately what kind of story they would like to tell and what kind of gaming setting they would like to play. I figured that would give me enough to start writing the story.</p><p></p><p>The results were almost unanimous: 5/6 players wanted to play a science-fiction setting. The Mass Effect games, the Alien movie franchise, and the Star Trek universe were cited as examples (and Dr. Who, but I'm not sure if that's sci-fi or alt-history). This was unexpected, because this gaming group has drawn a hard line on the rules we use, and it will be 5th Edition Dungeons & Dragons. Always. No exceptions. I think 4E and Pathfinder really left a bad taste in their mouths.</p><p></p><p>So they want to play a game with paladins, bards, spells, and dragons...in space. First, how awesome is that? (Very.)</p><p></p><p>Second, has anyone ever tried to run such a thing before? Do you have any advice? Do you know of any 5E resources that I might be able to use?</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 7571571, member: 50987"] My main gaming group is halfway through Storm King's Thunder, and I've been a player in it for a couple of years (we get together to game about once a month, sometimes twice a month if the stars align). When we finish that adventure path up, sometime next year probably, we will all retire our characters and I will be taking a seat in the DM's chair once more. I prefer to write my own adventures rather than use published adventure paths. And writing a complete adventure path for characters level 1 all the way to 20 can take me a while...so I'm starting now. I sent out a few e-mails to my group, asking them separately what kind of story they would like to tell and what kind of gaming setting they would like to play. I figured that would give me enough to start writing the story. The results were almost unanimous: 5/6 players wanted to play a science-fiction setting. The Mass Effect games, the Alien movie franchise, and the Star Trek universe were cited as examples (and Dr. Who, but I'm not sure if that's sci-fi or alt-history). This was unexpected, because this gaming group has drawn a hard line on the rules we use, and it will be 5th Edition Dungeons & Dragons. Always. No exceptions. I think 4E and Pathfinder really left a bad taste in their mouths. So they want to play a game with paladins, bards, spells, and dragons...in space. First, how awesome is that? (Very.) Second, has anyone ever tried to run such a thing before? Do you have any advice? Do you know of any 5E resources that I might be able to use? [/QUOTE]
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