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<blockquote data-quote="mips42" data-source="post: 6348410" data-attributes="member: 6746242"><p>More peeks into the PHB AND stuff we have not yet seen? Is this some sort of dream?</p><p> Feats seem to DO a lot more than 3e or 4e, which makes me glad that there will apparently be less of them.</p><p> Dungeon Delver: This seems like a 'dungeoneering expert' type feat. If you're the type that goes delving a lot, I could see taking this (at least one char).</p><p> Durable: It's the return of toughness but with more stuff. I would say, as far as healing goes, it affects the minimum you regain.</p><p> Elemental Adept: I can see this being a thing for themed Wizards and Sorcerers. 'Spells you cast ignore resistance to damage of the chosen type'. So if a monster has, immunity to cold damage and you cast an ice spell, it blows through the Immunity and does full damage? Wow. That's... good. And you can take it more than once (for different types)! I might House rule this (after test play, of course) to 'if a creature has Immunity to the chosen damage type, treat that creature as if it had Damage Reduction 5 instead' so that you're not completely ignoring the monsters immunity, just overwhelming it. Just a thought.</p></blockquote><p></p>
[QUOTE="mips42, post: 6348410, member: 6746242"] More peeks into the PHB AND stuff we have not yet seen? Is this some sort of dream? Feats seem to DO a lot more than 3e or 4e, which makes me glad that there will apparently be less of them. Dungeon Delver: This seems like a 'dungeoneering expert' type feat. If you're the type that goes delving a lot, I could see taking this (at least one char). Durable: It's the return of toughness but with more stuff. I would say, as far as healing goes, it affects the minimum you regain. Elemental Adept: I can see this being a thing for themed Wizards and Sorcerers. 'Spells you cast ignore resistance to damage of the chosen type'. So if a monster has, immunity to cold damage and you cast an ice spell, it blows through the Immunity and does full damage? Wow. That's... good. And you can take it more than once (for different types)! I might House rule this (after test play, of course) to 'if a creature has Immunity to the chosen damage type, treat that creature as if it had Damage Reduction 5 instead' so that you're not completely ignoring the monsters immunity, just overwhelming it. Just a thought. [/QUOTE]
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