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Moar Greyhawk: Anthropocentrism and Humanity in Greyhawk
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<blockquote data-quote="Helldritch" data-source="post: 8075482" data-attributes="member: 6855114"><p>Greyhawk is humanocentric in the sense that they vastly outnumber demi-humans. Never was it written anywhere that it was not possible to play demi-humans. It deos mean, however, that certain races would not be a wise choice to pick depending on the campaign. Playing an orc in the northern Great Kingdom would not be too problematic as they are often hired as mercenaries but playing one in Furyondy is calling for an early death, especially if you play with "From the Ashes". </p><p></p><p>Adding the dragonborn was easy and so was any other races. Dimensional travel and flukes is possible in Oerth so I would not (and do not) have any problem incorporating any races in the game. As long as the player is willing to face the consequences of his/her choice. This world is filled with humans, so if your race is generally antagonistic to humans or look like one that is, be ready to get a lot of hate and distrust. At the same time, playing an allied race is also a boon. Everyone knows that dwarves are rich and so are elves. Halflings are cute friendly fellows always ready to help. </p><p></p><p>In 1ed most demi-humans had to have a thief component to advanced beyond certain levels. Now that this has been removed ( and it is a good thing) and people will judge the other races for what they usually stand for. Halflings are very much centered on the family and the community. Two positives traits that are loved and respected by humans and it is a better explanation of the fact that they integrated so well in human society than the fact that they were the best thieves... Same goes with the other races and allied races will be viewed for their positive traits than the negative ones. </p><p></p><p>So Greyhawk, though humanocentric, is not that hostile to races, far from that. It is just a matter of choosing your race in accordance with the region and the type of campaign your DM will build with you.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8075482, member: 6855114"] Greyhawk is humanocentric in the sense that they vastly outnumber demi-humans. Never was it written anywhere that it was not possible to play demi-humans. It deos mean, however, that certain races would not be a wise choice to pick depending on the campaign. Playing an orc in the northern Great Kingdom would not be too problematic as they are often hired as mercenaries but playing one in Furyondy is calling for an early death, especially if you play with "From the Ashes". Adding the dragonborn was easy and so was any other races. Dimensional travel and flukes is possible in Oerth so I would not (and do not) have any problem incorporating any races in the game. As long as the player is willing to face the consequences of his/her choice. This world is filled with humans, so if your race is generally antagonistic to humans or look like one that is, be ready to get a lot of hate and distrust. At the same time, playing an allied race is also a boon. Everyone knows that dwarves are rich and so are elves. Halflings are cute friendly fellows always ready to help. In 1ed most demi-humans had to have a thief component to advanced beyond certain levels. Now that this has been removed ( and it is a good thing) and people will judge the other races for what they usually stand for. Halflings are very much centered on the family and the community. Two positives traits that are loved and respected by humans and it is a better explanation of the fact that they integrated so well in human society than the fact that they were the best thieves... Same goes with the other races and allied races will be viewed for their positive traits than the negative ones. So Greyhawk, though humanocentric, is not that hostile to races, far from that. It is just a matter of choosing your race in accordance with the region and the type of campaign your DM will build with you. [/QUOTE]
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