Ok, I've been waiting and waiting for the old boards to be brought back but I give up, so I'm asking this question again (since I can't read the answers posted previously).:
Can you place a Glyph of Warding on an object that moves?
If so, can you place it on creature (or maybe a creatures armor?) such that it goes off if someone touches that creature?
Can you place a Glyph of Warding on an object that moves?
If so, can you place it on creature (or maybe a creatures armor?) such that it goes off if someone touches that creature?
This powerful inscription harms those who enter, pass, or open the warded area or object. A glyph can guard a bridge or passage, ward a portal, trap a chest or box, and so on.
The character set the conditions of the ward. Typically, any creature violating the warded area without speaking a pas phrase
(which the character set when casting the spell) is subject to the magic it stores. Glyphs can be set according to physical characteristics (such as height or weight) or creature type, subtype, or species (such as "drow" or "aberration"). Glyphs can also be set with respect to
good, evil, law, or chaos, or to pass those of the character's religion. They cannot be set according to class, HD, or level. Glyphs respond to invisible creatures normally but are not triggered by those who travel past them ethereally. Multiple glyphs cannot be cast on the same area. However, if a cabinet had three drawers, each could be separately warded.
When casting the spell, the character weaves a tracery of faintly glowing lines around the warding sigil. The glyph can be placed to conform to any shape up to the limitations of the character's total square footage. When the spell is completed, the glyph and tracery become nearly invisible