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<blockquote data-quote="Stormborn" data-source="post: 2905879" data-attributes="member: 14041"><p>So, if the players are stating up themselves as PCs does that mean you are starting from a baseline of "now" and having the apocolypse occur during or just before the game begins?</p><p></p><p>If so you may have some trouble explaining some of the various things that you want to include. However, I have some suggestions on the nature of the apocolypse:</p><p></p><p>- Reality Storm: pieces of divergent earths emerge all over the world triggering an almost instant apocolypse. The PCs inital adventures are just survival, but they soon realize that there is a force out there, maybe the ones responcible (at least unintintionally) for the Storm are hunting them down. Specifically them. Seems that their counterparts in one or more alternate realities are cosmically important (for whatever reasons you see fit). You may complciate things by having the PCs be from similar but slightly different realities, and not tell them that up front. The ones hunting them down might even be their dooplegangers from various earths.</p><p></p><p>-Failed Alien Invasion: Two Groups of Aliens locked in battle coming screaming out of hyperspace and hit the planet resulting in ecological devistation followed by further destruction as the surviors of the two groups continue fighting, with human millitary forces fighting for and against one or both in different areas. When an alien force takes the shelter where the PCs are staying they are allowed to escape by an alien that wants them to act as a go between with the other forces - nominally to broker a cease fire but with mosre sinister plans in the works.</p><p></p><p>- Technology X goes on a rampage: Somewhere in the world bleeding edge tech goes haywire, unleashing a mutating technological plague onthe earth. The PCs take shelter in what appears to be an old National Guard base, but hides a secret bunker with high tech black ops gear. Do the PCs rise to the challange the gear represents? Or do they merelly try and survive?</p><p></p><p>Post -Apoc stuff can go lots of ways, depending on the resources you give the PCs and their own motivation. If they want to by bystanders and paly in a pure survival game let them. OVerall, though, the best thing to do is find out what the Players expect to happen and what kind of game they want. Otherwise you may experiance your very own apocolypse.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 2905879, member: 14041"] So, if the players are stating up themselves as PCs does that mean you are starting from a baseline of "now" and having the apocolypse occur during or just before the game begins? If so you may have some trouble explaining some of the various things that you want to include. However, I have some suggestions on the nature of the apocolypse: - Reality Storm: pieces of divergent earths emerge all over the world triggering an almost instant apocolypse. The PCs inital adventures are just survival, but they soon realize that there is a force out there, maybe the ones responcible (at least unintintionally) for the Storm are hunting them down. Specifically them. Seems that their counterparts in one or more alternate realities are cosmically important (for whatever reasons you see fit). You may complciate things by having the PCs be from similar but slightly different realities, and not tell them that up front. The ones hunting them down might even be their dooplegangers from various earths. -Failed Alien Invasion: Two Groups of Aliens locked in battle coming screaming out of hyperspace and hit the planet resulting in ecological devistation followed by further destruction as the surviors of the two groups continue fighting, with human millitary forces fighting for and against one or both in different areas. When an alien force takes the shelter where the PCs are staying they are allowed to escape by an alien that wants them to act as a go between with the other forces - nominally to broker a cease fire but with mosre sinister plans in the works. - Technology X goes on a rampage: Somewhere in the world bleeding edge tech goes haywire, unleashing a mutating technological plague onthe earth. The PCs take shelter in what appears to be an old National Guard base, but hides a secret bunker with high tech black ops gear. Do the PCs rise to the challange the gear represents? Or do they merelly try and survive? Post -Apoc stuff can go lots of ways, depending on the resources you give the PCs and their own motivation. If they want to by bystanders and paly in a pure survival game let them. OVerall, though, the best thing to do is find out what the Players expect to happen and what kind of game they want. Otherwise you may experiance your very own apocolypse. [/QUOTE]
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