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Story Hour
Modern/Delta Green - The Beginning of the End (COMPLETED)
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<blockquote data-quote="talien" data-source="post: 3936136" data-attributes="member: 3285"><p>This story hour is an ongoing account of our D20 Modern conspiracy game. It follows the missions of Majestic-12 agents battling Lovecraftian horrors in a world rife with conspiracy and the occult. I also write a column about action horror gaming in general at RPG.net titled <a href="http://www.rpg.net/columns/list-column.phtml?colname=thehorror" target="_blank">The Horror!</a> and I'm the <a href="http://www.examiner.com/x-6911-RPG-Examiner" target="_blank">National RPG writer for the Examiner</a>. If you're waiting for updates and want to read more from my gaming group see the completed 3.5 D&D story write up: <a href="http://www.enworld.org/forum/story-hour/103252-arcanis-gonnes-sons-treasure-runs-completed.html" target="_blank">http://www.enworld.org/forum/story-hour/103252-arcanis-gonnes-sons-treasure-runs-completed.html</a>.</p><p></p><p>UPDATE: I didn't create the below video, but the fact that we both chose the same name for our campaigns is a kind of awesome synchronicity that deserves to be recognized here:</p><p></p><p style="text-align: center">[ame="http://www.youtube.com/watch?v=o3OoN1VN4pQ"]YouTube- Delta Green: The Beginning of the End Teaser[/ame]</p><p></p><p><span style="font-size: 12px"><strong>Rules Systems</strong></span></p><ul> <li data-xf-list-type="ul"><strong><a href="http://enworld.rpgshop.com/product_info.php?products_id=31775&" target="_blank">D20 Modern</a>:</strong> This is our primary rules set. We’re trying to stick to just the core rulebooks for now.</li> <li data-xf-list-type="ul"><strong><a href="http://www.enworld.org/forum/plots-places/240824-characters-beginning-end-story-hour.html" target="_blank">Character Statistics</a>:</strong> The characters' statistics in all their ugly glory.</li> <li data-xf-list-type="ul"><strong>[ame=http://www.amazon.com/exec/obidos/ASIN/0786926392/michaeltrescaA/]Call of Cthulhu d20[/ame]:</strong> I created a cultist advanced class, which covers most of the bad guys. All the monsters and spells have been converted to d20 Modern.</li> <li data-xf-list-type="ul"><strong><a href="http://enworld.rpgshop.com/product_info.php?products_id=39107&" target="_blank">Delta Green</a>:</strong> Many of the scenarios the agents encounter are Delta Green or Cthulhu Now scenarios. However, in this universe, Delta Green has merged with Majestic-12. Majestic-12 is now a lot like Delta Green, broadening its scope to include “preternatural phenomena”. </li> <li data-xf-list-type="ul"><strong><a href="http://enworld.rpgnow.com/product_info.php?products_id=15941&it=1" target="_blank">Alien Invasion</a>:</strong> The structure of Majestic-12 has its roots in the organization I created for Alien Invasion. And of course, there will be aliens. I’m the author.</li> <li data-xf-list-type="ul"><strong><a href="http://enworld.rpgshop.com/product_info.php?products_id=30175&" target="_blank">Conspiracy X</a>:</strong> Since the agents work for a much larger organization, I use many of the “pulling strings” rules from Conspiracy X to represent what Majestic-12 can do for them. </li> <li data-xf-list-type="ul"><strong><a href="http://enworld.rpgnow.com/product_info.php?products_id=19481&it=1" target="_blank">Blood & Blades: The Profiler’s Guide to Slashers</a>:</strong> We’re using these insanity rules from this book as well as some other bad guys as the mood strikes me.</li> <li data-xf-list-type="ul"><strong><a href="http://enworld.rpgshop.com/product_info.php?products_id=12570&" target="_blank">GURPS Black Ops</a>:</strong> This book provides much of the background for the agents’ training. </li> <li data-xf-list-type="ul"><strong><a href="http://www.tiltingatwindmills.net/dread" target="_blank">Dread</a>:</strong> I use a variant of Dread with Jenga, which I like to call the Pillar of Sanity. I basically require all PCs to pull from the Pillar when sanity points are lost. This keeps sanity-tracking to a minimum, means only one investigator will go completely nuts in a scene at a time, and keeps the tension high.</li> <li data-xf-list-type="ul"><strong>[ame=http://www.amazon.com/exec/obidos/ASIN/B000GBA60W/michaeltrescaA/]Jenga[/ame]:</strong> Jenga's wooden blocks hold up well, despite having fallen in a couple of full glasses on more than one occasion. </li> </ul><p><span style="font-size: 12px"><strong>Setting</strong></span></p><ul> <li data-xf-list-type="ul"><strong><a href="http://blacknet.wetpaint.com" target="_blank">Blacknet</a>:</strong> Our wiki for the agents. </li> <li data-xf-list-type="ul"><strong><a href="http://www.delta-green.com/" target="_blank">Delta Green</a>:</strong> Because Delta Green is THE place for conspiracy fiction. </li> <li data-xf-list-type="ul"><strong><a href="http://www.sjgames.com/gurps/books/BlackOps/img/BlackOps.pdf" target="_blank">Black Ops</a>:</strong> GURPS Ops took Men in Black, gave it a dose of steroids, threw in the Colonial Marines from Aliens, and then set them loose on the worst the paranormal world has to offer. </li> <li data-xf-list-type="ul"><strong><a href="http://www.bureau-13.com" target="_blank">Bureau 13</a>:</strong> If occasionally this game gets a little silly (*cough* Guppy *cough), I blame Bureau 13. This took the concept of stalking supernatural entities and made it fun and funny, because...because "preternatural" can also be pretty ludicrous when you think of it. In a laugh out loud, oh my god my head is going to explode Joker kind of way. </li> </ul><p><strong><span style="font-size: 12px">About the Agents</span></strong></p><ul> <li data-xf-list-type="ul"><strong>Game Master:</strong> <strong><a href="http://michael.tresca.net" target="_blank">Michael Tresca</a> </strong></li> <li data-xf-list-type="ul"><strong>Joseph “Archive” Fontaine</strong> (Dedicated Hero) played by <strong>Joe Lalumia</strong>: A licensed private detective and master of the mystical arts, Archive wanted to be a priest once. He freelances for X-investigations, a glamorous private detective agency that specializes in the occult. When he crossed paths with the Traveler and mistakenly identified it as a body-hopping demon, Majestic-12 recruited him for some much needed mystical backup. </li> <li data-xf-list-type="ul"><strong>Jim “Jim-Bean” Baxter</strong> (Charismatic Hero) played by <strong> <a href="http://jeremyrobertortiz.blogspot.com" target="_blank">Jeremy Ortiz</a></strong>: A former British SAS and PISCES agent, Jim-Bean lost his partners to what can only be called "brain spiders." Although he's also psychic, Jim-Bean loathes his abilities and considers the majority of supernatural events to be bunk. He's also a wiseass. </li> <li data-xf-list-type="ul"><strong>Hank “Guppy” Gupta</strong> (Smart Hero) played by <strong> <a href="http://www.eyeballistic.com" target="_blank">Joseph Tresca</a></strong>: An American-born Indian, Guppy was abducted by aliens once, or so he believes, on an expedition to South America. He has never recovered, losing his girlfriend and his promising degree. Majestic-12 sprung him from the Van Dyson Institute for reasons known only to them. Guppy's the first one to panic, but fancies himself a kind of McGyver. </li> <li data-xf-list-type="ul"><strong>Kurtis “Hammer” Grange</strong> (Fast Hero) played by <strong>George Webster</strong>: One of the agents who had a former government affiliation, Hammer was on a mission for the CIA when he encountered the "brain spiders." He lost both his partners. Hammer's the most level-headed of the group, and the only trained investigator among them. </li> <li data-xf-list-type="ul"><strong>Jake “Blade” Iron Shirt</strong> (Strong Hero) played by <strong>Matt Hammer</strong>: A Native American bruiser and former Ultimate Fighting Champion, Blade is the only famous agent on the team. Unfortunately, he's famous for all the wrong reasons: his romance with the woman he was assigned to protect, Christine Dee; the birth of their child, Alex; his subsequent divorce and spiral into alcoholism. Blade is desperate to get visiting rights to see his son. Stephen Alzis has an unhealthy interest in Blade's family dynamics as well. </li> <li data-xf-list-type="ul"><strong>Sebastian “Caprice” Creed</strong> (Fast/Smart Hero) played by <strong>Bill Countiss</strong>: An American engineer, Caprice is the closest agent who was "normal" before he joined Majestic-12. His fast thinking on his feet has proved useful on more than one occassion, especially when hunting down body-hopping aliens.</li> </ul><p><span style="font-size: 12px"><strong>Inspiration and Ideas</strong></span></p><ul> <li data-xf-list-type="ul"><strong>[ame=http://www.amazon.com/exec/obidos/ASIN/1934506192/michaeltrescaA/]Fall of Cthulhu[/ame]:</strong> The league of Cthulhu super villains that “Mister Arkham” put together will make an appearance for sure. </li> <li data-xf-list-type="ul"><strong>[ame=http://www.amazon.com/exec/obidos/ASIN/B000W3ODBW/michaeltrescaA/]Lori Lovecraft [/ame]:</strong> That’s right, Christine Dee is based off of Lori Lovecraft. Many of her misadventures will find a place in my story hour. She’s the ex-wife of one of the agents, after all.</li> <li data-xf-list-type="ul"><strong>[ame=http://www.amazon.com/exec/obidos/ASIN/0312868677/michaeltrescaA/]Titus Crow[/ame]:</strong> Probably the closest parallel in fiction to heroic characters fighting the minions of Cthulhu. </li> <li data-xf-list-type="ul"><strong>[ame=http://www.amazon.com/exec/obidos/ASIN/0747240590/michaeltrescaA/]Cold Print[/ame]:</strong> Because I met Ramsey Campbell at World Fantasy Con and he kicks ass. His concept of horror is truly terrifying and modern in ways that traditional Lovecraft sometimes lacks. </li> <li data-xf-list-type="ul"><strong>[ame=http://www.amazon.com/exec/obidos/ASIN/B000QUEQ4U0/michaeltrescaA/]The Dresden Files[/ame]:</strong> The inspiration for Joe "Archive" Fontaine.</li> <li data-xf-list-type="ul"><strong>[ame=http://www.amazon.com/exec/obidos/ASIN/B000QDLSR0/michaeltrescaA/]Heroes[/ame]:</strong> Jim-Bean talks just like Takezo Kensei (and looks like him too).</li> <li data-xf-list-type="ul"><strong>[ame=http://www.amazon.com/exec/obidos/ASIN/B000AP04L0/michaeltrescaA/]Office Space[/ame]:</strong> Guppy is a lot like Samir Nagheenanajar, only less angry and more terrified.</li> <li data-xf-list-type="ul"><strong>[ame=http://www.amazon.com/exec/obidos/ASIN/B000MR8W92/michaeltrescaA/]24[/ame]:</strong> Curtis Manning is the inspiration for Hammer.</li> <li data-xf-list-type="ul"><strong><a href="http://www.cwtv.com/shows/reaper" target="_blank">Reaper</a>:</strong> To get Stephen Alzis down just right, think the Devil from Reaper.</li> </ul><p>Welcome to the show. Get ready for a wild ride...</p></blockquote><p></p>
[QUOTE="talien, post: 3936136, member: 3285"] This story hour is an ongoing account of our D20 Modern conspiracy game. It follows the missions of Majestic-12 agents battling Lovecraftian horrors in a world rife with conspiracy and the occult. I also write a column about action horror gaming in general at RPG.net titled [URL="http://www.rpg.net/columns/list-column.phtml?colname=thehorror"]The Horror![/URL] and I'm the [URL="http://www.examiner.com/x-6911-RPG-Examiner"]National RPG writer for the Examiner[/URL]. If you're waiting for updates and want to read more from my gaming group see the completed 3.5 D&D story write up: [url]http://www.enworld.org/forum/story-hour/103252-arcanis-gonnes-sons-treasure-runs-completed.html[/url]. UPDATE: I didn't create the below video, but the fact that we both chose the same name for our campaigns is a kind of awesome synchronicity that deserves to be recognized here: [CENTER][ame="http://www.youtube.com/watch?v=o3OoN1VN4pQ"]YouTube- Delta Green: The Beginning of the End Teaser[/ame][/CENTER] [SIZE=3][b]Rules Systems[/b][/SIZE] [list] [*][b][url=http://enworld.rpgshop.com/product_info.php?products_id=31775&]D20 Modern[/url]:[/b] This is our primary rules set. We’re trying to stick to just the core rulebooks for now. [*][b][url=http://www.enworld.org/forum/plots-places/240824-characters-beginning-end-story-hour.html]Character Statistics[/url]:[/b] The characters' statistics in all their ugly glory. [*][b][ame=http://www.amazon.com/exec/obidos/ASIN/0786926392/michaeltrescaA/]Call of Cthulhu d20[/ame]:[/b] I created a cultist advanced class, which covers most of the bad guys. All the monsters and spells have been converted to d20 Modern. [*][b][url=http://enworld.rpgshop.com/product_info.php?products_id=39107&]Delta Green[/url]:[/b] Many of the scenarios the agents encounter are Delta Green or Cthulhu Now scenarios. However, in this universe, Delta Green has merged with Majestic-12. Majestic-12 is now a lot like Delta Green, broadening its scope to include “preternatural phenomena”. [*][b][url=http://enworld.rpgnow.com/product_info.php?products_id=15941&it=1]Alien Invasion[/url]:[/b] The structure of Majestic-12 has its roots in the organization I created for Alien Invasion. And of course, there will be aliens. I’m the author. [*][b][url=http://enworld.rpgshop.com/product_info.php?products_id=30175&]Conspiracy X[/url]:[/b] Since the agents work for a much larger organization, I use many of the “pulling strings” rules from Conspiracy X to represent what Majestic-12 can do for them. [*][b][url=http://enworld.rpgnow.com/product_info.php?products_id=19481&it=1]Blood & Blades: The Profiler’s Guide to Slashers[/url]:[/b] We’re using these insanity rules from this book as well as some other bad guys as the mood strikes me. [*][b][url=http://enworld.rpgshop.com/product_info.php?products_id=12570&]GURPS Black Ops[/url]:[/b] This book provides much of the background for the agents’ training. [*][b][url=http://www.tiltingatwindmills.net/dread]Dread[/url]:[/b] I use a variant of Dread with Jenga, which I like to call the Pillar of Sanity. I basically require all PCs to pull from the Pillar when sanity points are lost. This keeps sanity-tracking to a minimum, means only one investigator will go completely nuts in a scene at a time, and keeps the tension high. [*][b][ame=http://www.amazon.com/exec/obidos/ASIN/B000GBA60W/michaeltrescaA/]Jenga[/ame]:[/b] Jenga's wooden blocks hold up well, despite having fallen in a couple of full glasses on more than one occasion. [/list][SIZE=3][b]Setting[/b][/SIZE] [list] [*][b][url=http://blacknet.wetpaint.com]Blacknet[/url]:[/b] Our wiki for the agents. [*][b][url=http://www.delta-green.com/]Delta Green[/url]:[/b] Because Delta Green is THE place for conspiracy fiction. [*][b][url=http://www.sjgames.com/gurps/books/BlackOps/img/BlackOps.pdf]Black Ops[/url]:[/b] GURPS Ops took Men in Black, gave it a dose of steroids, threw in the Colonial Marines from Aliens, and then set them loose on the worst the paranormal world has to offer. [*][b][url=http://www.bureau-13.com]Bureau 13[/url]:[/b] If occasionally this game gets a little silly (*cough* Guppy *cough), I blame Bureau 13. This took the concept of stalking supernatural entities and made it fun and funny, because...because "preternatural" can also be pretty ludicrous when you think of it. In a laugh out loud, oh my god my head is going to explode Joker kind of way. [/list][b][SIZE=3]About the Agents[/SIZE][/b] [list] [*][b]Game Master:[/b] [b][url=http://michael.tresca.net]Michael Tresca[/url] [/b] [*][b]Joseph “Archive” Fontaine[/b] (Dedicated Hero) played by [b]Joe Lalumia[/b]: A licensed private detective and master of the mystical arts, Archive wanted to be a priest once. He freelances for X-investigations, a glamorous private detective agency that specializes in the occult. When he crossed paths with the Traveler and mistakenly identified it as a body-hopping demon, Majestic-12 recruited him for some much needed mystical backup. [*][b]Jim “Jim-Bean” Baxter[/b] (Charismatic Hero) played by [b] [url=http://jeremyrobertortiz.blogspot.com]Jeremy Ortiz[/url][/b]: A former British SAS and PISCES agent, Jim-Bean lost his partners to what can only be called "brain spiders." Although he's also psychic, Jim-Bean loathes his abilities and considers the majority of supernatural events to be bunk. He's also a wiseass. [*][b]Hank “Guppy” Gupta[/b] (Smart Hero) played by [b] [url=http://www.eyeballistic.com]Joseph Tresca[/url][/b]: An American-born Indian, Guppy was abducted by aliens once, or so he believes, on an expedition to South America. He has never recovered, losing his girlfriend and his promising degree. Majestic-12 sprung him from the Van Dyson Institute for reasons known only to them. Guppy's the first one to panic, but fancies himself a kind of McGyver. [*][b]Kurtis “Hammer” Grange[/b] (Fast Hero) played by [b]George Webster[/b]: One of the agents who had a former government affiliation, Hammer was on a mission for the CIA when he encountered the "brain spiders." He lost both his partners. Hammer's the most level-headed of the group, and the only trained investigator among them. [*][b]Jake “Blade” Iron Shirt[/b] (Strong Hero) played by [b]Matt Hammer[/b]: A Native American bruiser and former Ultimate Fighting Champion, Blade is the only famous agent on the team. Unfortunately, he's famous for all the wrong reasons: his romance with the woman he was assigned to protect, Christine Dee; the birth of their child, Alex; his subsequent divorce and spiral into alcoholism. Blade is desperate to get visiting rights to see his son. Stephen Alzis has an unhealthy interest in Blade's family dynamics as well. [*][b]Sebastian “Caprice” Creed[/b] (Fast/Smart Hero) played by [b]Bill Countiss[/b]: An American engineer, Caprice is the closest agent who was "normal" before he joined Majestic-12. His fast thinking on his feet has proved useful on more than one occassion, especially when hunting down body-hopping aliens. [/list] [SIZE=3][b]Inspiration and Ideas[/b][/SIZE] [list] [*][b][ame=http://www.amazon.com/exec/obidos/ASIN/1934506192/michaeltrescaA/]Fall of Cthulhu[/ame]:[/b] The league of Cthulhu super villains that “Mister Arkham” put together will make an appearance for sure. [*][b][ame=http://www.amazon.com/exec/obidos/ASIN/B000W3ODBW/michaeltrescaA/]Lori Lovecraft [/ame]:[/b] That’s right, Christine Dee is based off of Lori Lovecraft. Many of her misadventures will find a place in my story hour. She’s the ex-wife of one of the agents, after all. [*][b][ame=http://www.amazon.com/exec/obidos/ASIN/0312868677/michaeltrescaA/]Titus Crow[/ame]:[/b] Probably the closest parallel in fiction to heroic characters fighting the minions of Cthulhu. [*][b][ame=http://www.amazon.com/exec/obidos/ASIN/0747240590/michaeltrescaA/]Cold Print[/ame]:[/b] Because I met Ramsey Campbell at World Fantasy Con and he kicks ass. His concept of horror is truly terrifying and modern in ways that traditional Lovecraft sometimes lacks. [*][b][ame=http://www.amazon.com/exec/obidos/ASIN/B000QUEQ4U0/michaeltrescaA/]The Dresden Files[/ame]:[/b] The inspiration for Joe "Archive" Fontaine. [*][b][ame=http://www.amazon.com/exec/obidos/ASIN/B000QDLSR0/michaeltrescaA/]Heroes[/ame]:[/b] Jim-Bean talks just like Takezo Kensei (and looks like him too). [*][b][ame=http://www.amazon.com/exec/obidos/ASIN/B000AP04L0/michaeltrescaA/]Office Space[/ame]:[/b] Guppy is a lot like Samir Nagheenanajar, only less angry and more terrified. [*][b][ame=http://www.amazon.com/exec/obidos/ASIN/B000MR8W92/michaeltrescaA/]24[/ame]:[/b] Curtis Manning is the inspiration for Hammer. [*][b][url=http://www.cwtv.com/shows/reaper]Reaper[/url]:[/b] To get Stephen Alzis down just right, think the Devil from Reaper. [/list] Welcome to the show. Get ready for a wild ride... [/QUOTE]
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