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Story Hour
Modern/Delta Green - The Beginning of the End (COMPLETED)
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<blockquote data-quote="talien" data-source="post: 4452037" data-attributes="member: 3285"><p><strong>Chapter 19: Getting Results - Introduction</strong></p><p></p><p>This scenario, “Getting Results,” is a Spycraft mission from Combat Missions by Yours Truly. You can read more about Delta Green at <a href="http://www.delta-green.com" target="_blank">http://www.delta-green.com</a>. Please note: This story hour contains spoilers!</p><p></p><p>Our cast of characters includes:</p><p></p><ul> <li data-xf-list-type="ul"><strong>Game Master:</strong> <strong><a href="http://michael.tresca.net" target="_blank">Michael Tresca</a> </strong></li> <li data-xf-list-type="ul"><strong>Jim “Jim-Bean” Baxter</strong> (Charismatic Hero/Telepath) played by <strong>Jeremy Ortiz </strong></li> <li data-xf-list-type="ul"><strong>Kurtis "Hammer" Grange</strong> (Fast Hero) played by <strong>George Webster</strong></li> </ul><p>I’m consistently surprised by all the effort that I put into scenarios like The Gates of Delirium, and then I barely even flesh out Getting Results and the agents have way more fun. In a lot of ways, I suppose it depends on the right ingredients. </p><p></p><p>In this case, the agents were given an opportunity to infiltrate a terrorist organization with the goal of capturing one of the terrorists. This is further complicated by the rival Majestic-12 team—the Warner/Sprague rivalry, which is turning out to be quite a lot of fun. It also helps make Sprague less of a wanker, which at one point the agents wanted to kill. Instead, they’re unified against a rival department, and caught in a cat-and-mouse game of making the other team’s boss look bad.</p><p></p><p>Another surprise moment was the emergence of Tucker as a complete badass. Tucker is ruthless and efficient, and what he did to Jim-Beam cemented him as a mortal enemy for a future conflict. </p><p></p><p>So we get an opportunity for both Jim-Bean and Hammer to shine, a breakout villain, and an explosive conclusion. Something for everybody!</p><p> </p><p> </p><p><strong>Defining Moment:</strong> Tucker, unaware of Jim-Bean’s ability to heal himself, leaves him for dead in a warehouse full of explosives. And an intense, bitter rivalry is born!</p><p></p><p><span style="font-size: 12px">Relevant Media</span></p><ul> <li data-xf-list-type="ul"><strong><a href="http://enworld.rpgnow.com/product_info.php?products_id=51227" target="_blank"> Combat Missions</a>:</strong> for Spycraft ,the source of Getting Results. </li> <li data-xf-list-type="ul"><strong><a href="http://www.amazon.com/exec/obidos/ASIN/B0011Z3ESI/michaeltrescaA" target="_blank">Land of Confusion</a>:</strong> by Disturbed.</li> </ul></blockquote><p></p>
[QUOTE="talien, post: 4452037, member: 3285"] [b]Chapter 19: Getting Results - Introduction[/b] This scenario, “Getting Results,” is a Spycraft mission from Combat Missions by Yours Truly. You can read more about Delta Green at [url]http://www.delta-green.com[/url]. Please note: This story hour contains spoilers! Our cast of characters includes: [list][*][b]Game Master:[/b] [b][url=http://michael.tresca.net]Michael Tresca[/url] [/b] [*][b]Jim “Jim-Bean” Baxter[/b] (Charismatic Hero/Telepath) played by [b]Jeremy Ortiz [/b] [*][b]Kurtis "Hammer" Grange[/b] (Fast Hero) played by [b]George Webster[/b] [/list]I’m consistently surprised by all the effort that I put into scenarios like The Gates of Delirium, and then I barely even flesh out Getting Results and the agents have way more fun. In a lot of ways, I suppose it depends on the right ingredients. In this case, the agents were given an opportunity to infiltrate a terrorist organization with the goal of capturing one of the terrorists. This is further complicated by the rival Majestic-12 team—the Warner/Sprague rivalry, which is turning out to be quite a lot of fun. It also helps make Sprague less of a wanker, which at one point the agents wanted to kill. Instead, they’re unified against a rival department, and caught in a cat-and-mouse game of making the other team’s boss look bad. Another surprise moment was the emergence of Tucker as a complete badass. Tucker is ruthless and efficient, and what he did to Jim-Beam cemented him as a mortal enemy for a future conflict. So we get an opportunity for both Jim-Bean and Hammer to shine, a breakout villain, and an explosive conclusion. Something for everybody! [b]Defining Moment:[/b] Tucker, unaware of Jim-Bean’s ability to heal himself, leaves him for dead in a warehouse full of explosives. And an intense, bitter rivalry is born! [SIZE=3]Relevant Media[/SIZE] [list][*][b][url=http://enworld.rpgnow.com/product_info.php?products_id=51227] Combat Missions[/url]:[/b] for Spycraft ,the source of Getting Results. [*][b][url=http://www.amazon.com/exec/obidos/ASIN/B0011Z3ESI/michaeltrescaA]Land of Confusion[/url]:[/b] by Disturbed.[/list] [/QUOTE]
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Modern/Delta Green - The Beginning of the End (COMPLETED)
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