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Story Hour
Modern/Delta Green - The Beginning of the End (COMPLETED)
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<blockquote data-quote="talien" data-source="post: 4605958" data-attributes="member: 3285"><p><strong>Chapter 29: Convergence - Introduction</strong></p><p></p><p>This scenario, “Convergence,” is from Delta Green D20 by Dennis Detwiller, John Tynes, and A. Scott Glancy. You can read more about Delta Green at <a href="http://www.delta-green.com" target="_blank">Delta Green</a>. Please note: This story hour contains spoilers!</p><p></p><p>Our cast of characters includes:</p><p></p><ul> <li data-xf-list-type="ul"><strong>Game Master:</strong> <strong><a href="http://michael.tresca.net" target="_blank">Michael Tresca</a> </strong></li> <li data-xf-list-type="ul"><strong>Jim “Jim-Bean” Baxter</strong> (Charismatic Hero/Telepath) played by <strong>Jeremy Ortiz </strong></li> <li data-xf-list-type="ul"><strong>Kurtis "Hammer" Grange</strong> (Fast Hero/Gunslinger) played by <strong>George Webster</strong></li> <li data-xf-list-type="ul"><strong>Hank “Guppy” Gupta</strong> (Smart Hero/Field Scientist) played by <strong>Joseph Tresca </strong> (<a href="http://www.creepyportfolio.com" target="_blank">portfolio banking investing mortgage credit at creepyportfolio.com</a>) </li> </ul><p>This scenario is as good as action horror gets. I don't know if I can top this: a creepy plot that builds, alien interactions that truly feel alien, players willing to role-play inter-party tension, a surprise twist, and a horrible revelation. And oh yeah, a giant blob wielding a crucifix as a weapon.</p><p></p><p>I was unhappy (as I always am) with the scenario outline. There's a communicable disease (protomatter), but the reveal that one of the character is infected is left up to the GM. There's an amorphous shape shifting ooze that never actually makes an appearance unless the agents actively seek it out. There's an alien conspiracy and a cover-up, but it's not entirely clear to the GM as to the state of the conspiracy. </p><p></p><p>As usual, rather than the investigation-focus, I shifted the time line along so things in town are much, much worse and stole liberally from Dean Koontz’s Phantoms. The protomatter spawn shifted from hiding under a government building to a megalomaniacal being that thinks it's a god. I shifted the other aliens’ plans from business as usual (odd, since their protomatter spawn is raging out of control) to actively trying to help the agents kill their Frankenstein monster. And since the agents are Majestic-12, there's no competition with Delta Green. As Jeremy put it once, "horror is having all the military force in the world at your disposal…and it still doesn't help you." That's what happens here. </p><p></p><p>The other moment is what I call the "Detwiller" moment. Dennis <a href="http://web.me.com/drgonzo/Site/Blog/Entries/2008/10/5_Cowboy%2C_Crusader_or_Crackpot.html" target="_blank">recently explained</a> that A-Cell in Delta Green isn't trying to "win" the war against the Mythos. They're just trying to staunch the wound. Individuals mean nothing: the greater good means all. If there's a decision between an innocent's life and the spread of the Mythos, the innocent loses every time. That was dramatically demonstrated in this scenario in how Hammer (Cowboy) and Guppy (Crackpot) approach the conspiracy.</p><p></p><p>I combined descriptions from Dean Koontz' book with some of the action-oriented elements added by the movie. For the record, I saw Phantoms in the theater and thought it was dreadfully boring. But as a book it's much more terrifying. It helps that the protagonist is trained in forensics, which provides plenty of mystery for the agents to investigate what happened to the town's victims.</p><p></p><p>Even better, Guppy, Hammer, and Jim-Bean created their own role-playing tension in both relationships and how they handle (or don't handle) the conspiracy. </p><p></p><p><strong>Defining Moment:</strong> Hammer, faced with a Saucerwatch leak that might spread the truth about the Mythos, plugs the hole…with a bullet.</p><p></p><p><span style="font-size: 12px">Relevant Media</span></p><ul> <li data-xf-list-type="ul"><strong><a href="http://www.amazon.com/exec/obidos/ASIN/1887797238/michaeltrescaA" target="_blank">Delta Green D20</a>:</strong> The source of the Convergence scenario.</li> <li data-xf-list-type="ul"><strong><a href="http://www.amazon.com/exec/obidos/ASIN/0425181103/michaeltrescaA" target="_blank">Phantoms (book)</a>:</strong> The description of Groversville is largely from this book.</li> <li data-xf-list-type="ul"><strong><a href="http://www.amazon.com/exec/obidos/ASIN/1558908781/michaeltrescaA" target="_blank">Phantoms (movie)</a>:</strong> The movie was pretty boring, but I used elements from it (specifically the dart guns instead of chemical sprayers) to amp up the adrenaline in the scenario.</li> <li data-xf-list-type="ul"><strong><a href="http://www.amazon.com/exec/obidos/ASIN/B000VZO8G6/michaeltrescaA" target="_blank">Heresy</a>:</strong> by Nine Inch Nails.</li> </ul></blockquote><p></p>
[QUOTE="talien, post: 4605958, member: 3285"] [b]Chapter 29: Convergence - Introduction[/b] This scenario, “Convergence,” is from Delta Green D20 by Dennis Detwiller, John Tynes, and A. Scott Glancy. You can read more about Delta Green at [url=http://www.delta-green.com]Delta Green[/url]. Please note: This story hour contains spoilers! Our cast of characters includes: [list][*][b]Game Master:[/b] [b][url=http://michael.tresca.net]Michael Tresca[/url] [/b] [*][b]Jim “Jim-Bean” Baxter[/b] (Charismatic Hero/Telepath) played by [b]Jeremy Ortiz [/b] [*][b]Kurtis "Hammer" Grange[/b] (Fast Hero/Gunslinger) played by [b]George Webster[/b] [*][b]Hank “Guppy” Gupta[/b] (Smart Hero/Field Scientist) played by [b]Joseph Tresca [/b] ([url=http://www.creepyportfolio.com]portfolio banking investing mortgage credit at creepyportfolio.com[/url]) [/list]This scenario is as good as action horror gets. I don't know if I can top this: a creepy plot that builds, alien interactions that truly feel alien, players willing to role-play inter-party tension, a surprise twist, and a horrible revelation. And oh yeah, a giant blob wielding a crucifix as a weapon. I was unhappy (as I always am) with the scenario outline. There's a communicable disease (protomatter), but the reveal that one of the character is infected is left up to the GM. There's an amorphous shape shifting ooze that never actually makes an appearance unless the agents actively seek it out. There's an alien conspiracy and a cover-up, but it's not entirely clear to the GM as to the state of the conspiracy. As usual, rather than the investigation-focus, I shifted the time line along so things in town are much, much worse and stole liberally from Dean Koontz’s Phantoms. The protomatter spawn shifted from hiding under a government building to a megalomaniacal being that thinks it's a god. I shifted the other aliens’ plans from business as usual (odd, since their protomatter spawn is raging out of control) to actively trying to help the agents kill their Frankenstein monster. And since the agents are Majestic-12, there's no competition with Delta Green. As Jeremy put it once, "horror is having all the military force in the world at your disposal…and it still doesn't help you." That's what happens here. The other moment is what I call the "Detwiller" moment. Dennis [url=http://web.me.com/drgonzo/Site/Blog/Entries/2008/10/5_Cowboy%2C_Crusader_or_Crackpot.html]recently explained[/url] that A-Cell in Delta Green isn't trying to "win" the war against the Mythos. They're just trying to staunch the wound. Individuals mean nothing: the greater good means all. If there's a decision between an innocent's life and the spread of the Mythos, the innocent loses every time. That was dramatically demonstrated in this scenario in how Hammer (Cowboy) and Guppy (Crackpot) approach the conspiracy. I combined descriptions from Dean Koontz' book with some of the action-oriented elements added by the movie. For the record, I saw Phantoms in the theater and thought it was dreadfully boring. But as a book it's much more terrifying. It helps that the protagonist is trained in forensics, which provides plenty of mystery for the agents to investigate what happened to the town's victims. Even better, Guppy, Hammer, and Jim-Bean created their own role-playing tension in both relationships and how they handle (or don't handle) the conspiracy. [b]Defining Moment:[/b] Hammer, faced with a Saucerwatch leak that might spread the truth about the Mythos, plugs the hole…with a bullet. [SIZE=3]Relevant Media[/SIZE] [list][*][b][url=http://www.amazon.com/exec/obidos/ASIN/1887797238/michaeltrescaA]Delta Green D20[/url]:[/b] The source of the Convergence scenario. [*][b][url=http://www.amazon.com/exec/obidos/ASIN/0425181103/michaeltrescaA]Phantoms (book)[/url]:[/b] The description of Groversville is largely from this book. [*][b][url=http://www.amazon.com/exec/obidos/ASIN/1558908781/michaeltrescaA]Phantoms (movie)[/url]:[/b] The movie was pretty boring, but I used elements from it (specifically the dart guns instead of chemical sprayers) to amp up the adrenaline in the scenario. [*][b][url=http://www.amazon.com/exec/obidos/ASIN/B000VZO8G6/michaeltrescaA]Heresy[/url]:[/b] by Nine Inch Nails.[/list] [/QUOTE]
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