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Story Hour
Modern/Delta Green - The Beginning of the End (COMPLETED)
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<blockquote data-quote="talien" data-source="post: 4691015" data-attributes="member: 3285"><p><strong>Chapter 33: No Man’s Land - Introduction</strong></p><p></p><p>This story hour is a combination of two scenarios: “Schrodinger’s Dilemma” by JonnyX and “No Man’s Land,” by Stan! from the Wizards of the Coast Web site. You can read more about Delta Green at <a href="http://www.delta-green.com" target="_blank">Delta Green</a>. Please note: This story hour contains spoilers!</p><p></p><p>Our cast of characters includes:</p><p></p><ul> <li data-xf-list-type="ul"><strong>Game Master:</strong> <strong><a href="http://michael.tresca.net" target="_blank">Michael Tresca</a> </strong></li> <li data-xf-list-type="ul"><strong>Kurtis "Hammer" Grange</strong> (Fast Hero/Gunslinger) played by <strong>George Webster</strong></li> <li data-xf-list-type="ul"><strong>Jim “Jim-Bean” Baxter</strong> (Charismatic Hero) played by <strong>Jeremy Ortiz</strong> (<a href="http://www.ninjarobotstudios.com" target="_blank">http://www.ninjarobotstudios.com</a>)</li> <li data-xf-list-type="ul"><strong>Joseph “Archive” Fontaine</strong> (Dedicated Hero/Acolyte) played by <strong>Joe Lalumia</strong><br /> </li> </ul><p>This is one of the first scenarios that actually freaked out the character as well as the player. George, who loves investigations, was intrigued by the notion that Hammer sent a package to himself from the future. As they slowly verified that it did indeed come from the future, he became steadily more and more freaked out by the implications. There are other things in the package Hammer receives that indicate he might not be a nice person. This freaked out everybody. </p><p></p><p>I was really impressed by the players’ deductive abilities. They collectively figured out the decoded message without much help from me. </p><p></p><p>Although Hammer was the focus of the first part of the scenario, the latter half was really Archive’s. This is the first time the living dead are used in force, and it’s up to Archive to take on Whitcher’s undead German army. Given the opportunity to use every World War II cliché imaginable, I milked this scenario for all it was worth. </p><p></p><p><strong>Defining Moment:</strong> Jim-Bean vs. tank. Tank wins.</p><p></p><p><span style="font-size: 12px">Relevant Media</span></p><ul> <li data-xf-list-type="ul"><strong><a href="http://www.amazon.com/exec/obidos/ASIN/0786939141/michaeltrescaA" target="_blank">Critical Locations</a>:</strong> For D20 Modern and a lifesaver, since Delta Green rarely provides maps. </li> <li data-xf-list-type="ul"><strong><a href="http://fairfieldproject.wikidot.com/schrodinger-s-dilemma" target="_blank">Schrodinger's Dilemma</a>:</strong> An entry in the Shogtun Scenario contest run on the Delta Green Mailing List, this is one of the best. </li> <li data-xf-list-type="ul"><strong><a href="http://www.amazon.com/exec/obidos/ASIN/B000W239N6/michaeltrescaA" target="_blank">The Earth Died Screaming</a>:</strong> by Tom Waits</li> <li data-xf-list-type="ul"><strong><a href="http://www.wizards.com/default.asp?x=d20modern/oa/20030311a" target="_blank">No Man's Land</a>:</strong> by Stan! This is an event-based scenario that requires careful set-up and a bit of handwaving (magic not only animates the dead, it makes guns and tanks work too!). Fortunately, sufficient dread was built up in the previous scenario and the agents were too frantic to question much.</li> </ul></blockquote><p></p>
[QUOTE="talien, post: 4691015, member: 3285"] [b]Chapter 33: No Man’s Land - Introduction[/b] This story hour is a combination of two scenarios: “Schrodinger’s Dilemma” by JonnyX and “No Man’s Land,” by Stan! from the Wizards of the Coast Web site. You can read more about Delta Green at [url=http://www.delta-green.com]Delta Green[/url]. Please note: This story hour contains spoilers! Our cast of characters includes: [list][*][b]Game Master:[/b] [b][url=http://michael.tresca.net]Michael Tresca[/url] [/b] [*][b]Kurtis "Hammer" Grange[/b] (Fast Hero/Gunslinger) played by [b]George Webster[/b] [*][b]Jim “Jim-Bean” Baxter[/b] (Charismatic Hero) played by [b]Jeremy Ortiz[/b] ([url]http://www.ninjarobotstudios.com[/url]) [*][b]Joseph “Archive” Fontaine[/b] (Dedicated Hero/Acolyte) played by [b]Joe Lalumia[/b] [/list]This is one of the first scenarios that actually freaked out the character as well as the player. George, who loves investigations, was intrigued by the notion that Hammer sent a package to himself from the future. As they slowly verified that it did indeed come from the future, he became steadily more and more freaked out by the implications. There are other things in the package Hammer receives that indicate he might not be a nice person. This freaked out everybody. I was really impressed by the players’ deductive abilities. They collectively figured out the decoded message without much help from me. Although Hammer was the focus of the first part of the scenario, the latter half was really Archive’s. This is the first time the living dead are used in force, and it’s up to Archive to take on Whitcher’s undead German army. Given the opportunity to use every World War II cliché imaginable, I milked this scenario for all it was worth. [b]Defining Moment:[/b] Jim-Bean vs. tank. Tank wins. [SIZE=3]Relevant Media[/SIZE] [list][*][b][url=http://www.amazon.com/exec/obidos/ASIN/0786939141/michaeltrescaA]Critical Locations[/url]:[/b] For D20 Modern and a lifesaver, since Delta Green rarely provides maps. [*][b][url=http://fairfieldproject.wikidot.com/schrodinger-s-dilemma]Schrodinger's Dilemma[/url]:[/b] An entry in the Shogtun Scenario contest run on the Delta Green Mailing List, this is one of the best. [*][b][url=http://www.amazon.com/exec/obidos/ASIN/B000W239N6/michaeltrescaA]The Earth Died Screaming[/url]:[/b] by Tom Waits [*][b][url=http://www.wizards.com/default.asp?x=d20modern/oa/20030311a]No Man's Land[/url]:[/b] by Stan! This is an event-based scenario that requires careful set-up and a bit of handwaving (magic not only animates the dead, it makes guns and tanks work too!). Fortunately, sufficient dread was built up in the previous scenario and the agents were too frantic to question much. [/list] [/QUOTE]
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