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Story Hour
Modern/Delta Green - The Beginning of the End (COMPLETED)
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<blockquote data-quote="talien" data-source="post: 6023604" data-attributes="member: 3285"><p><strong>Chapter 61: Live Evil - Introduction</strong></p><p></p><p>This story hour is from "Live Evil" by Dave S. Moore. You can read more about Delta Green at <a href="http://www.delta-green.com" target="_blank">http://www.delta-green.com</a>. Please note: This story hour contains spoilers!</p><p></p><p>Our cast of characters includes:</p><ul> <li data-xf-list-type="ul">Game Master: Michael Tresca (<a href="http://michael.tresca.net" target="_blank">http://michael.tresca.net</a>)</li> <li data-xf-list-type="ul">Joseph “Archive” Fontaine (Dedicated Hero/Acolyte) played by Joe Lalumia</li> <li data-xf-list-type="ul">Jim “Jim-Bean” Baxter (Charismatic Hero/Telepath) played by Jeremy Ortiz (<a href="http://jeremyrobertortiz.blogspot.com" target="_blank">Jeremy Robert Ortiz</a>)</li> <li data-xf-list-type="ul">Kurtis “Hammer” Grange (Fast/Dedicated Hero/Gunslinger) played by George Webster</li> </ul><p>Live Evil is an interesting con scenario that's very difficult to survive. The characters play a camera crew following another camera crew's disappearance on Halloween. The story involves an entire village full of cultists with no rules on adjudicating an attack, an assumption that one of the characters will end up making Eihort's bargain, and a lot of dramatic but ultimately forced narrative that puts the investigators on a road to hell.</p><p></p><p>I tweaked it, but only slightly. Capable agents with firepower have a fighting chance. I also put the rules for mobs to good use, which helped turn the village cult into a formidable but quantifiable foe. The rest of the scenario played out pretty much as expected, although I fleshed out a few additional beasts to spice things up. </p><p></p><p>The agents demonstrated their powers are now far beyond mortal man. Jim-Bean in particular can levitate himself and others, and that ability alone changes the tactics significantly. </p><p></p><p>Defining Moment: Cornwell decides to go out with a bang. </p><p></p><p>Relevant Media</p><ul> <li data-xf-list-type="ul">Live Evil by Dave S. Moore: Halloween. A busy time of year for employees of the Sci-Fi channel, such as yourselves. However, on this particular night of the dead, a camera crew have gone missing in a creepy little village in Wales? Can you find them before...things that definitely should not be...find you? <a href="http://www.yog-sothoth.com/local_links.php?catid=16&linkid=241" target="_blank">YSDC Files - Modern Day Scenarios - Live Evil - Yog-Sothoth</a> </li> <li data-xf-list-type="ul">Meet Your Master by Nine Inch Nails: [ame=http://www.amazon.com/gp/product/B000VZTJ0G/ref=as_li_ss_tl?ie=UTF8&tag=michaeltresca&linkCode=as2&camp=1789&creative=390957&creativeASIN=B000VZTJ0G]Amazon.com: Meet Your Master: Nine Inch Nails: MP3 Downloads[/ame]</li> </ul></blockquote><p></p>
[QUOTE="talien, post: 6023604, member: 3285"] [b]Chapter 61: Live Evil - Introduction[/b] This story hour is from "Live Evil" by Dave S. Moore. You can read more about Delta Green at [url]http://www.delta-green.com[/url]. Please note: This story hour contains spoilers! Our cast of characters includes: [list] [*]Game Master: Michael Tresca ([url]http://michael.tresca.net[/url]) [*]Joseph “Archive” Fontaine (Dedicated Hero/Acolyte) played by Joe Lalumia [*]Jim “Jim-Bean” Baxter (Charismatic Hero/Telepath) played by Jeremy Ortiz ([url=http://jeremyrobertortiz.blogspot.com]Jeremy Robert Ortiz[/url]) [*]Kurtis “Hammer” Grange (Fast/Dedicated Hero/Gunslinger) played by George Webster [/list] Live Evil is an interesting con scenario that's very difficult to survive. The characters play a camera crew following another camera crew's disappearance on Halloween. The story involves an entire village full of cultists with no rules on adjudicating an attack, an assumption that one of the characters will end up making Eihort's bargain, and a lot of dramatic but ultimately forced narrative that puts the investigators on a road to hell. I tweaked it, but only slightly. Capable agents with firepower have a fighting chance. I also put the rules for mobs to good use, which helped turn the village cult into a formidable but quantifiable foe. The rest of the scenario played out pretty much as expected, although I fleshed out a few additional beasts to spice things up. The agents demonstrated their powers are now far beyond mortal man. Jim-Bean in particular can levitate himself and others, and that ability alone changes the tactics significantly. Defining Moment: Cornwell decides to go out with a bang. Relevant Media [list][*]Live Evil by Dave S. Moore: Halloween. A busy time of year for employees of the Sci-Fi channel, such as yourselves. However, on this particular night of the dead, a camera crew have gone missing in a creepy little village in Wales? Can you find them before...things that definitely should not be...find you? [url=http://www.yog-sothoth.com/local_links.php?catid=16&linkid=241]YSDC Files - Modern Day Scenarios - Live Evil - Yog-Sothoth[/url] [*]Meet Your Master by Nine Inch Nails: [ame=http://www.amazon.com/gp/product/B000VZTJ0G/ref=as_li_ss_tl?ie=UTF8&tag=michaeltresca&linkCode=as2&camp=1789&creative=390957&creativeASIN=B000VZTJ0G]Amazon.com: Meet Your Master: Nine Inch Nails: MP3 Downloads[/ame] [/list] [/QUOTE]
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