Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Monitor Duty (Freedomverse OOC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shayuri" data-source="post: 7115333" data-attributes="member: 4936"><p>Working on a sheet here...pardon the dust.</p><p></p><p>[ATTACH]84338[/ATTACH]</p><p></p><p>[sblock=Grimoire]Real Name: Sandra Connor</p><p><strong><span style="font-size: 15px">Supername: Grimoire</span></strong></p><p>PL 10 (150)</p><p>Hero Points: 1</p><p>Exp: 0</p><p></p><p><strong><span style="font-size: 15px">Abilities </span></strong>32</p><p>Strength 0</p><p>Stamina 0</p><p>Agility 2</p><p>Dexterity 2</p><p>Fighting 0</p><p>Intellect 6</p><p>Awareness 5</p><p>Presence 1</p><p></p><p><strong><span style="font-size: 15px">Defenses</span></strong> 20</p><p>Dodge 10 (2 base + 8)</p><p>Fortitude 7 (0 base + 7)</p><p>Parry 0 (0 base + 0)</p><p>Toughness 10 (0 base)</p><p>Will 10 (5 base + 5)</p><p>Initiative +2</p><p></p><p><strong><span style="font-size: 15px">Skills 16 (8)</span></strong></p><p>-----------------</p><p>Expertise: Magic +9 (3)</p><p>Expertise: Science +9 (3)</p><p>Expertise: History +8 (2)</p><p>Investigation +8 (2)</p><p>Perception +6 (1)</p><p>Sleight of Hand +5 (3)</p><p>Technology +8 (2)</p><p></p><p><strong><span style="font-size: 15px">Powers </span></strong></p><p>----------</p><p><strong>Soul Spells (27pp)</strong></p><p>- Magnus Warding - Create (Selective, Affects Insubstantial 2, Subtle 2) +7, 25pp</p><p>- Soul Hand - Move Object (Perception, Subtle 2, Precise 1) +7</p><p>- Manifest Soul (all powers are Sustained)</p><p>Enhanced Trait: Strength 5 (10)</p><p>Enhanced Trait: Fighting 6 (12)</p><p>Enhanced Trait: Fortitude 3 (3)</p><p></p><p><strong>Book Spells (Easily Removeable -12pp) 21pp (33pp)</strong></p><p>- One Hundred Ways to Die - Damage (Ranged, Multiattack, PF Variable (Magic) 2, PF Accurate 2) +9, 30pp</p><p>- Hexat - Affliction (Perception vs Will, Ext Condition, PF Rvrsble; Impaired-Vuln/Disabled-Defenseless/Controlled-Unaware) +9</p><p>- Disjoin - Nullify (Broad (magic), Perception, Simultaneous) +7</p><p>- Thunder Road - Teleport (Accurate, Extended, Easy, Limited to Extended, PF Change Dir, PF Change Vel, PF Inc Mass +4) +8 (+6 from extended)</p><p></p><p><strong>Enduring Effects</strong></p><p>Barrier Warding - Protection 10, 10pts</p><p>Glamour - Morph 2 (humanoids of roughly the same size and gender), 11pp</p><p>- PF: Invisibility (Concealment +4: All Vision, PF Precise)</p><p>Mystically Sensitive - Super Sense (Mental - Magic Awareness, Extended 1) 2pp</p><p></p><p><strong><span style="font-size: 15px">Advantages </span></strong></p><p>---------------</p><p>Ritualist, 1</p><p>Ranged Attack, 4</p><p>Sidekick: The Grimoire (20pts), 4</p><p></p><p>Totals:</p><p>Attributes: 32</p><p>Defenses: 30</p><p>Skills: 8</p><p>Advantages: 9</p><p>Powers: 71</p><p>150</p><p></p><p>Complications</p><p><strong>Motivation: I wanna try everything!</strong> Sandra is enthralled with the strange and mysterious, drawn to new experiences and new ideas. Being a superhero is in some ways a 'testbed' for her explorations of magic...giving her a socially-positive way to use abilities and techniques that would otherwise be very hard to ethically experiment with.</p><p></p><p><strong>Secret Identity</strong>: There are several reasons she protects her true identity. Insulating her family and friends is one, but also she's unsure how using magic will affect her desire to be a scientist...and she's hedging her bets on that, keeping it compartmentalized.</p><p></p><p><strong>Shoulder-Devil:</strong> The Grimoire was not a nice guy in his human existence. While he has resigned himself to his current state, he doesn't hold the lives of those who cannot use magic in very high regard. As such, his lessons and advice for Sandra, while forced by his geas to be honest, often reflect a callous disregard for the well-being of others.</p><p></p><p><strong>Power Loss: Incantations</strong>: The spells cast from the Grimoire require the book to be in her hand, but also require incantations to be made in a clear voice. Background sound that drowns her out won't stop the spell from working, but anything that actually prevents her from vocalizing will. Her Soul magic has no such limitation however.</p><p></p><p><strong><span style="font-size: 15px">Sidekick: The Grimoire!</span></strong></p><p>Sentient Construct</p><p></p><p>Ages ago, and perhaps in a different world entirely, a master sorcerer attempted to divest himself of his mortality...and what was left of his humanity...to become immortal. He did this by preparing a ritual that would invest his spirit into a virtually indestructible magical construct; a sort of golem of unspeakable power. He was stopped from this goal however, and while the ritual was not completely disrupted it's target was shifted from the golem to his very own book of spells. In the aftermath it was decided that an eternity of being able to gaze futilely at the instruments of his power while never being able to use them was a fitting punishment. A powerful geas was laid over the book, forcing it to answer the questions of those who held it honestly, in hopes he could still serve a useful function.</p><p></p><p>In time though, the study of magic waned, and the book was left in a library, then the library and the book both lost to history. The Grimoire eventually fell into a dormant state until it was awakened by the latent magical potential of someone picking it up; something it hadn't felt for...even it didn't know how long.</p><p></p><p>Attributes (10)</p><p>Dexterity 0</p><p>Fighting 0</p><p>Intellect 5</p><p>Awareness 0</p><p>Presence 0</p><p></p><p>Skills 6 (3)</p><p>Expertise: Magic +11 (6)</p><p></p><p>Advantages (2)</p><p>Artificer</p><p>Ritualist</p><p></p><p>Abilities (35)</p><p>Protection 5</p><p>Immunity to Fortitude Effects 30</p><p></p><p>Flaws (-30)</p><p>Lack 3 Attributes -30</p><p></p><p>RP Quirk - "Magic is the solution to every problem!"[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 7115333, member: 4936"] Working on a sheet here...pardon the dust. [ATTACH=CONFIG]84338._xfImport[/ATTACH] [sblock=Grimoire]Real Name: Sandra Connor [B][SIZE=4]Supername: Grimoire[/SIZE][/B] PL 10 (150) Hero Points: 1 Exp: 0 [B][SIZE=4]Abilities [/SIZE][/B]32 Strength 0 Stamina 0 Agility 2 Dexterity 2 Fighting 0 Intellect 6 Awareness 5 Presence 1 [B][SIZE=4]Defenses[/SIZE][/B] 20 Dodge 10 (2 base + 8) Fortitude 7 (0 base + 7) Parry 0 (0 base + 0) Toughness 10 (0 base) Will 10 (5 base + 5) Initiative +2 [B][SIZE=4]Skills 16 (8)[/SIZE][/B] ----------------- Expertise: Magic +9 (3) Expertise: Science +9 (3) Expertise: History +8 (2) Investigation +8 (2) Perception +6 (1) Sleight of Hand +5 (3) Technology +8 (2) [B][SIZE=4]Powers [/SIZE][/B] ---------- [B]Soul Spells (27pp)[/B] - Magnus Warding - Create (Selective, Affects Insubstantial 2, Subtle 2) +7, 25pp - Soul Hand - Move Object (Perception, Subtle 2, Precise 1) +7 - Manifest Soul (all powers are Sustained) Enhanced Trait: Strength 5 (10) Enhanced Trait: Fighting 6 (12) Enhanced Trait: Fortitude 3 (3) [B]Book Spells (Easily Removeable -12pp) 21pp (33pp)[/B] - One Hundred Ways to Die - Damage (Ranged, Multiattack, PF Variable (Magic) 2, PF Accurate 2) +9, 30pp - Hexat - Affliction (Perception vs Will, Ext Condition, PF Rvrsble; Impaired-Vuln/Disabled-Defenseless/Controlled-Unaware) +9 - Disjoin - Nullify (Broad (magic), Perception, Simultaneous) +7 - Thunder Road - Teleport (Accurate, Extended, Easy, Limited to Extended, PF Change Dir, PF Change Vel, PF Inc Mass +4) +8 (+6 from extended) [B]Enduring Effects[/B] Barrier Warding - Protection 10, 10pts Glamour - Morph 2 (humanoids of roughly the same size and gender), 11pp - PF: Invisibility (Concealment +4: All Vision, PF Precise) Mystically Sensitive - Super Sense (Mental - Magic Awareness, Extended 1) 2pp [B][SIZE=4]Advantages [/SIZE][/B] --------------- Ritualist, 1 Ranged Attack, 4 Sidekick: The Grimoire (20pts), 4 Totals: Attributes: 32 Defenses: 30 Skills: 8 Advantages: 9 Powers: 71 150 Complications [B]Motivation: I wanna try everything![/B] Sandra is enthralled with the strange and mysterious, drawn to new experiences and new ideas. Being a superhero is in some ways a 'testbed' for her explorations of magic...giving her a socially-positive way to use abilities and techniques that would otherwise be very hard to ethically experiment with. [B]Secret Identity[/B]: There are several reasons she protects her true identity. Insulating her family and friends is one, but also she's unsure how using magic will affect her desire to be a scientist...and she's hedging her bets on that, keeping it compartmentalized. [B]Shoulder-Devil:[/B] The Grimoire was not a nice guy in his human existence. While he has resigned himself to his current state, he doesn't hold the lives of those who cannot use magic in very high regard. As such, his lessons and advice for Sandra, while forced by his geas to be honest, often reflect a callous disregard for the well-being of others. [B]Power Loss: Incantations[/B]: The spells cast from the Grimoire require the book to be in her hand, but also require incantations to be made in a clear voice. Background sound that drowns her out won't stop the spell from working, but anything that actually prevents her from vocalizing will. Her Soul magic has no such limitation however. [B][SIZE=4]Sidekick: The Grimoire![/SIZE][/B] Sentient Construct Ages ago, and perhaps in a different world entirely, a master sorcerer attempted to divest himself of his mortality...and what was left of his humanity...to become immortal. He did this by preparing a ritual that would invest his spirit into a virtually indestructible magical construct; a sort of golem of unspeakable power. He was stopped from this goal however, and while the ritual was not completely disrupted it's target was shifted from the golem to his very own book of spells. In the aftermath it was decided that an eternity of being able to gaze futilely at the instruments of his power while never being able to use them was a fitting punishment. A powerful geas was laid over the book, forcing it to answer the questions of those who held it honestly, in hopes he could still serve a useful function. In time though, the study of magic waned, and the book was left in a library, then the library and the book both lost to history. The Grimoire eventually fell into a dormant state until it was awakened by the latent magical potential of someone picking it up; something it hadn't felt for...even it didn't know how long. Attributes (10) Dexterity 0 Fighting 0 Intellect 5 Awareness 0 Presence 0 Skills 6 (3) Expertise: Magic +11 (6) Advantages (2) Artificer Ritualist Abilities (35) Protection 5 Immunity to Fortitude Effects 30 Flaws (-30) Lack 3 Attributes -30 RP Quirk - "Magic is the solution to every problem!"[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Monitor Duty (Freedomverse OOC)
Top