Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Monster conversions for Spell & Crossbones
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 6444092" data-attributes="member: 20323"><p><span style="color: DarkOrange"><span style="font-size: 15px">Siren</span></span></p><p><em>Medium humanoid (shapechanger), neutral</em></p><p>AC 12</p><p>HP 44 (8d8+8)</p><p>Speed 30 ft in human form (10 ft, swim 40 ft in mermaid form)</p><p>Str 12 (+1) Dex 14 (+2) Con 12 (+1) Int 13 (+1) Wis 14 (+2) Cha 18 (+4)</p><p>Skills deception +6, persuasion +6</p><p>Senses darkvision 60 ft, passive perception 12</p><p>Languages Aquan, and a limited form of telepathy where anyone hearing a siren's song hears it in their native language</p><p>Challenge 3 (XP 700)</p><p></p><p>TRAITS</p><p>Paralyzingly Beauty. All male humanoids who approach within 60 feet of a siren and can see her must make a DC 14 Constitution save or be paralyzed for one round. The siren may repress or reactivate this trait as a bonus action.</p><p>Shapechanger. The siren can use her action to polymorph into a beautiful human woman, or back into her true mermaid-like form. Her speed change with her form. However, every siren has a condition required in order to transform, such as receiving a kiss from one hwo truly loves her, hearing a particular song, only being able to transform at a specific time or place, when shedding a saltwater tear, etc. When the siren dies she reverts to her true form. </p><p></p><p>ACTIONS</p><p>Intoxicating Embrace. The siren makes a grapple attempt using her Dexterity (+2), automatically hitting men subject to her Song of Longing. Each round a creature ends its turn in the siren's embrace, it must make a DC 14 Intelligence save. On a failed save the creature takes 14 (4d6) psychic damage and loses 3 (1d6) Intelligence and Charisma points. If its Intelligence or Charisma is reduced to 1, the creature can't cast spells, activate magic items, understand language or communicate. This ability damage is recovered as normal thru downtime or spells, or may be restored by the willing touch of the siren who embraced the creature.</p><p>Song of Longing. Every humanoid within 300 feet who hears the siren's song must make a DC 14 Wisdom save, though women have advantage on this save. If a man fails, he is charmed to attempt to reach the siren on his turn by any means. If a woman fails, she is stunned as she is overwhelmed by helpless weeping. A target who succeeds on this save cannot be targeted by the same siren's song for the next 24 hours. See the harpy's "Luring Song" for details.</p><p></p><p><img src="http://www.mymagic.ru/files/418/Alluring_Siren_474.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>ANCIENT SIRENS</p><p>While sirens retain youth and beauty into old age, the oldest of their kind lose the ability to change shape, forever bound to the sea in mermaid form. However, they gain Innate Spellcasting. Increase the ancient siren's CR to 4.</p><p>Innate Spellcasting. The siren's innate spellcasting ability is Charisma (spell save DC 14, spell attack +6). It can innately cast the following spells without material components:</p><p>Once per day: fog cloud, sleep, shatter (centered on the siren), suggestion.</p><p>Once per week: mass suggestion, polymorph (cast on others, into marine animals only).</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6444092, member: 20323"] [color=DarkOrange][size=4]Siren[/size][/color] [i]Medium humanoid (shapechanger), neutral[/i] AC 12 HP 44 (8d8+8) Speed 30 ft in human form (10 ft, swim 40 ft in mermaid form) Str 12 (+1) Dex 14 (+2) Con 12 (+1) Int 13 (+1) Wis 14 (+2) Cha 18 (+4) Skills deception +6, persuasion +6 Senses darkvision 60 ft, passive perception 12 Languages Aquan, and a limited form of telepathy where anyone hearing a siren's song hears it in their native language Challenge 3 (XP 700) TRAITS Paralyzingly Beauty. All male humanoids who approach within 60 feet of a siren and can see her must make a DC 14 Constitution save or be paralyzed for one round. The siren may repress or reactivate this trait as a bonus action. Shapechanger. The siren can use her action to polymorph into a beautiful human woman, or back into her true mermaid-like form. Her speed change with her form. However, every siren has a condition required in order to transform, such as receiving a kiss from one hwo truly loves her, hearing a particular song, only being able to transform at a specific time or place, when shedding a saltwater tear, etc. When the siren dies she reverts to her true form. ACTIONS Intoxicating Embrace. The siren makes a grapple attempt using her Dexterity (+2), automatically hitting men subject to her Song of Longing. Each round a creature ends its turn in the siren's embrace, it must make a DC 14 Intelligence save. On a failed save the creature takes 14 (4d6) psychic damage and loses 3 (1d6) Intelligence and Charisma points. If its Intelligence or Charisma is reduced to 1, the creature can't cast spells, activate magic items, understand language or communicate. This ability damage is recovered as normal thru downtime or spells, or may be restored by the willing touch of the siren who embraced the creature. Song of Longing. Every humanoid within 300 feet who hears the siren's song must make a DC 14 Wisdom save, though women have advantage on this save. If a man fails, he is charmed to attempt to reach the siren on his turn by any means. If a woman fails, she is stunned as she is overwhelmed by helpless weeping. A target who succeeds on this save cannot be targeted by the same siren's song for the next 24 hours. See the harpy's "Luring Song" for details. [img]http://www.mymagic.ru/files/418/Alluring_Siren_474.jpg[/img] ANCIENT SIRENS While sirens retain youth and beauty into old age, the oldest of their kind lose the ability to change shape, forever bound to the sea in mermaid form. However, they gain Innate Spellcasting. Increase the ancient siren's CR to 4. Innate Spellcasting. The siren's innate spellcasting ability is Charisma (spell save DC 14, spell attack +6). It can innately cast the following spells without material components: Once per day: fog cloud, sleep, shatter (centered on the siren), suggestion. Once per week: mass suggestion, polymorph (cast on others, into marine animals only). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Monster conversions for Spell & Crossbones
Top