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Monster Mash: Atanatotatos vs. nerdytenor
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<blockquote data-quote="covaithe" data-source="post: 4696651" data-attributes="member: 46559"><p>The worg charges, but the agile spider evades its jaws. <span style="color: Gray"><em>(ooc: miss. With concealment and the Unicorn aura, I make its effective AC 29.)</em></span></p><p></p><p>The beholder floats back a step and gazes around. The unicorn feels a momentary flash of heat, but the dark mist around it dissipates the heat. <span style="color: Gray"><em>(ooc: 23 vs. reflex misses by 1, due to both of you being in the vexing cloud zone. The unicorn gains vulnerable 10 fire and fire attacks against it do 5 ongoing fire on a hit.)</em></span></p><p><span style="color: Gray"></span></p><p>The troll, the unicorn, and the spider all feel the beholder's eyes flash across them. The troll shrugs off a repulsion effect, but the unicorn and the spider are both seared by intense flames. <span style="color: Gray"><em>(ooc: The troll is targeted by telekinesis, the others by fire. <a href="http://invisiblecastle.com/roller/view/1966937/" target="_blank">roll</a>. TK misses the troll, but fire hits both the unicorn and spider for 29 and 15 damage, respectively, and the unicorn takes 5 ongoing fire. <a href="http://invisiblecastle.com/roller/view/1966944/" target="_blank">rolls</a>. NT, you can roll these yourself next time if you like, since you'll know at the end of the beholder's turn who will start within 5 of him.)</em></span></p><p></p><p><em>Initiative</em></p><p></p><p>Beholder 204/204</p><p><span style="color: Cyan">Troll</span> 70/70 <span style="color: lime"><== You're up</span></p><p><span style="color: Cyan">Unicorn</span> <span style="color: Yellow">56/85</span>, 5 ongoing fire damage (save ends) vulnerable 10 fire and fire attacks against it do 5 ongoing fire on a hit (save ends both)</p><p><span style="color: Cyan">Destrachan</span> 92/92</p><p><span style="color: Cyan">Spider</span> <span style="color: Yellow">80/95</span></p><p><span style="color: Cyan">Goblin</span> 86/86</p><p>Worg 120/120</p><p></p><p>Active zones: <ul> <li data-xf-list-type="ul"> all enemies within 5 of the beholder at the start of their turns are subject to a random eye ray attack. </li> <li data-xf-list-type="ul"> all allies within 2 of the unicorn gain +2 to defenses</li> <li data-xf-list-type="ul"> vexing cloud: all enemies in the cloud take -2 to attacks; allies in the cloud gain concealment. </li> <li data-xf-list-type="ul"> within 3 of the Worg, enemies take -1 to attacks; allies get +1 to attacks.</li> </ul><p></p><p>Resources used: <ul> <li data-xf-list-type="ul"> spider: Prodigious leap</li> <li data-xf-list-type="ul"> goblin hexer: vexing cloud</li> </ul><p></p><p>[sblock=map]</p><p><img src="http://betahelix.net/pics/maps/MonsterMash/AtaNerdytenor004.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 4696651, member: 46559"] The worg charges, but the agile spider evades its jaws. [COLOR="Gray"][I](ooc: miss. With concealment and the Unicorn aura, I make its effective AC 29.)[/I][/COLOR] The beholder floats back a step and gazes around. The unicorn feels a momentary flash of heat, but the dark mist around it dissipates the heat. [COLOR="Gray"][I](ooc: 23 vs. reflex misses by 1, due to both of you being in the vexing cloud zone. The unicorn gains vulnerable 10 fire and fire attacks against it do 5 ongoing fire on a hit.)[/I] [/COLOR] The troll, the unicorn, and the spider all feel the beholder's eyes flash across them. The troll shrugs off a repulsion effect, but the unicorn and the spider are both seared by intense flames. [COLOR="Gray"][I](ooc: The troll is targeted by telekinesis, the others by fire. [URL="http://invisiblecastle.com/roller/view/1966937/"]roll[/URL]. TK misses the troll, but fire hits both the unicorn and spider for 29 and 15 damage, respectively, and the unicorn takes 5 ongoing fire. [URL="http://invisiblecastle.com/roller/view/1966944/"]rolls[/URL]. NT, you can roll these yourself next time if you like, since you'll know at the end of the beholder's turn who will start within 5 of him.)[/I][/COLOR] [i]Initiative[/i] Beholder 204/204 [COLOR="Cyan"]Troll[/COLOR] 70/70 [color=lime]<== You're up[/color] [COLOR="Cyan"]Unicorn[/COLOR] [COLOR="Yellow"]56/85[/COLOR], 5 ongoing fire damage (save ends) vulnerable 10 fire and fire attacks against it do 5 ongoing fire on a hit (save ends both) [COLOR="Cyan"]Destrachan[/COLOR] 92/92 [COLOR="Cyan"]Spider[/COLOR] [COLOR="Yellow"]80/95[/COLOR] [COLOR="Cyan"]Goblin[/COLOR] 86/86 Worg 120/120 Active zones: [list] [*] all enemies within 5 of the beholder at the start of their turns are subject to a random eye ray attack. [*] all allies within 2 of the unicorn gain +2 to defenses [*] vexing cloud: all enemies in the cloud take -2 to attacks; allies in the cloud gain concealment. [*] within 3 of the Worg, enemies take -1 to attacks; allies get +1 to attacks. [/list] Resources used: [list] [*] spider: Prodigious leap [*] goblin hexer: vexing cloud [/list] [sblock=map] [IMG]http://betahelix.net/pics/maps/MonsterMash/AtaNerdytenor004.png[/IMG] [/sblock] [/QUOTE]
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