Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Monster Mash: Oni vs. Lord Sessadore
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Sessadore" data-source="post: 4694798" data-attributes="member: 57255"><p>OOC: Well, since all my monsters should be going first, might as well post some actions. Do the big reel-looking things beside the masts provide cover? And I assume squares with crates and whatnot in them are difficult terrain, right?</p><p></p><p>A tall, incredibly thin figure dressed in a long black robe with a full hood goes over the rail. Instead of just leaping the rail, it seems to simply float over it and down to the deck below. It continues to move forward, but the mizzenmast blocks view of it from the other monsters.</p><p></p><p>A bald human man runs down the stairs, coming to a stop beside the mast.</p><p></p><p>Finally, an fiery angel flies up from the quarterdeck to hover near the mast.</p><p></p><p>[sblock=Actions]<strong>Mind Flayer</strong></p><p>Move: to AB13, jumping over the rail (floating is just flavor, if you're cool with that). </p><p>Standard: move to AB14, using Stealth: <a href="http://invisiblecastle.com/roller/view/1964552/" target="_blank">26</a>. If I understand the errata'ed Stealth rules correctly, this means I don't take the -5 movement penalty. Either way, that beats all of Oni's passive perceptions. </p><p>Minor: none</p><p></p><p><strong>Celebrant</strong></p><p>Move: if the reels give cover, move to AB15. If not, move to AA17</p><p>Standard: ready to use Coils of Despair when he can catch at least 2 enemies in the burst, preferably all 3. </p><p>Minor: none</p><p></p><p><strong>Angel</strong></p><p>Move: fly to AC15, ascending 45 degrees each square he moves, so he's 5 squares above the deck when he stops.</p><p>Standard: total defense (+2 to all defenses tsnt. Also remember Angelic Presence.)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Lord Sessadore, post: 4694798, member: 57255"] OOC: Well, since all my monsters should be going first, might as well post some actions. Do the big reel-looking things beside the masts provide cover? And I assume squares with crates and whatnot in them are difficult terrain, right? A tall, incredibly thin figure dressed in a long black robe with a full hood goes over the rail. Instead of just leaping the rail, it seems to simply float over it and down to the deck below. It continues to move forward, but the mizzenmast blocks view of it from the other monsters. A bald human man runs down the stairs, coming to a stop beside the mast. Finally, an fiery angel flies up from the quarterdeck to hover near the mast. [sblock=Actions][B]Mind Flayer[/B] Move: to AB13, jumping over the rail (floating is just flavor, if you're cool with that). Standard: move to AB14, using Stealth: [URL="http://invisiblecastle.com/roller/view/1964552/"]26[/URL]. If I understand the errata'ed Stealth rules correctly, this means I don't take the -5 movement penalty. Either way, that beats all of Oni's passive perceptions. Minor: none [B]Celebrant[/B] Move: if the reels give cover, move to AB15. If not, move to AA17 Standard: ready to use Coils of Despair when he can catch at least 2 enemies in the burst, preferably all 3. Minor: none [B]Angel[/B] Move: fly to AC15, ascending 45 degrees each square he moves, so he's 5 squares above the deck when he stops. Standard: total defense (+2 to all defenses tsnt. Also remember Angelic Presence.) [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Monster Mash: Oni vs. Lord Sessadore
Top