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Monster Mash: Oni vs. Lord Sessadore
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<blockquote data-quote="Oni" data-source="post: 4695059" data-attributes="member: 380"><p>An impossibly gaunt and dessicated eladrin in fine and flowing, but antiquated robes stands near the front of the ship. In the next instant it was simply closer. Slowly, unnaturally its head turned to gaze on who dare disturb him. Its mouth moved in a sibilant whisper, issuing silent commands. Raising its hand, it gestured toward the bald human. A wave of nightmares and visions of spooks washed over him. Silently, gracefully it motioned for the shadow creatures nearby to circle around. </p><p></p><p>The strange apparitions glided in opposite directions, like circling wolves. Hovering out over the water on opposite sides of the ship, first one charged the bald human, then the other followed suite as its partner circled. </p><p></p><p>[sblock=Actions]</p><p></p><p><strong>Baelnorn</strong></p><p>Move: Lich Step to K17, recharge Lich Step</p><p>Minor: <a href="http://invisiblecastle.com/roller/view/1964885/" target="_blank">Voice of Solemnity: +15 vs Will (Target: Angel) (1d20+15=19)</a> </p><p>No range is listed on this power, so I'm assuming LoS. If it hits the angel's immobilized and dominated (save ends both), its action should be to drop its weapons. </p><p>Standard: <a href="http://invisiblecastle.com/roller/view/1964889/" target="_blank">Dream Haunting: +15 vs Ref (Target: Celebrant) (1d20+15=18)</a> </p><p><a href="http://invisiblecastle.com/roller/view/1964891/" target="_blank">Psychic Damage (2d8+4=10)</a> </p><p></p><p><strong>Moon Wraith 2</strong></p><p>Move: move to Q24</p><p>Standard: Charge Celebrant moving to Z18<a href="http://invisiblecastle.com/roller/view/1964901/" target="_blank">Lunar Violation: +15 vs Fort (Target: Celebrant) (1d20+14+1=29)</a> </p><p><a href="http://invisiblecastle.com/roller/view/1964903/" target="_blank">Necrotic Damage (2d4+7=12)</a> </p><p>If that hits the target is weakened until the end of its next turn. </p><p>Wraith 2 shifts to AB18.</p><p></p><p><strong>Moon Wraith 1</strong></p><p>Move: move to Q6</p><p>Standard: Ready to Charge Celebrant when Moon Wraith 2 slips into flanking position. I'll go ahead and roll on the assumption that comes to pass, unless they somehow stop Wraith 2.</p><p>Charge Celebrant moving to Z16<a href="http://invisiblecastle.com/roller/view/1964910/" target="_blank">Lunar Violation: +17 vs Fort (Target: Celebrant) (1d20+14+1+2=20)</a> </p><p><a href="http://invisiblecastle.com/roller/view/1964913/" target="_blank">Necrotic Damage (2d4+7=12)</a> </p><p>If that hits the target is weakened until the end of its next turn.</p><p>Wraith 1 shifts to X14</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Oni, post: 4695059, member: 380"] An impossibly gaunt and dessicated eladrin in fine and flowing, but antiquated robes stands near the front of the ship. In the next instant it was simply closer. Slowly, unnaturally its head turned to gaze on who dare disturb him. Its mouth moved in a sibilant whisper, issuing silent commands. Raising its hand, it gestured toward the bald human. A wave of nightmares and visions of spooks washed over him. Silently, gracefully it motioned for the shadow creatures nearby to circle around. The strange apparitions glided in opposite directions, like circling wolves. Hovering out over the water on opposite sides of the ship, first one charged the bald human, then the other followed suite as its partner circled. [sblock=Actions] [b]Baelnorn[/b] Move: Lich Step to K17, recharge Lich Step Minor: [url=http://invisiblecastle.com/roller/view/1964885/]Voice of Solemnity: +15 vs Will (Target: Angel) (1d20+15=19)[/url] No range is listed on this power, so I'm assuming LoS. If it hits the angel's immobilized and dominated (save ends both), its action should be to drop its weapons. Standard: [url=http://invisiblecastle.com/roller/view/1964889/]Dream Haunting: +15 vs Ref (Target: Celebrant) (1d20+15=18)[/url] [url=http://invisiblecastle.com/roller/view/1964891/]Psychic Damage (2d8+4=10)[/url] [b]Moon Wraith 2[/b] Move: move to Q24 Standard: Charge Celebrant moving to Z18[url=http://invisiblecastle.com/roller/view/1964901/]Lunar Violation: +15 vs Fort (Target: Celebrant) (1d20+14+1=29)[/url] [url=http://invisiblecastle.com/roller/view/1964903/]Necrotic Damage (2d4+7=12)[/url] If that hits the target is weakened until the end of its next turn. Wraith 2 shifts to AB18. [b]Moon Wraith 1[/b] Move: move to Q6 Standard: Ready to Charge Celebrant when Moon Wraith 2 slips into flanking position. I'll go ahead and roll on the assumption that comes to pass, unless they somehow stop Wraith 2. Charge Celebrant moving to Z16[url=http://invisiblecastle.com/roller/view/1964910/]Lunar Violation: +17 vs Fort (Target: Celebrant) (1d20+14+1+2=20)[/url] [url=http://invisiblecastle.com/roller/view/1964913/]Necrotic Damage (2d4+7=12)[/url] If that hits the target is weakened until the end of its next turn. Wraith 1 shifts to X14 [/sblock] [/QUOTE]
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