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Monsters of the Ethereal Plane
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<blockquote data-quote="Yaarel" data-source="post: 8703922" data-attributes="member: 58172"><p>This is a useful collection of ethereal creatures. I appreciate it.</p><p></p><p></p><p></p><p><img src="https://www.enworld.org/attachments/planar-geography-png.254894/" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Regarding the image of the Planar Geography, it comes from an earlier 2e cosmology, and the 5e cosmology has evolved some since then.</p><p></p><p>For example, in 5e, it is unclear what "phlogiston" would be. The 5e Spelljammer designers mentioned it in passing, but the spelljammer ships now sail the astral sea rather than the ether. Tentatively, I personally explain phlogiston as the part of the ethereal plane that overlaps distant outer space, where the force of gravity is trivially thin, but not zero.</p><p></p><p>Also, what was once the 2e "shadow plane" is now the 5e shadowfell, and in some sense also the feywild. So a ghost is moreorless a soul that refuses to "rest" in the shadowfell and for some personal reason insists on venturing from the shadowfell to haunt the material plane via the ethereal plane. Symmetrically, there can be fey spirits who visit the material world via the ethereal plane.</p><p></p><p>In my settings, the shadow plane and the fey plane are aspects of the ethereal plane. Positivity energizes the fey, and negativity deadens the shadow. Essentially, these are the ether at different frequencies, from high energy fey to low energy shadow. The ethereal plane proper is a mix of high and low frequencies. In other words, one can encounter fey and shadow creatures within the ethereal plane, often enough.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8703922, member: 58172"] This is a useful collection of ethereal creatures. I appreciate it. [IMG]https://www.enworld.org/attachments/planar-geography-png.254894/[/IMG] Regarding the image of the Planar Geography, it comes from an earlier 2e cosmology, and the 5e cosmology has evolved some since then. For example, in 5e, it is unclear what "phlogiston" would be. The 5e Spelljammer designers mentioned it in passing, but the spelljammer ships now sail the astral sea rather than the ether. Tentatively, I personally explain phlogiston as the part of the ethereal plane that overlaps distant outer space, where the force of gravity is trivially thin, but not zero. Also, what was once the 2e "shadow plane" is now the 5e shadowfell, and in some sense also the feywild. So a ghost is moreorless a soul that refuses to "rest" in the shadowfell and for some personal reason insists on venturing from the shadowfell to haunt the material plane via the ethereal plane. Symmetrically, there can be fey spirits who visit the material world via the ethereal plane. In my settings, the shadow plane and the fey plane are aspects of the ethereal plane. Positivity energizes the fey, and negativity deadens the shadow. Essentially, these are the ether at different frequencies, from high energy fey to low energy shadow. The ethereal plane proper is a mix of high and low frequencies. In other words, one can encounter fey and shadow creatures within the ethereal plane, often enough. [/QUOTE]
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