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<blockquote data-quote="Morrus" data-source="post: 6159560" data-attributes="member: 1"><p><span style="font-size: 18px">PEGASUS</span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Large Magical Beast</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">4d10+12 (34 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+2</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">60 ft. (12 squares), fly 120 ft. (average)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+4/+12</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Hoof +7 melee (1d6+4)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">2 hooves +7 melee (1d6+4) and bite +2 melee (1d3+2)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">10 ft./5 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000">—</span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Darkvision 60 ft., low-light vision, scent, spell-like abilities</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +7, Ref +6, Will +4</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 18, Dex 15, Con 16, Int 10, Wis 13, Cha 13</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Diplomacy +3, Listen +8, Sense Motive +9, Spot +8</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Flyby Attack, Iron Will</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Temperate forests</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary, pair, or herd (6–10)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">3</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">None</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Usually chaotic good</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5–8 HD (Large)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+2 (cohort)</span></span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">The pegasus is a magnificent winged horse that sometimes serves the cause of good. Though highly prized as aerial steeds, pegasi are wild and shy creatures not easily tamed.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">A typical pegasus stands 6 feet high at the shoulder, weighs 1,500 pounds, and has a wingspan of 20 feet. Pegasi cannot speak, but they understand Common.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Spell-Like Abilities:</strong></span><span style="font-size: 10px"> At will—</span><span style="font-size: 10px"><em>detect good </em></span><span style="font-size: 10px">and </span><span style="font-size: 10px"><em>detect evil </em></span><span style="font-size: 10px">within a 60-foot radius. Caster level 5th.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Skills:</strong></span><span style="font-size: 10px"> Pegasi have a +4 racial bonus on Listen and Spot checks.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">TRAINING A PEGASUS</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Although intelligent, a pegasus requires training before it can bear a rider in combat. To be trained, a pegasus must have a friendly attitude toward the trainer (this can be achieved through a successful Diplomacy check). Training a friendly pegasus requires six weeks of work and a DC 25 Handle Animal check. Riding a pegasus requires an exotic saddle. A pegasus can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Pegasus eggs are worth 2,000 gp each on the open market, while young are worth 3,000 gp per head. Pegasi mature at the same rate as horses. Professional trainers charge 1,000 gp to rear or train a pegasus, which serves a good or neutral master with absolute faithfulness for life.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Carrying Capacity:</strong></span><span style="font-size: 10px"> A light load for a pegasus is up to 300 pounds; a medium load, 301–600 pounds; and a heavy load, 601–900 pounds.</span></span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 18px">PHANTOM FUNGUS</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Medium Plant</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">2d8+6 (15 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+0</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">20 ft. (4 squares)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">14 (+4 natural), touch 10, flat-footed 14</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+1/+3</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +3 melee (1d6+3)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +3 melee (1d6+3)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5 ft./5 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000">—</span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Low-light vision, plant traits, greater invisibility</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +6, Ref +0, Will +0</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 14, Dex 10, Con 16, Int 2, Wis 11, Cha 9</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Listen +4, Move Silently +6, Spot +4</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Alertness</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Underground</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">3</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">None</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Always neutral</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">3–4 HD (Medium); 5–6 HD (Large)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000">—</span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">This creature looks like a brown and greenish-brown mass with a cluster of nodules atop the main mass, though it is visible only when dead. A cluster of nodules atop the main mass serve as sensory organs. The creature feeds and attacks with a gaping maw lined with rows of teeth. Four stumpy legs support the creature and allow it to move about. This ambulatory fungus is naturally invisible, making it a feared predator among subterranean inhabitants.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">A phantom fungus usually roams quietly, hunting for prey. It attacks lone individuals almost anywhere, but when tackling groups it prefers an open space where it has a better chance .</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Greater Invisibility (Su):</strong></span><span style="font-size: 10px"> This ability is constant, allowing a phantom fungus to remain invisible even when attacking. It works like </span><span style="font-size: 10px"><em>greater invisibility </em></span><span style="font-size: 10px">(caster level 12th) and lasts as long as the phantom fungus is alive. This ability is not subject to the </span><span style="font-size: 10px"><em>invisibility purge </em></span><span style="font-size: 10px">spell. A phantom fungus becomes visible 1 minute after it is killed.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Skills:</strong></span><span style="font-size: 10px"> A phantom fungus has a +5 racial bonus on Move Silently checks.</span></span></span></p><p> </p><p> <span style="font-size: 18px">PHASE SPIDER</span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Large Magical Beast</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5d10+15 (42 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+7</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">40 ft. (8 squares), climb 20 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">15 (–1 size, +3 Dex, +3 natural), touch 12, flat-footed 12</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+5/+12</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +7 melee (1d6+4 plus poison)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +7 melee (1d6+4 plus poison)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">10 ft./5 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Poison</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualitiy:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Darkvision 60 ft., ethereal jaunt, low-light vision</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +7, Ref +7, Will +2</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 17, Dex 17, Con 16, Int 7, Wis 13, Cha 10</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Climb +11, Move Silently +11, Spot +4</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Ability Focus (poison), Improved Initiative</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Warm hills</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary or cluster (2–5)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">None</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Always neutral</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">6–8 HD (Large); 9–15 HD (Huge)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000">—</span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">Phase spiders are aggressive predators that can move quickly from the Ethereal Plane to attack opponents on the Material Plane.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">A typical phase spider’s body is 8 feet long. It weighs about 700 pounds.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Phase spiders cannot speak.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Phase spiders dwell and hunt on the Material Plane. Once a spider locates prey, however, it shifts to the Ethereal Plane to attack, attempting to catch its victim flat-footed. The spider shifts in, bites its victim, and retreats quickly back to the Ethereal Plane.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Ethereal Jaunt (Su): </strong></span><span style="font-size: 10px">A phase spider can shift from the Ethereal Plane to the Material Plane as a free action, and shift back again as a move action (or during a move action). The ability is otherwise identical with </span><span style="font-size: 10px"><em>ethereal jaunt </em></span><span style="font-size: 10px">(caster level 15th). </span></span></span> </p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Poison (Ex): </strong></span><span style="font-size: 10px">Injury, Fortitude DC 17, initial and secondary damage 1d8 Con. The save DC is Constitution-based.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Skills:</strong></span><span style="font-size: 10px"> A phase spider has a +8 racial bonus on Climb checks and can always choose to take 10 on a Climb check, even if rushed or threatened.</span></span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 18px">PHASM</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="font-size: 10px">Medium Aberration (Shapechanger)</span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">15d8+30 (97 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+6</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">30 ft. (6 squares)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">17 (+2 Dex, +5 natural), touch 12, flat-footed 15</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+11/+12</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Slam +12 melee (1d3+1)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Slam +12 melee (1d3+1)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5 ft./5 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000">—</span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Alternate form, amorphous, resilient, scent, telepathy 100 ft., tremorsense 60 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +11, Ref +11, Will +11</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 12, Dex 15, Con 15, Int 16, Wis 15, Cha 14</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bluff +20, Climb +7, Craft (any one) +12, Diplomacy +12, Disguise +20 (+22 acting)*, Intimidate +4, Knowledge (any one) +18, Listen +12, Spot +12, Survival +8</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Alertness, Blind-Fight, Combat Reflexes, Dodge, Improved Initiative, Mobility</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Underground</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">7</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Standard</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Usually chaotic neutral</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">15–21 HD (Huge); 22–45 HD (Gargantuan)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000">—</span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">A phasm is an amorphous creature that can assume the guise of almost any other creature or object. A phasm in its natural form is about 5 feet in diameter and 2 feet high at the center. Swirls of color indicate sensory organs. In this form, a phasm slithers about like an ooze and can attack with a pseudopod. It weighs about 400 pounds.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Phasms can speak Common but prefer telepathic communication.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">When faced with potential danger, a phasm is equally likely to retreat, parley, or attack, as its fancy strikes. </span></span> </p><p> <span style="color: #000000"><span style="font-size: 10px">If pursued or harassed, a phasm transforms into the most fearsome creature it knows and attacks. When seriously hurt, it changes to some fast or agile form and tries to escape.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Amorphous (Ex): </strong></span><span style="font-size: 10px">A phasm in its natural form has immunity to poison, </span><span style="font-size: 10px"><em>sleep, </em></span><span style="font-size: 10px">paralysis, polymorph, and stunning effects. It is not subject to critical hits and, having no clear front or back, cannot be flanked.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Resilient (Ex): </strong></span><span style="font-size: 10px">A phasm has a +4 racial bonus on Fortitude and Reflex saves (included in the statistics block).</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">Alternate Form (Su): A phasm can assume any form of Large size or smaller as a standard action. This ability functions as a </span><span style="font-size: 10px"><em>polymorph </em></span><span style="font-size: 10px">spell cast on itself (caster level 15th), except that the phasm does not regain hit points for changing form. A phasm can remain in its alternate form until it chooses to assume a new one or return to its natural form.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Tremorsense (Ex):</strong></span><span style="font-size: 10px"> A phasm can automatically sense the location of anything within 60 feet that is in contact with the ground, so long as it is touching the ground itself.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Skills:</strong></span><span style="font-size: 10px"> *When using shapechange, a phasm gains a +10 circumstance bonus on Disguise checks.</span></span></span></p><p> </p><p> <span style="font-size: 18px">PLANETOUCHED</span></p><p> <span style="color: #000000"><span style="font-size: 10px">Planetouched is a general word to describe someone who can trace his or her bloodline back to an outsider, usually a fiend or celestial.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">The effects of having a supernatural being in one’s heritage last for many generations. Although not as dramatically altered as a half-celestial or a half-fiend, planetouched still retain some special qualities.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">The two planetouched varieties described here are the most common. Aasimars are humans with some trace of celestial blood in their veins, and tieflings have some fiendishness in their family tree.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">AASIMAR</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Aasimar, 1st-Level Warrior</span></span><br /> </td></tr><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Medium Outsider (Native)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">1d8+1 (5 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+4</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">20 ft. in scale mail (4 squares); base speed 30 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">16 (+4 scale mail, +2 heavy shield), touch 10, flat-footed 16</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+1/+2</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Longsword +2 melee (1d8+1/19–20) or light crossbow +1 ranged (1d8/19–20)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Longsword +2 melee (1d8+1/19–20) or light crossbow +1 ranged (1d8/19–20)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5 ft./5 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px"><em>Daylight</em></span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Darkvision 60 ft., resistance to acid 5, cold 5, and electricity 5</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +3, Ref +0, Will +0</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 10</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Heal +4, Knowledge (religion) +1, Listen +3, Ride +1, Spot +3</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Improved Initiative</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Temperate plains</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary, pair, or team (3–4)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">1/2</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Standard</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Usually good (any)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">By character class</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+1</span></span><br /> </td></tr></table><p><span style="color: #000000"><span style="font-size: 10px">Aasimars are usually tall, good-looking, and generally pleasant. Some have a minor physical trait suggesting their heritage, such as silver hair, golden eyes, or an unnaturally intense stare.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">Most aasimars are decidedly good-aligned. They fight against evil causes and attempt to sway others to do the right thing. Occasionally they take on the vengeful, judgmental aspect of their celestial ancestor, but this is rare. </span><span style="font-size: 10px">Combat</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Aasimars usually like a fair, straightforward contest. Against a particularly evil foe, however, they fight with utter conviction and to the death.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><em><strong>Daylight </strong></em></span><span style="font-size: 10px"><strong>(Sp):</strong></span><span style="font-size: 10px"> An aasimar can use day</span><span style="font-size: 10px"><em>light </em></span><span style="font-size: 10px">once per day as a 1</span>[SUP]<span style="font-size: 10px">st</span>[/SUP]<span style="font-size: 10px">-level caster or a caster of his class levels, whichever is higher.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Skills:</strong></span><span style="font-size: 10px"> An aasimar has a +2 racial bonus on Spot and Listen checks.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">The aasimar warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Aasimar as Characters</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Aasimar characters possess the following racial traits.</span></span></p><p> <span style="color: #000000">— <span style="font-size: 10px">+2 Wisdom, +2 Charisma.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Medium size.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">An aasimar’s base land speed is 30 feet.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Darkvision: Aasimars can see in the dark up to 60 feet.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Racial Skills: Aasimars have a +2 racial bonus on Spot and Listen checks.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Racial Feats: An aasimar gains feats according to its class levels.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 12px"><span style="font-size: 10px">Special Attacks (see above): </span><span style="font-size: 10px"><em>Daylight</em></span><span style="font-size: 10px">.</span></span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Special Qualities (see above): Resistance to acid 5, cold 5, and electricity 5.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Automatic Languages: Common, Celestial. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Halfling,</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Sylvan.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Favored Class: Paladin.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Level adjustment +1.</span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 12px">TIEFLING</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Tiefling, 1st-Level Warrior</span></span><br /> </td></tr><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Medium Outsider (Native)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">1d8+1 (5 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">30 ft. (6 squares)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+1/+2</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Rapier +3 melee (1d6+1/18–20) or light crossbow +2 ranged (1d8/19–20)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Rapier +3 melee (1d6+1/18–20) or light crossbow +2 ranged (1d8/19–20)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5 ft./5 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px"><em>Darkness</em></span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Darkvision 60 ft., resistance to cold 5, electricity 5, and fire 5</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +3, Ref +1, Will –1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 13, Dex 13, Con 12, Int 12, Wis 9, Cha 6</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bluff +4, Hide +5, Move Silently +1, Sleight of Hand +1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Weapon Focus (rapier)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Temperate plains</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary, pair, or gang (3–4)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">1/2</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Standard</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Usually evil (any)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">By character class</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+1</span></span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">Many tieflings are indistinguishable from humans. Others have small horns, pointed teeth, red eyes, a whiff of brimstone about them, or even cloven feet. No two tieflings are the same. </span></span> </p><p> <span style="color: #000000"><span style="font-size: 10px">Combat</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Tieflings are sneaky, subtle, and generally conniving. They prefer to strike from ambush and usually avoid a fair fight if they can.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><em><strong>Darkness </strong></em></span><span style="font-size: 10px"><strong>(Sp): </strong></span><span style="font-size: 10px">A tiefling can use </span><span style="font-size: 10px"><em>darkness </em></span><span style="font-size: 10px">once per day (caster level equal to class levels).</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Skills:</strong></span><span style="font-size: 10px"> A tiefling has a +2 racial bonus on Bluff and Hide checks.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">The tiefling warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Tieflings as Characters</span></span></p><p> <span style="font-size: 10px">Tiefling characters possess the following racial traits.</span></p><p> <span style="color: #000000">— <span style="font-size: 10px">+2 Dexterity, +2 Intelligence, –2 Charisma.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Medium size.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">A tiefling’s base land speed is 30 feet.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Darkvision out to 60 feet.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Racial Skills: Tieflings have a +2 racial bonus on Bluff and Hide checks.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Racial Feats: A tiefling gains feats according to its class levels. </span></span> </p><p> <span style="color: #000000">—<span style="font-size: 12px"><span style="font-size: 10px">Special Attacks (see above): </span><span style="font-size: 10px"><em>Darkness</em></span><span style="font-size: 10px">.</span></span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Special Qualities (see above): Resistance to cold 5, electricity 5, and fire 5.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Automatic Languages: Common, Infernal. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Favored Class: Rogue.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Level adjustment +1.</span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 18px">PSEUDODRAGON</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Tiny Dragon</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">2d12+2 (15 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+2</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">15 ft. (3 squares), fly 60 ft. (good)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">18 (+2 size, +2 Dex, +4 natural), touch 14, flat-footed 16</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+2/–8</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Sting +4 melee (1d3–2 plus poison)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Sting +4 melee (1d3–2 plus poison) and bite –1 melee (1)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">2-1/2 ft./0 ft. (5 ft. with tail)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Poison</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">Blindsense 60 ft., darkvision 60 ft., immunity to </span><span style="font-size: 10px"><em>sleep </em></span><span style="font-size: 10px">and paralysis, low-light vision, spell resistance 19, telepathy 60 ft.</span></span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +4, Ref +5, Will +4</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 6, Dex 15, Con 13, Int 10, Wis 12, Cha 10</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Diplomacy +2, Hide +20*, Listen +7, Search +6, Sense Motive +7, Spot +7, Survival +1 (+3 following tracks)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Weapon Finesse</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Temperate forests</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary, pair, or clutch (3–5)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">None</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Always neutral good</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">3–4 HD (Tiny)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+3</span></span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">A pseudodragon has a body about 1 foot long, with a 2-foot tail. It weights about 7 pounds.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">A pseudodragon can communicate telepathically and can also vocalize animal noises.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">A pseudodragon can deliver a vicious bite, but its principal weapon is its sting-equipped tail.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Poison (Ex): </strong></span><span style="font-size: 10px">Injury, Fortitude DC 14, initial damage sleep for 1 minute, secondary damage sleep for 1d3 hours. The save DC is Constitution-based and includes a +2 racial bonus.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Blindsense (Ex):</strong></span><span style="font-size: 10px"> A pseudodragon can locate creatures within 60 feet by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues). Opponents the pseudodragon can’t actually see still have total concealment against the pseudodragon.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Telepathy (Su):</strong></span><span style="font-size: 10px"> Pseudodragons can communicate telepathically with creatures that speak Common or Sylvan, provided they are within 60 feet.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Skills: </strong></span><span style="font-size: 10px">Pseudodragons have a chameleonlike ability that grants them a +4 racial bonus on Hide checks. *In forests or overgrown areas, this bonus improves to +8.</span></span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 18px">PURPLE WORM</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Gargantuan Magical Beast</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">16d10+112 (200 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000">–<span style="font-size: 10px">2</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">20 ft. (4 squares), burrow 20 ft., swim 10 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">19 (–4 size, –2 Dex, +15 natural), touch 4, flat-footed 19</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+16/+40</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +25 melee (2d8+12)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +25 melee (2d8+12) and sting +20 melee (2d6+6 plus poison)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">20 ft./15ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Improved grab, swallow whole, poison</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Tremorsense 60 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +17, Ref +8, Will +4</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 35, Dex 6, Con 25, Int 1, Wis 8, Cha 8</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Listen +18, Swim +20</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Awesome Blow, Cleave, Improved Bull Rush, Power Attack, Weapon Focus (bite), Weapon Focus (sting)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Underground</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">12</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">No coins, 50% goods (stone only), no items</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Always neutral</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">16–32 HD (Gargantuan); 33–48 HD (Colossal)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000">—</span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">The body of a mature purple worm is 5 feet in diameter and 80 feet long, weighing about 40,000 pounds. The creature has a poisonous stinger in its tail.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">In battle, a purple worm forms into a coil 20 feet in diameter, biting and stinging anything within reach.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Improved Grab (Ex): </strong></span><span style="font-size: 10px">To use this ability, a purple worm must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can attempt to swallow the foe the following round.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Poison (Ex): </strong></span><span style="font-size: 10px">Injury, Fortitude DC 25, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Constitution-based.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Swallow Whole (Ex):</strong></span><span style="font-size: 10px"> A purple worm can try to swallow a grabbed opponent of a smaller size than itself by making a successful grapple check. Once inside, the opponent takes 2d8+12 points of crushing damage plus 8 points of acid damage per round from the worm’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 17). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. A Gargantuan worm’s interior can hold 2 Large, 8 Medium, 32 Small, 128 Tiny, or 512 Diminutive or smaller opponents.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Skills:</strong></span><span style="font-size: 10px"> A purple worm has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.</span></span></span></p></blockquote><p></p>
[QUOTE="Morrus, post: 6159560, member: 1"] [SIZE=5]PEGASUS[/SIZE] [TABLE] [TR] [TD="width: 124"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]Large Magical Beast[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]4d10+12 (34 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]+2[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]60 ft. (12 squares), fly 120 ft. (average)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]+4/+12[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]Hoof +7 melee (1d6+4)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]2 hooves +7 melee (1d6+4) and bite +2 melee (1d3+2)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]10 ft./5 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000]—[/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]Darkvision 60 ft., low-light vision, scent, spell-like abilities[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]Fort +7, Ref +6, Will +4[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]Str 18, Dex 15, Con 16, Int 10, Wis 13, Cha 13[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]Diplomacy +3, Listen +8, Sense Motive +9, Spot +8[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]Flyby Attack, Iron Will[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]Temperate forests[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]Solitary, pair, or herd (6–10)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]3[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]None[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]Usually chaotic good[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]5–8 HD (Large)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 319"] [COLOR=#000000][SIZE=2]+2 (cohort)[/SIZE][/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]The pegasus is a magnificent winged horse that sometimes serves the cause of good. Though highly prized as aerial steeds, pegasi are wild and shy creatures not easily tamed.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]A typical pegasus stands 6 feet high at the shoulder, weighs 1,500 pounds, and has a wingspan of 20 feet. Pegasi cannot speak, but they understand Common.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Spell-Like Abilities:[/B][/SIZE][SIZE=2] At will—[/SIZE][SIZE=2][I]detect good [/I][/SIZE][SIZE=2]and [/SIZE][SIZE=2][I]detect evil [/I][/SIZE][SIZE=2]within a 60-foot radius. Caster level 5th.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Skills:[/B][/SIZE][SIZE=2] Pegasi have a +4 racial bonus on Listen and Spot checks.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3]TRAINING A PEGASUS[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Although intelligent, a pegasus requires training before it can bear a rider in combat. To be trained, a pegasus must have a friendly attitude toward the trainer (this can be achieved through a successful Diplomacy check). Training a friendly pegasus requires six weeks of work and a DC 25 Handle Animal check. Riding a pegasus requires an exotic saddle. A pegasus can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Pegasus eggs are worth 2,000 gp each on the open market, while young are worth 3,000 gp per head. Pegasi mature at the same rate as horses. Professional trainers charge 1,000 gp to rear or train a pegasus, which serves a good or neutral master with absolute faithfulness for life.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Carrying Capacity:[/B][/SIZE][SIZE=2] A light load for a pegasus is up to 300 pounds; a medium load, 301–600 pounds; and a heavy load, 601–900 pounds.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=5]PHANTOM FUNGUS[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 124"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]Medium Plant[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]2d8+6 (15 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]+0[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]20 ft. (4 squares)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]14 (+4 natural), touch 10, flat-footed 14[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]+1/+3[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]Bite +3 melee (1d6+3)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]Bite +3 melee (1d6+3)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]5 ft./5 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000]—[/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]Low-light vision, plant traits, greater invisibility[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]Fort +6, Ref +0, Will +0[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]Str 14, Dex 10, Con 16, Int 2, Wis 11, Cha 9[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]Listen +4, Move Silently +6, Spot +4[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]Alertness[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]Underground[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]Solitary[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]3[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]None[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]Always neutral[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000][SIZE=2]3–4 HD (Medium); 5–6 HD (Large)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 258"] [COLOR=#000000]—[/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]This creature looks like a brown and greenish-brown mass with a cluster of nodules atop the main mass, though it is visible only when dead. A cluster of nodules atop the main mass serve as sensory organs. The creature feeds and attacks with a gaping maw lined with rows of teeth. Four stumpy legs support the creature and allow it to move about. This ambulatory fungus is naturally invisible, making it a feared predator among subterranean inhabitants.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]A phantom fungus usually roams quietly, hunting for prey. It attacks lone individuals almost anywhere, but when tackling groups it prefers an open space where it has a better chance .[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Greater Invisibility (Su):[/B][/SIZE][SIZE=2] This ability is constant, allowing a phantom fungus to remain invisible even when attacking. It works like [/SIZE][SIZE=2][I]greater invisibility [/I][/SIZE][SIZE=2](caster level 12th) and lasts as long as the phantom fungus is alive. This ability is not subject to the [/SIZE][SIZE=2][I]invisibility purge [/I][/SIZE][SIZE=2]spell. A phantom fungus becomes visible 1 minute after it is killed.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Skills:[/B][/SIZE][SIZE=2] A phantom fungus has a +5 racial bonus on Move Silently checks.[/SIZE][/SIZE][/COLOR] [SIZE=5]PHASE SPIDER[/SIZE] [TABLE] [TR] [TD="width: 124"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]Large Magical Beast[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]5d10+15 (42 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]+7[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]40 ft. (8 squares), climb 20 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]15 (–1 size, +3 Dex, +3 natural), touch 12, flat-footed 12[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]+5/+12[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]Bite +7 melee (1d6+4 plus poison)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]Bite +7 melee (1d6+4 plus poison)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]10 ft./5 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]Poison[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualitiy:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]Darkvision 60 ft., ethereal jaunt, low-light vision[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]Fort +7, Ref +7, Will +2[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]Str 17, Dex 17, Con 16, Int 7, Wis 13, Cha 10[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]Climb +11, Move Silently +11, Spot +4[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]Ability Focus (poison), Improved Initiative[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]Warm hills[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]Solitary or cluster (2–5)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]5[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]None[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]Always neutral[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000][SIZE=2]6–8 HD (Large); 9–15 HD (Huge)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 304"] [COLOR=#000000]—[/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]Phase spiders are aggressive predators that can move quickly from the Ethereal Plane to attack opponents on the Material Plane.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]A typical phase spider’s body is 8 feet long. It weighs about 700 pounds.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Phase spiders cannot speak.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Phase spiders dwell and hunt on the Material Plane. Once a spider locates prey, however, it shifts to the Ethereal Plane to attack, attempting to catch its victim flat-footed. The spider shifts in, bites its victim, and retreats quickly back to the Ethereal Plane.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Ethereal Jaunt (Su): [/B][/SIZE][SIZE=2]A phase spider can shift from the Ethereal Plane to the Material Plane as a free action, and shift back again as a move action (or during a move action). The ability is otherwise identical with [/SIZE][SIZE=2][I]ethereal jaunt [/I][/SIZE][SIZE=2](caster level 15th). [/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Poison (Ex): [/B][/SIZE][SIZE=2]Injury, Fortitude DC 17, initial and secondary damage 1d8 Con. The save DC is Constitution-based.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Skills:[/B][/SIZE][SIZE=2] A phase spider has a +8 racial bonus on Climb checks and can always choose to take 10 on a Climb check, even if rushed or threatened.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=5]PHASM[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 124"] [/TD] [TD="width: 263"] [SIZE=2]Medium Aberration (Shapechanger)[/SIZE] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]15d8+30 (97 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]+6[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]30 ft. (6 squares)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]17 (+2 Dex, +5 natural), touch 12, flat-footed 15[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]+11/+12[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]Slam +12 melee (1d3+1)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]Slam +12 melee (1d3+1)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]5 ft./5 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000]—[/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]Alternate form, amorphous, resilient, scent, telepathy 100 ft., tremorsense 60 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]Fort +11, Ref +11, Will +11[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]Str 12, Dex 15, Con 15, Int 16, Wis 15, Cha 14[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]Bluff +20, Climb +7, Craft (any one) +12, Diplomacy +12, Disguise +20 (+22 acting)*, Intimidate +4, Knowledge (any one) +18, Listen +12, Spot +12, Survival +8[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]Alertness, Blind-Fight, Combat Reflexes, Dodge, Improved Initiative, Mobility[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]Underground[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]Solitary[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]7[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]Standard[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]Usually chaotic neutral[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000][SIZE=2]15–21 HD (Huge); 22–45 HD (Gargantuan)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 263"] [COLOR=#000000]—[/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]A phasm is an amorphous creature that can assume the guise of almost any other creature or object. A phasm in its natural form is about 5 feet in diameter and 2 feet high at the center. Swirls of color indicate sensory organs. In this form, a phasm slithers about like an ooze and can attack with a pseudopod. It weighs about 400 pounds.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Phasms can speak Common but prefer telepathic communication.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]When faced with potential danger, a phasm is equally likely to retreat, parley, or attack, as its fancy strikes. [/SIZE][/COLOR] [COLOR=#000000][SIZE=2]If pursued or harassed, a phasm transforms into the most fearsome creature it knows and attacks. When seriously hurt, it changes to some fast or agile form and tries to escape.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Amorphous (Ex): [/B][/SIZE][SIZE=2]A phasm in its natural form has immunity to poison, [/SIZE][SIZE=2][I]sleep, [/I][/SIZE][SIZE=2]paralysis, polymorph, and stunning effects. It is not subject to critical hits and, having no clear front or back, cannot be flanked.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Resilient (Ex): [/B][/SIZE][SIZE=2]A phasm has a +4 racial bonus on Fortitude and Reflex saves (included in the statistics block).[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2]Alternate Form (Su): A phasm can assume any form of Large size or smaller as a standard action. This ability functions as a [/SIZE][SIZE=2][I]polymorph [/I][/SIZE][SIZE=2]spell cast on itself (caster level 15th), except that the phasm does not regain hit points for changing form. A phasm can remain in its alternate form until it chooses to assume a new one or return to its natural form.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Tremorsense (Ex):[/B][/SIZE][SIZE=2] A phasm can automatically sense the location of anything within 60 feet that is in contact with the ground, so long as it is touching the ground itself.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Skills:[/B][/SIZE][SIZE=2] *When using shapechange, a phasm gains a +10 circumstance bonus on Disguise checks.[/SIZE][/SIZE][/COLOR] [SIZE=5]PLANETOUCHED[/SIZE] [COLOR=#000000][SIZE=2]Planetouched is a general word to describe someone who can trace his or her bloodline back to an outsider, usually a fiend or celestial.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]The effects of having a supernatural being in one’s heritage last for many generations. Although not as dramatically altered as a half-celestial or a half-fiend, planetouched still retain some special qualities.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]The two planetouched varieties described here are the most common. Aasimars are humans with some trace of celestial blood in their veins, and tieflings have some fiendishness in their family tree.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]AASIMAR[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 124"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]Aasimar, 1st-Level Warrior[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]Medium Outsider (Native)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]1d8+1 (5 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]+4[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]20 ft. in scale mail (4 squares); base speed 30 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]16 (+4 scale mail, +2 heavy shield), touch 10, flat-footed 16[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]+1/+2[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]Longsword +2 melee (1d8+1/19–20) or light crossbow +1 ranged (1d8/19–20)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]Longsword +2 melee (1d8+1/19–20) or light crossbow +1 ranged (1d8/19–20)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]5 ft./5 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2][I]Daylight[/I][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]Darkvision 60 ft., resistance to acid 5, cold 5, and electricity 5[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]Fort +3, Ref +0, Will +0[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]Str 13, Dex 11, Con 12, Int 10, Wis 11, Cha 10[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]Heal +4, Knowledge (religion) +1, Listen +3, Ride +1, Spot +3[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]Improved Initiative[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]Temperate plains[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]Solitary, pair, or team (3–4)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]1/2[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]Standard[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]Usually good (any)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]By character class[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 420"] [COLOR=#000000][SIZE=2]+1[/SIZE][/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]Aasimars are usually tall, good-looking, and generally pleasant. Some have a minor physical trait suggesting their heritage, such as silver hair, golden eyes, or an unnaturally intense stare.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2]Most aasimars are decidedly good-aligned. They fight against evil causes and attempt to sway others to do the right thing. Occasionally they take on the vengeful, judgmental aspect of their celestial ancestor, but this is rare. [/SIZE][SIZE=2]Combat[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Aasimars usually like a fair, straightforward contest. Against a particularly evil foe, however, they fight with utter conviction and to the death.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][I][B]Daylight [/B][/I][/SIZE][SIZE=2][B](Sp):[/B][/SIZE][SIZE=2] An aasimar can use day[/SIZE][SIZE=2][I]light [/I][/SIZE][SIZE=2]once per day as a 1[/SIZE][SUP][SIZE=2]st[/SIZE][/SUP][SIZE=2]-level caster or a caster of his class levels, whichever is higher.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Skills:[/B][/SIZE][SIZE=2] An aasimar has a +2 racial bonus on Spot and Listen checks.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=2]The aasimar warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Aasimar as Characters[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Aasimar characters possess the following racial traits.[/SIZE][/COLOR] [COLOR=#000000]— [SIZE=2]+2 Wisdom, +2 Charisma.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Medium size.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]An aasimar’s base land speed is 30 feet.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Darkvision: Aasimars can see in the dark up to 60 feet.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Racial Skills: Aasimars have a +2 racial bonus on Spot and Listen checks.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Racial Feats: An aasimar gains feats according to its class levels.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=3][SIZE=2]Special Attacks (see above): [/SIZE][SIZE=2][I]Daylight[/I][/SIZE][SIZE=2].[/SIZE][/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Special Qualities (see above): Resistance to acid 5, cold 5, and electricity 5.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Automatic Languages: Common, Celestial. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Halfling,[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Sylvan.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Favored Class: Paladin.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Level adjustment +1.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]TIEFLING[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 124"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]Tiefling, 1st-Level Warrior[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]Medium Outsider (Native)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]1d8+1 (5 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]+1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]30 ft. (6 squares)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]15 (+1 Dex, +3 studded leather, +1 light shield), touch 11, flat-footed 14[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]+1/+2[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]Rapier +3 melee (1d6+1/18–20) or light crossbow +2 ranged (1d8/19–20)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]Rapier +3 melee (1d6+1/18–20) or light crossbow +2 ranged (1d8/19–20)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]5 ft./5 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2][I]Darkness[/I][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]Darkvision 60 ft., resistance to cold 5, electricity 5, and fire 5[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]Fort +3, Ref +1, Will –1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]Str 13, Dex 13, Con 12, Int 12, Wis 9, Cha 6[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]Bluff +4, Hide +5, Move Silently +1, Sleight of Hand +1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]Weapon Focus (rapier)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]Temperate plains[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]Solitary, pair, or gang (3–4)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]1/2[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]Standard[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]Usually evil (any)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]By character class[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 394"] [COLOR=#000000][SIZE=2]+1[/SIZE][/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]Many tieflings are indistinguishable from humans. Others have small horns, pointed teeth, red eyes, a whiff of brimstone about them, or even cloven feet. No two tieflings are the same. [/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Combat[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Tieflings are sneaky, subtle, and generally conniving. They prefer to strike from ambush and usually avoid a fair fight if they can.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][I][B]Darkness [/B][/I][/SIZE][SIZE=2][B](Sp): [/B][/SIZE][SIZE=2]A tiefling can use [/SIZE][SIZE=2][I]darkness [/I][/SIZE][SIZE=2]once per day (caster level equal to class levels).[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Skills:[/B][/SIZE][SIZE=2] A tiefling has a +2 racial bonus on Bluff and Hide checks.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=2]The tiefling warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Tieflings as Characters[/SIZE][/COLOR] [SIZE=2]Tiefling characters possess the following racial traits.[/SIZE] [COLOR=#000000]— [SIZE=2]+2 Dexterity, +2 Intelligence, –2 Charisma.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Medium size.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]A tiefling’s base land speed is 30 feet.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Darkvision out to 60 feet.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Racial Skills: Tieflings have a +2 racial bonus on Bluff and Hide checks.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Racial Feats: A tiefling gains feats according to its class levels. [/SIZE][/COLOR] [COLOR=#000000]—[SIZE=3][SIZE=2]Special Attacks (see above): [/SIZE][SIZE=2][I]Darkness[/I][/SIZE][SIZE=2].[/SIZE][/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Special Qualities (see above): Resistance to cold 5, electricity 5, and fire 5.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Automatic Languages: Common, Infernal. Bonus Languages: Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Orc.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Favored Class: Rogue.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Level adjustment +1.[/SIZE][/COLOR] [COLOR=#000000][SIZE=5]PSEUDODRAGON[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 124"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]Tiny Dragon[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]2d12+2 (15 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]+2[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]15 ft. (3 squares), fly 60 ft. (good)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]18 (+2 size, +2 Dex, +4 natural), touch 14, flat-footed 16[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]+2/–8[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]Sting +4 melee (1d3–2 plus poison)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]Sting +4 melee (1d3–2 plus poison) and bite –1 melee (1)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]2-1/2 ft./0 ft. (5 ft. with tail)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]Poison[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=3][SIZE=2]Blindsense 60 ft., darkvision 60 ft., immunity to [/SIZE][SIZE=2][I]sleep [/I][/SIZE][SIZE=2]and paralysis, low-light vision, spell resistance 19, telepathy 60 ft.[/SIZE][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]Fort +4, Ref +5, Will +4[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]Str 6, Dex 15, Con 13, Int 10, Wis 12, Cha 10[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]Diplomacy +2, Hide +20*, Listen +7, Search +6, Sense Motive +7, Spot +7, Survival +1 (+3 following tracks)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]Weapon Finesse[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]Temperate forests[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]Solitary, pair, or clutch (3–5)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]None[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]Always neutral good[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]3–4 HD (Tiny)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 328"] [COLOR=#000000][SIZE=2]+3[/SIZE][/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]A pseudodragon has a body about 1 foot long, with a 2-foot tail. It weights about 7 pounds.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]A pseudodragon can communicate telepathically and can also vocalize animal noises.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]A pseudodragon can deliver a vicious bite, but its principal weapon is its sting-equipped tail.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Poison (Ex): [/B][/SIZE][SIZE=2]Injury, Fortitude DC 14, initial damage sleep for 1 minute, secondary damage sleep for 1d3 hours. The save DC is Constitution-based and includes a +2 racial bonus.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Blindsense (Ex):[/B][/SIZE][SIZE=2] A pseudodragon can locate creatures within 60 feet by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues). Opponents the pseudodragon can’t actually see still have total concealment against the pseudodragon.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Telepathy (Su):[/B][/SIZE][SIZE=2] Pseudodragons can communicate telepathically with creatures that speak Common or Sylvan, provided they are within 60 feet.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Skills: [/B][/SIZE][SIZE=2]Pseudodragons have a chameleonlike ability that grants them a +4 racial bonus on Hide checks. *In forests or overgrown areas, this bonus improves to +8.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=5]PURPLE WORM[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 124"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]Gargantuan Magical Beast[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]16d10+112 (200 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000]–[SIZE=2]2[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]20 ft. (4 squares), burrow 20 ft., swim 10 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]19 (–4 size, –2 Dex, +15 natural), touch 4, flat-footed 19[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]+16/+40[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]Bite +25 melee (2d8+12)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]Bite +25 melee (2d8+12) and sting +20 melee (2d6+6 plus poison)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]20 ft./15ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]Improved grab, swallow whole, poison[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]Tremorsense 60 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]Fort +17, Ref +8, Will +4[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]Str 35, Dex 6, Con 25, Int 1, Wis 8, Cha 8[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]Listen +18, Swim +20[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]Awesome Blow, Cleave, Improved Bull Rush, Power Attack, Weapon Focus (bite), Weapon Focus (sting)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]Underground[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]Solitary[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]12[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]No coins, 50% goods (stone only), no items[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]Always neutral[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000][SIZE=2]16–32 HD (Gargantuan); 33–48 HD (Colossal)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 325"] [COLOR=#000000]—[/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]The body of a mature purple worm is 5 feet in diameter and 80 feet long, weighing about 40,000 pounds. The creature has a poisonous stinger in its tail.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]In battle, a purple worm forms into a coil 20 feet in diameter, biting and stinging anything within reach.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Improved Grab (Ex): [/B][/SIZE][SIZE=2]To use this ability, a purple worm must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can attempt to swallow the foe the following round.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Poison (Ex): [/B][/SIZE][SIZE=2]Injury, Fortitude DC 25, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Constitution-based.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Swallow Whole (Ex):[/B][/SIZE][SIZE=2] A purple worm can try to swallow a grabbed opponent of a smaller size than itself by making a successful grapple check. Once inside, the opponent takes 2d8+12 points of crushing damage plus 8 points of acid damage per round from the worm’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 17). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. A Gargantuan worm’s interior can hold 2 Large, 8 Medium, 32 Small, 128 Tiny, or 512 Diminutive or smaller opponents.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Skills:[/B][/SIZE][SIZE=2] A purple worm has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.[/SIZE][/SIZE][/COLOR] [/QUOTE]
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