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<blockquote data-quote="Morrus" data-source="post: 6159568" data-attributes="member: 1"><p><span style="color: #000000"><span style="font-size: 18px">TARRASQUE</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Colossal Magical Beast</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">48d10+594 (858 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+7</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">20 ft. (4 squares)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">35 (–8 size, +3 Dex, +30 natural), touch 5, flat-footed 32</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+48/+81</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +57 melee (4d8+17/18–20/x3)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +57 melee (4d8+17/18–20/x3) and 2 horns +52 melee (1d10+8) and 2 claws +52 melee (1d12+8) and tail slap +52 melee (3d8+8)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">30 ft./20 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Augmented critical, frightful presence, improved grab, rush, swallow whole</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Carapace, damage reduction 15/epic, immunity to fire, poison, disease, energy drain, and ability damage, regeneration 40, scent, spell resistance 32</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +38, Ref +29, Will +20</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 45, Dex 16, Con 35, Int 3, Wis 14, Cha 14</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Listen +17, Search +9, Spot +17, Survival +14 (+16 following tracks)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Alertness, Awesome Blow, Blind-Fight, Cleave, Combat Reflexes, Dodge, Great Cleave, Improved Bull Rush, Improved Initiative, Iron Will, Power Attack, Toughness (6)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Any</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">20</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">None</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Always neutral</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">49+ HD (Colossal)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000">—</span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">The tarrasque is 70 feet long and 50 feet tall, and it weighs about 130 tons.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">The tarrasque cannot speak.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">The tarrasque attacks with its claws, teeth, horns, and tail.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">The tarrasque’s natural weapons are treated as epic weapons for the purpose of overcoming damage reduction.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Augmented Critical (Ex):</strong></span><span style="font-size: 10px"> The tarrasque’s bite threatens a critical hit on a natural attack roll of 18–20, dealing triple damage on a successful critical hit.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Frightful Presence (Su):</strong></span><span style="font-size: 10px"> The tarrasque can inspire terror by charging or attacking. Affected creatures must succeed on a DC 36 Will save or become shaken, remaining in that condition as long as they remain with 60 feet of the tarrasque. The save DC is Charisma-based.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Improved Grab (Ex):</strong></span><span style="font-size: 10px"> To use this ability, the tarrasque must hit a Huge or smaller opponent with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the foe the following round.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Rush (Ex):</strong></span><span style="font-size: 10px"> Once per minute, the normally slow-moving tarrasque can move at a speed of 150 feet. </span></span></span> </p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Swallow Whole (Ex):</strong></span><span style="font-size: 10px"> The tarrasque can try to swallow a grabbed opponent of Huge or smaller size by making a successful grapple check. Once inside, the opponent takes 2d8+8 points of crushing damage plus 2d8+6 points of acid damage per round from the tarrasque’s digestive juices. A swallowed creature can cut its way out by dealing 50 points of damage to the tarrasque’s digestive tract (AC 25). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. The tarrasque’s gullet can hold 2 Huge, 8 Large, 32 Medium, 128 Small, or 512 Tiny or smaller creatures. </span></span></span> </p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Carapace (Ex):</strong></span><span style="font-size: 10px"> The tarrasque’s armorlike carapace is exceptionally tough and highly reflective, deflecting all rays, lines, cones, and even </span><span style="font-size: 10px"><em>magic missil</em></span><span style="font-size: 10px">e spells. There is a 30% chance of reflecting any such effect back at the caster; otherwise, it is merely negated. Check for reflection before rolling to overcome the creature’s spell resistance.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Regeneration (Ex): </strong></span><span style="font-size: 10px">No form of attack deals lethal damage to the tarrasque. The tarrasque regenerates even if it fails a saving throw against a </span><span style="font-size: 10px"><em>disintegrate </em></span><span style="font-size: 10px">spell or a death effect. If the tarrasque fails its save against a spell or effect that would kill it instantly (such as those mentioned above), the spell or effect instead deals nonlethal damage equal to the creature’s full normal hit points +10 (or 868 hp). The tarrasque is immune to effects that produce incurable or bleeding wounds, such as mummy rot, a sword with the wounding special ability, or a clay golem’s cursed wound ability.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">The tarrasque can be slain only by raising its nonlethal damage total to its full normal hit points +10 (or 868 hit points) and using a </span><span style="font-size: 10px"><em>wish </em></span><span style="font-size: 10px">or </span><span style="font-size: 10px"><em>miracle </em></span><span style="font-size: 10px">spell to keep it dead.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">If the tarrasque loses a limb or body part, the lost portion regrows in 1d6 minutes (the detached piece dies and decays normally). The creature can reattach the severed member instantly by holding it to the stump.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Skills:</strong></span><span style="font-size: 10px"> The tarrasque has a +8 racial bonus on Listen and Spot checks.</span></span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 18px">TENDRICULOS</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Huge Plant</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">9d8+54 (94 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000">–<span style="font-size: 10px">1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">20 ft. (4 squares)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">16 (–2 size, –1 Dex, +9 natural), touch 7, flat-footed 16</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+6/+23</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +13 melee (2d8+9) and 2 tendrils +8 melee (1d6+4)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +13 melee (2d8+9) and 2 tendrils +8 melee (1d6+4)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">15 ft./15 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Improved grab, paralysis, swallow whole</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Low-light vision, plant traits, regeneration 10</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +12, Ref +2, Will +4</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 28, Dex 9, Con 22, Int 3, Wis 8, Cha 3</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Hide +9, Listen +1, Move Silently +1, Spot +1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Alertness, Iron Will, Power Attack, Stealthy</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Temperate forests</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">6</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">1/10th coins; 50% goods; 50% items</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Always neutral</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">10–16 HD (Huge); 17–27 HD (Gargantuan)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000">—</span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">A tendriculos can rear up to a height of 15 feet. It weighs about 3,500 pounds.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Animals and other plant creatures are unnerved by the presence of a tendriculos; they avoid it and any place it has been within the last 24 hours.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Prowling deep forests or waiting in vegetated areas (looking like nothing more than a small hillock), a tendriculos attacks savagely, showing no fear. It attempts to swallow as much flesh as it can, as quickly as it can.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Improved Grab (Ex): </strong></span><span style="font-size: 10px">To use this ability, a tendriculos must hit a creature at least one size smaller than itself with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the opponent in the following round. A tendriculos can also use its improved grab ability on a tendril attack. If it wins the grapple check, it establishes a hold, picks up the opponent, and transfers it to the mouth as a free action, automatically dealing bite damage.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Swallow Whole/Paralysis (Ex): </strong></span><span style="font-size: 10px">A tendriculos can try to swallow a grabbed opponent by making a successful grapple check. Once inside the plant’s mass, the opponent must succeed on a DC 20 Fortitude save or be paralyzed for 3d6 rounds by the tendriculos’s digestive juices, taking 2d6 points of acid damage per round. A new save is required each round inside the plant. The save DC is Constitution-based. A swallowed creature that avoids paralysis can climb out of the mass with a successful grapple check. This returns it to the plant’s maw, where another successful grapple check is needed to get free. A swallowed creature can also cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the tendriculos’s interior (AC 14). Once the creature exits, the plant’s regenerative capacity closes the hole; another swallowed opponent must cut its own way out. A Huge tendriculos’s interior can hold 2 Large, 8 Medium, 32 Small, 128 Tiny, or 512 Diminutive or smaller opponents. </span></span></span> </p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Regeneration (Ex): </strong></span><span style="font-size: 10px">Bludgeoning weapons and acid deal normal damage to a tendriculos. A tendriculos that loses part of its body mass can regrow it in 1d6 minutes. Holding the severed portion against the mass enables it to reattach instantly. </span></span></span> </p><p> </p><p> <span style="color: #000000"><span style="font-size: 18px">THOQQUA</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="font-size: 10px">Medium Elemental (Earth, Extraplanar, Fire)</span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">3d8+3 (16 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">30 ft. (6 squares), burrow 20 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">18 (+1 Dex, +7 natural), touch 11, flat-footed 17</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+2/+4</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Slam +4 melee (1d6+3 plus 2d6 fire)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Slam +4 melee (1d6+3 plus 2d6 fire)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5 ft./5 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Heat, burn</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Darkvision 60 ft., elemental traits, immunity to fire, tremorsense 60 ft., vulnerability to cold</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +4, Ref +2, Will +2</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 15, Dex 13, Con 13, Int 6, Wis 12, Cha 10</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Listen +5, Move Silently +3, Survival +3</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Alertness, Track</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Elemental Plane of Fire</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary or pair</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">2</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">None</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Usually neutral</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">4–9 HD (Large)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000">—</span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">A thoqqua is about 1 foot in diameter and 4 to 5 feet long. It weighs about 200 pounds.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">When a thoqqua is disturbed, its first instinct is to attack. Its favored tactic is to spring directly at a foe, either by bursting out of the rock or by coiling up its body and launching itself like a spring. (Treat this as a charge, even though the thoqqua does not need to move 10 feet before attacking.)</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Heat (Ex): </strong></span><span style="font-size: 10px">Merely touching or being touched by a thoqqua automatically deals 2d6 fire damage.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Burn (Ex):</strong></span><span style="font-size: 10px"> When a thoqqua hits with its slam attack, the opponent must succeed on a DC 12 Reflex save or catch fire. The save DC is Constitution-based. The flame burns for 1d4 rounds if not extinguished sooner. A burning creature can use a full-round action to put out the flame.</span></span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 18px">TITAN</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="font-size: 10px">Huge Outsider (Chaotic, Extraplanar)</span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">20d8+280 (370 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">40 ft. in half-plate armor (8 squares); base speed 60 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">38 (–2 size, +19 natural, +11 </span><span style="font-size: 10px"><em>+4 half-plate armor</em></span><span style="font-size: 10px">), touch 8, flat-footed 38</span></span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+20/+44</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">Gargantuan </span><span style="font-size: 10px"><em>+3 adamantine warhammer </em></span><span style="font-size: 10px">+37 melee (4d6+27/x3) or </span><span style="font-size: 10px"><em>+3 javelin </em></span><span style="font-size: 10px">+22 ranged (2d6+19) or slam +34 (1d8+16)</span></span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">Gargantuan </span><span style="font-size: 10px"><em>+3 adamantine warhammer </em></span><span style="font-size: 10px">+37/+32/+27/+22 melee (4d6+27/3) or </span><span style="font-size: 10px"><em>+3 javelin </em></span><span style="font-size: 10px">+22 ranged (2d6+19) or 2 slams +34 (1d8+16)</span></span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">15 ft./15 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Oversized weapon, spell-like abilities</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Damage reduction 15/lawful, darkvision 60 ft., spell resistance 32</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +26, Ref +13, Will +21</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 43, Dex 12, Con 39, Int 21, Wis 28, Cha 24</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Balance +7, Bluff +19, Climb +22, Concentration +37, Craft (any one) +28, Diplomacy +11, Disguise +7 (+9 acting), Heal +20, Intimidate +32, Jump +38, Knowledge (any one) +28, Listen +32, Perform (oratory) +30, Sense Motive +32, Search +28, Spellcraft +17, Spot +32, Survival +9 (+11 following tracks), Swim +16</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">Awesome Blow, Blind-Fight, Cleave, Improved Bull Rush, Improved Sunder, Power Attack, Quicken Spell-Like Ability (</span><span style="font-size: 10px"><em>chain lightning</em></span><span style="font-size: 10px">)</span></span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">A chaotic good-aligned plane</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary or pair</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">21</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">Double standard plus </span><span style="font-size: 10px"><em>+4 half-plate armor </em></span><span style="font-size: 10px">and Gargantuan </span><span style="font-size: 10px"><em>+3 adamantine warhammer</em></span></span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Always chaotic (any)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">21–30 HD (Huge); 31–60 HD (Gargantuan)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000">—</span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">A titan is about 25 feet tall and weighs about 14,000 pounds. </span></span> </p><p> <span style="color: #000000"><span style="font-size: 10px">Titans speak Abyssal, Common, Celestial, Draconic, and Giant.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">A titan’s natural weapons, as well as any weapons it wields, are treated as chaotic-aligned for the purpose of overcoming damage reduction. </span></span> </p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Oversized Weapon (Ex):</strong></span><span style="font-size: 10px"> A titan wields a great, two-handed warhammer (big enough for Gargantuan creatures) without penalty.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Spell-Like Abilities: </strong></span><span style="font-size: 10px">At will—</span><span style="font-size: 10px"><em>chain lightning </em></span><span style="font-size: 10px">(DC 23), </span><span style="font-size: 10px"><em>charm monster </em></span><span style="font-size: 10px">(DC 21), </span><span style="font-size: 10px"><em>cure critical wounds </em></span><span style="font-size: 10px">(DC 21), </span><span style="font-size: 10px"><em>fire storm </em></span><span style="font-size: 10px">(DC 24), </span><span style="font-size: 10px"><em>greater dispel magic, hold monster </em></span><span style="font-size: 10px">(DC 22), </span><span style="font-size: 10px"><em>invisibility, invisibility purge, levitate, persistent image </em></span><span style="font-size: 10px">(DC 22), </span><span style="font-size: 10px"><em>polymorph </em></span><span style="font-size: 10px">(humanoid forms only, duration 1 hour); 3/day—</span><span style="font-size: 10px"><em>etherealness, word of chaos </em></span><span style="font-size: 10px">(DC 22), </span><span style="font-size: 10px"><em>summon nature’s ally IX</em></span><span style="font-size: 10px">; 1/day—</span><span style="font-size: 10px"><em>gate, maze, meteor swarm </em></span><span style="font-size: 10px">(DC 26). Caster level 20th. The save DCs are Charisma-based. </span></span></span> </p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">In addition, titans of good or neutral alignment can use the following additional spell-like abilities: At will—</span><span style="font-size: 10px"><em>daylight, holy smite </em></span><span style="font-size: 10px">(DC 21), </span><span style="font-size: 10px"><em>remove curse </em></span><span style="font-size: 10px">(DC 21); 1/day—</span><span style="font-size: 10px"><em>greater restoration</em></span><span style="font-size: 10px">. Caster level 20th. The save DCs are Charisma-based.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">Titans of evil alignment can use the following additional spell-like abilities: At will—</span><span style="font-size: 10px"><em>bestow curse </em></span><span style="font-size: 10px">(DC 21), </span><span style="font-size: 10px"><em>deeper darkness, unholy blight </em></span><span style="font-size: 10px">(DC 21); 1/day—</span><span style="font-size: 10px"><em>crushing hand </em></span><span style="font-size: 10px">(DC 26). Caster level 20th. The save DCs are Charisma-based.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">TACTICS ROUND-BY-ROUND</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">Titans enjoy combat and usually close with their foes. If that proves ineffective, they swiftly back off and pelt the foe with spell-like abilities and magical effects. Because of a titan’s Quicken Spell-Like Ability feat, it can use </span><span style="font-size: 10px"><em>chain lightning </em></span><span style="font-size: 10px">as a free action, and frequently attacks in melee while lashing out with this ability at the same time.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><em>Prior to combat: Invisibility purge </em></span><span style="font-size: 10px">or </span><span style="font-size: 10px"><em>invisibility</em></span><span style="font-size: 10px">.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><em>Round 1: </em></span><span style="font-size: 10px">Charge and attempt to sunder the weapon of the most dangerous foe. Hurl </span><span style="font-size: 10px"><em>chain lightning </em></span><span style="font-size: 10px">at opponents standing away from the fight.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><em>Round 2: </em></span><span style="font-size: 10px">Full attack against the disarmed opponent, and hurl </span><span style="font-size: 10px"><em>chain lightning </em></span><span style="font-size: 10px">at other opponents.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><em>Round 3: </em></span><span style="font-size: 10px">Back away from first opponent and use </span><span style="font-size: 10px"><em>maze </em></span><span style="font-size: 10px">or </span><span style="font-size: 10px"><em>meteor swarm </em></span><span style="font-size: 10px">on any spellcaster causing trouble.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><em>Round 4: </em></span><span style="font-size: 10px">Sunder the weapon of the next most effective combatant, or use </span><span style="font-size: 10px"><em>greater dispel magic </em></span><span style="font-size: 10px">on all nearby opponents.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><em>Round 5: </em></span><span style="font-size: 10px">Full attack against any nearby opponent, or use </span><span style="font-size: 10px"><em>fire storm</em></span><span style="font-size: 10px">.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">Use another quickened </span><span style="font-size: 10px"><em>chain lightning </em></span><span style="font-size: 10px">if foes seem really dangerous.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">A titan usually reserves its </span><span style="font-size: 10px"><em>gate </em></span><span style="font-size: 10px">and </span><span style="font-size: 10px"><em>etherealness </em></span><span style="font-size: 10px">abilities to escape a fight that is not going well.</span></span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 18px">TOJANIDA</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Juvenile Tojanida</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Adult Tojanida</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Elder Tojanida</strong></span></span><br /> </td></tr><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Small Outsider (Extraplanar, Water)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Medium Outsider (Extraplanar, Water)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Large Outsider (Extraplanar, Water)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">3d8+6 (19 hp)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">7d8+14 (45 hp)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">15d8+60 (127 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+1</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+1</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">10 ft. (2 squares), swim 90 ft.</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">10 ft. (2 squares), swim 90 ft.</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">10 ft. (2 squares), swim 90 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">22 (+1 size, +1 Dex, +10 natural), touch 12, flat-footed 21</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">23 (+1 Dex, +12 natural), touch 11, flat-footed 22</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">24 (–1 size, +1 Dex, +14 natural), touch 10, flat-footed 23</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+3/+1</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+7/+10</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+15/+25</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +6 melee (2d6+2)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +10 melee (2d8+3)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +20 melee (4d6+6)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +6 melee (2d6+2) and 2 claws +1 melee (1d4+1)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +10 melee (2d8+3) and 2 claws +5 melee (1d6+1)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Bite +20 melee (4d6+6) and 2 claws +15 melee (1d8+3)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5 ft./5 ft.</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5 ft./5 ft.</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">10 ft./5 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Improved grab, ink cloud</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Improved grab, ink cloud</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Improved grab, ink cloud</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">All-around vision, darkvision 60 ft., immunity to acid and cold, resistance to</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">All-around vision, darkvision 60 ft., immunity to acid and cold, electricity 10 and fire 10</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">All-around vision, darkvision 60 ft., resistance to electricity 10 and fire 10 immunity to acid and cold, resistance to electricity 10 and fire 10</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +5, Ref +4, Will +4</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +7, Ref +6, Will +6</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +13, Ref +10, Will +10</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 14, Dex 13, Con 15, Int 10, Wis 12, Cha 9</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 16, Dex 13, Con 15, Int 10, Wis 12, Cha 9</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 22, Dex 13, Con 19, Int 10, Wis 12, Cha 9</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Diplomacy +1, Escape Artist +7, Hide +11, Knowledge (the planes) +6, Listen +7, Search +6, Spot +9, Sense Motive +7, Survival +1 (+3 other planes and following tracks), Swim +10, Use Rope +1 (+3 with bindings)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Diplomacy +1, Escape Artist +11, Hide +11, Knowledge (the planes) +6, Listen +11, Search +14, Sense Motive +11, Spot +15, Survival +1 (+3 other planes and following tracks), Swim +11, Use Rope+1 (+3 with bindings)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Escape Artist +19, Hide +15, Intimidate +17, Knowledge (the Planes) +18, Listen +21, Search +22, Sense Motive +17, Spot +25, Survival +1 (+3 other planes and following tracks), Swim +14, Use Rope+1 (+3 with bindings)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Blind-Fight, Dodge</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Blind-Fight, Dodge, Power Attack</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Alertness, Blind-Fight, Cleave, Dodge, Improved Sunder, Power Attack</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Elemental Plane of Water</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Elemental Plane of Water</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Elemental Plane of Water</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary or clutch (2–4)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary or clutch (2–4)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary or clutch (2–4)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">3</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">9</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Standard</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Standard</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Standard</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Always neutral</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Always neutral</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Always neutral</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">4–6 HD (Small)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">8–14 HD (Medium)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">16–24 HD (Large); 25–45 HD (Huge)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000">—</span><br /> </td><td> <span style="color: #000000">—</span><br /> </td><td> <span style="color: #000000">—</span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">A tojanida’s shell is blue-green in color. Inside the shell is a fleshy body from which extend seven stalks. Four of these stalks have paddles for locomotion, two are tipped with claws, and one bears the creature’s head. Eight vents in the shell, four at each end, allow the tojanida to thrust its stalks out in whatever configuration it finds convenient.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">A juvenile tojanida is up to 25 years old. It has a shell about 3 feet long, and it weighs about 60 pounds. An adult is aged 26 to 80. Its shell is about 6 feet long, and it weighs about 220 pounds. An elder can reach 150 years of age. It has a shell about 9 feet long, and it weighs about 500 pounds. </span></span> </p><p> <span style="color: #000000"><span style="font-size: 10px">Tojanidas speak Aquan and can be loquacious, but usually only on the subject of food.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Improved Grab (Ex): </strong></span><span style="font-size: 10px">To use this ability, a tojanida must hit with a bite or claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. Underwater, a tojanida can tow a grabbed victim of its own size or smaller at its swim speed (but it cannot run). A favorite tactic is to grab a single opponent, then withdraw, hauling the opponent away from its allies.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Ink Cloud (Ex):</strong></span><span style="font-size: 10px"> A tojanida can emit a spherical cloud of jet-black ink with a radius of 30 feet once per minute as a free action. The effect is otherwise similar to </span><span style="font-size: 10px"><em>fog cloud </em></span><span style="font-size: 10px">cast by an individual of a level equal to the tojanida’s Hit Dice. Out of water, the ink emerges in a stream up to 30 feet long, which a tojanida can squirt into an opponent’s eyes. The affected creature must succeed on a Reflex save or be blinded for 1 round. The save DC is 13 against a juvenile, 15 against an adult, and 21 against an elder. The save DCs are Constitution based.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>All-Around Vision (Ex): </strong></span><span style="font-size: 10px">The multiple apertures in a tojanida’s shell allow it to look in any direction, bestowing a +4 racial bonus on Spot and Search checks. Opponents gain no flanking bonuses when attacking a tojanida.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Skills:</strong></span><span style="font-size: 10px"> A tojanida has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.</span></span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 18px">TREANT</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Huge Plant</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">7d8+35 (66 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000">–<span style="font-size: 10px">1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">30 ft. (6 squares)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">20 (–2 size, –1 Dex, +13 natural), touch 7, flat-footed 20</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+5/+22</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Slam +12 melee (2d6+9)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">2 slams +12 melee (2d6+9)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">15 ft./15 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Animate trees, double damage against objects, trample 2d6+13</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Damage reduction 10/slashing, low-light vision, plant traits, vulnerability to fire</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +10, Ref +1, Will +7</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 29, Dex 8, Con 21, Int 12, Wis 16, Cha 12</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Diplomacy +3, Hide –9*, Intimidate +6, Knowledge (nature) +6, Listen +8, Sense Motive +8, Spot +8, Survival +8 (+10 aboveground)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Improved Sunder, Iron Will, Power Attack</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Temperate forests</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary or grove (4–7)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">8</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Standard</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Usually neutral good</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">8–16 HD (Huge); 17–21 HD (Gargantuan)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+5</span></span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">A treant’s leaves are deep green in the spring and summer. In the fall and winter the leaves change to yellow, orange, or red, but they rarely fall out. A treant’s legs fit together when closed to look like the trunk of a tree, and a motionless treant is nearly indistinguishable from a tree.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">A treant is about 30 feet tall, with a “trunk” about 2 feet in diameter. It weighs about 4,500 pounds.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Treants speak their own language, plus Common and Sylvan. Most also can manage a smattering of just about all other humanoid tongues—at least enough to say “Get away from my trees!”</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Treants prefer to watch potential foes carefully before attacking. They often charge suddenly from cover to trample the despoilers of forests. If sorely pressed, they animate trees as reinforcements.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><em><strong>Animate Trees </strong></em></span><span style="font-size: 10px"><strong>(Sp): </strong></span><span style="font-size: 10px">A treant can animate trees within 180 feet at will, controlling up to two trees at a time. It takes 1 full round for a normal tree to uproot itself. Thereafter it moves at a speed of 10 feet and fights as a treant in all respects. Animated trees lose their ability to move if the treant that animated them is incapacitated or moves out of range. The ability is otherwise similar to </span><span style="font-size: 10px"><em>liveoak </em></span><span style="font-size: 10px">(caster level 12th). Animated trees have the same vulnerability to fire that a treant has.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Double Damage against Objects (Ex): </strong></span><span style="font-size: 10px">A treant or animated tree that makes a full attack against an object or structure deals double damage.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Trample (Ex):</strong></span><span style="font-size: 10px"> Reflex DC 22 half. The save DC is Strength-based. Skills: *Treants have a +16 racial bonus on Hide checks made in forested areas.</span></span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 18px">TRITON</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="font-size: 10px">Medium Outsider (Native, Water)</span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">3d8+3 (16 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+0</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5 ft. (1 square), swim 40 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">16 (+6 natural), touch 10, flat-footed 16</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+3/+4</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Trident +4 melee (1d8+1) or heavy crossbow +3 ranged (1d10/19–20)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Trident +4 melee (1d8+1) or heavy crossbow +3 ranged (1d10/19–20)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5 ft./5 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Spell-like abilities</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Darkvision 60 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +4, Ref +3, Will +4</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 12, Dex 10, Con 12, Int 13, Wis 13, Cha 11</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Craft (any one) +7, Diplomacy +2, Hide +6, Listen +7, Move Silently +6, Ride +6, Search +7, Sense Motive +7, Spot +7, Survival +7 (+9 following tracks), Swim +9</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Mounted Combat, Ride-By Attack</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Temperate aquatic</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Company (2–5), squad (6–11), or band (20–80)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">2</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Standard</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Usually neutral good</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">4–9 HD (Medium) </span></span> <br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+2</span></span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">A triton has silvery skin that fades into silver-blue scales on the lower half of its body. A triton’s hair is deep blue or blue-green.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">A triton is about the same size and weight as a human. Tritons speak Common and Aquan.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">The reclusive tritons prefer to avoid combat, but they fiercely defend their homes. They attack with either melee or ranged weapons as the circumstances warrant. When encountered outside their lair, they are 90% likely to be mounted on friendly sea creatures such as porpoises.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Spell-Like Abilities: </strong></span><span style="font-size: 10px">1/day—</span><span style="font-size: 10px"><em>summon nature’s ally IV. </em></span><span style="font-size: 10px">Caster level 7th. Tritons often choose water elementals for their companions.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Skills:</strong></span><span style="font-size: 10px"> A triton has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.</span></span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 18px">TROGLODYTE</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Medium Humanoid (Reptilian)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">2d8+4 (13 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000">–<span style="font-size: 10px">1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">30 ft. (6 squares)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">15 (–1 Dex, +6 natural), touch 9, flat-footed 15</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+1/+1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Club +1 melee (1d6) or claw +1 melee (1d4) or javelin +1 ranged (1d6)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Club +1 melee (1d6) and claw –1 melee (1d4) and bite –1 melee (1d4); or 2 claws +1 melee (1d4) and bite –1 melee (1d4); or javelin +1 ranged (1d6)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5 ft./5 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Stench</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Darkvision 90 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +5, Ref –1, Will +0</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 10, Dex 9, Con 14, Int 8, Wis 10, Cha 10</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Hide +5*, Listen +3</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">Multiattack</span>[SUP]<span style="font-size: 10px">B</span>[/SUP]<span style="font-size: 10px">, Weapon Focus (javelin)</span></span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Underground</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Clutch (2–5), squad (6–11 plus 1–2 monitor lizards), or band (20–80 plus 20% noncombatants plus 3–13 monitor lizards)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">50% coins; 50% goods; 50% items</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Usually chaotic evil</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">By character class</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+2</span></span><br /> </td></tr></table><p> <span style="color: #000000"><span style="font-size: 10px">A troglodyte stands about 5 feet tall and weighs about 150 pounds.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Troglodytes speak Draconic.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Half of a group of troglodytes are armed only with claws and teeth; the rest carry one or two javelins and clubs. They normally conceal themselves, launch a volley of javelins, then close to attack. If the battle goes against them, they retreat and attempt to hide.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">Stench (Ex): When a troglodyte is angry or frightened, it secretes an oily, musk-like chemical that nearly every form of animal life finds offensive. All living creatures (except troglodytes) within 30 feet of a troglodyte must succeed on a DC 13 Fortitude save or be sickened for 10 rounds. The save DC is Constitution-based. Creatures that successfully save cannot be affected by the same troglodyte’s stench for 24 hours. A </span><span style="font-size: 10px"><em>delay poison </em></span><span style="font-size: 10px">or </span><span style="font-size: 10px"><em>neutralize poison </em></span><span style="font-size: 10px">spell removes the effect from the sickened creature. Creatures with immunity to poison are unaffected, and creatures resistant to poison receive their normal bonus on their saving throws.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Skills: The skin of a troglodyte changes color somewhat, allowing it to blend in with its surroundings like a chameleon and providing a +4 racial bonus on Hide checks. *In rocky or underground settings, this bonus improves to +8.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">TROGLODYTE CHARACTERS</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Troglodyte characters possess the following racial traits.</span></span></p><p> <span style="color: #000000">— –<span style="font-size: 10px">2 Dexterity, +4 Constitution, –2 Intelligence.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Medium size.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">A troglodyte’s base land speed is 30 feet.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Darkvision out to 90 feet.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Racial Hit Dice: A troglodyte begins with two levels of humanoid, which provide 2d8 Hit Dice, a base attack bonus of +1, and base saving throw bonuses of Fort +3, Ref +0, and Will +0. </span></span> </p><p> <span style="color: #000000">—<span style="font-size: 10px">Racial Skills: A troglodyte’s humanoid levels give it skill points equal to 5 x(2 + Int modifier, minimum 1). Its class skills are Hide and Listen. Troglodytes have a +4 racial bonus on Hide checks (+8 in rocky or underground surroundings).</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Racial Feats: A troglodyte’s humanoid levels give it one feat. A troglodyte receives Multiattack as a bonus feat.</span></span></p><p> <span style="color: #000000">— <span style="font-size: 10px">+6 natural armor bonus.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Natural Weapons: 2 claws (1d4) and bite (1d4).</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Special Attacks (see above): Stench.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Automatic Languages: Draconic. Bonus Languages: Common, Giant, Goblin, Orc.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Favored Class: Cleric.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Level adjustment +2.</span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 18px">TROLL</span></span></p><table style='width: 100%'><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Troll</strong></span></span><br /> </td><td> <strong>Troll Hunter, 6th-Level Ranger</strong><br /> </td></tr><tr><td> <br /> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Large Giant</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Large Giant</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Hit Dice:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">6d8+36 (63 hp)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">6d8+6d8+72 (130 hp)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Initiative:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+2</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+1</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Speed:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">30 ft. (6 squares)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">30 ft. (6 squares)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Armor Class:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">16 (–1 size, +2 Dex, +5 natural), touch 11, flat-footed 14</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 12px"><span style="color: #000000"><span style="font-size: 10px">21 (–1 size, +1 Dex, +6 natural, +5 </span></span><span style="color: #000000"><span style="font-size: 10px"><em>+1 chain shirt</em></span></span><span style="color: #000000"><span style="font-size: 10px">), touch 10, flat-footed 20</span></span></span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Base Attack/Grapple:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+4/+14</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+10/+21</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Claw +9 melee (1d6+6)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 12px"><span style="color: #000000"><span style="font-size: 10px">Claw +16 melee (1d6+7) or </span></span><span style="color: #000000"><span style="font-size: 10px"><em>+1 battleaxe </em></span></span><span style="color: #000000"><span style="font-size: 10px">+17 melee (2d6+8/×3) or javelin +10 ranged (1d8+7)</span></span></span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Full Attack:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">2 claws +9 melee (1d6+6) and bite +4 melee (1d6+3)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 12px"><span style="color: #000000"><span style="font-size: 10px">2 claws +16 melee (1d6+7) and bite +11 melee (1d6+3); or </span></span><span style="color: #000000"><span style="font-size: 10px"><em>+1 battleaxe </em></span></span><span style="color: #000000"><span style="font-size: 10px">+17/+12 melee (2d6+8/×3) and claw +12 melee (1d6+3) and bite +12 (1d6+3); or javelin +10 ranged (1d8+7)</span></span></span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Space/Reach:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">10 ft./10 ft.</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">10 ft./10 ft.</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Attacks:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Rend 2d6+9 </span></span> <br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Rend 2d6+10, spells</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Special Qualities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Darkvision 90 ft., low-light vision, regeneration 5, scent</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Darkvision 90 ft., favored enemy elves (+4), favored enemy humans (+2), low-light vision, regeneration 5, scent, wild empathy</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Saves:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +11, Ref +4, Will +3</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Fort +16, Ref +8, Will +8</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Abilities:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 23, Dex 14, Con 23, Int 6, Wis 9, Cha 6</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Str 25, Dex 12, Con 22, Int 10, Wis 15, Cha 10</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Skills:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Listen +5, Spot +6</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Knowledge (nature) +6, Knowledge (dungeoneering) +6, Listen +13, Move Silently +9, Search +6, Spot +13, Survival +11 (+13 above- or underground and following tracks)</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Feats:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Alertness, Iron Will, Track</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 12px"><span style="color: #000000"><span style="font-size: 10px">Alertness, Cleave, Endurance</span></span><span style="color: #000000">[SUP]<span style="font-size: 10px">B</span>[/SUP]</span><span style="color: #000000"><span style="font-size: 10px">, Improved Natural Armor, Improved Two-Weapon Fighting</span></span><span style="color: #000000">[SUP]<span style="font-size: 10px">B</span>[/SUP]</span><span style="color: #000000"><span style="font-size: 10px">, Iron Will, Power Attack, Track</span></span><span style="color: #000000">[SUP]<span style="font-size: 10px">B</span>[/SUP]</span><span style="color: #000000"><span style="font-size: 10px">, Two-Weapon Fighting</span></span><span style="color: #000000">[SUP]<span style="font-size: 10px">B</span>[/SUP]</span></span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Environment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Cold mountains </span></span> <br /> <span style="color: #000000"><span style="font-size: 10px">(Scrag: Cold aquatic)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Cold mountains</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Organization:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary or gang (2–4)</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Solitary</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Challenge Rating:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">5</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">11</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Treasure:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Standard</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Standard</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Alignment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Usually chaotic evil</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">Usually chaotic evil</span></span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Advancement:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">By character class</span></span><br /> </td><td> <span style="color: #000000">—</span><br /> </td></tr><tr><td> <span style="color: #000000"><span style="font-size: 10px"><strong>Level Adjustment:</strong></span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+5</span></span><br /> </td><td> <span style="color: #000000"><span style="font-size: 10px">+5</span></span><br /> </td></tr></table><p><span style="color: #000000"><span style="font-size: 10px">Trolls walk upright but hunched forward with sagging shoulders. Their gait is uneven, and when they run, their arms dangle and drag along the ground. For all this seeming awkwardness, trolls are very agile.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">A typical adult troll stands 9 feet tall and weighs 500 pounds. Females are slightly larger than males. A troll’s rubbery hide is moss green, mottled green and gray, or putrid gray. The hair is usually greenish black or iron gray.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Trolls speak Giant.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px">COMBAT</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Trolls have no fear of death: They launch themselves into combat without hesitation, flailing wildly at the closest opponent. Even when confronted with fire, they try to get around the flames and attack.</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Rend (Ex): </strong></span><span style="font-size: 10px">If a troll hits with both claw attacks, it latches onto the opponent’s body and tears the flesh. This attack automatically deals an additional 2d6+9 points of damage.</span></span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px"><strong>Regeneration (Ex): </strong></span><span style="font-size: 10px">Fire and acid deal normal damage to a troll. If a troll loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.</span></span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 12px">SCRAG</span></span></p><p> <span style="color: #000000"><span style="font-size: 12px"><span style="font-size: 10px">These cousins of the troll have the aquatic subtype. They dwell in any body of water in any climate. They have a base land speed of 20 feet and a swim speed of 40 feet and are found only in aquatic environments. They regenerate only if mostly </span><span style="color: #000000"><span style="font-size: 10px">immersed in water. </span></span></span></span> </p><p> </p><p> [FONT=Times New Roman, Courier New, serif]<span style="font-size: 12px">TROLL HUNTER</span>[/FONT]</p><p> <span style="color: #000000"><span style="font-size: 10px">Some trolls, more cunning than most, are not satisfied with merely eating civilized beings but train to hunt them relentlessly. These troll hunters are fearsome rangers who focus on slaying and devouring humanoid prey.</span></span></p><p> [FONT=Times New Roman, Courier New, serif]<span style="font-size: 12px">COMBAT</span>[/FONT]</p><p> <span style="color: #000000"><span style="font-size: 10px">A troll hunter makes full use of its scent ability to track its favored enemies and generally prefers to hunt in darkness.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">The troll hunter uses its limited repertoire of spells to protect itself from damaging forms of energy and to immobilize enemies.</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px"><em>Typical Ranger Spells Prepared </em>(2; save DC 12 + spell level): 1st—<em>entangle, resist energy.</em></span></span></p><p> </p><p> <span style="color: #000000"><span style="font-size: 12px">TROLLS AS CHARACTERS</span></span></p><p> <span style="color: #000000"><span style="font-size: 10px">Troll characters possess the following racial traits.</span></span></p><p> <span style="color: #000000">— <span style="font-size: 10px">+12 Strength, +4 Dexterity, +12 Constitution, –4 Intelligence (minimum 3), –2 Wisdom, –4 Charisma.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Large size. –1 penalty to Armor Class, –1 penalty on attack rolls, –4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Space/Reach: 10 feet/10 feet.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">A troll’s base land speed is 30 feet.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Darkvision out to 60 feet and low-light vision.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Racial Hit Dice: A troll begins with six levels of giant, which provide 6d8 Hit Dice, a base attack bonus of +4, and base saving throw bonuses of Fort +5, Ref +2, and Will +2.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Racial Skills: A troll’s giant levels give it skill points equal to 9 x(2 + Int modifier, minimum 1). Its class skills are Listen and Spot.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Racial Feats: A troll’s giant levels give it three feats.</span></span></p><p> <span style="color: #000000">— <span style="font-size: 10px">+5 natural armor bonus.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Natural Weapons: Claw (1d6) and bite (1d6).</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Special Attacks (see above): Rend, damage 2d6 + 1-1/2 times Str modifier.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Special Qualities: Regeneration 5, scent.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Automatic Languages: Giant. Bonus Languages: Common, Orc.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Favored Class: Fighter.</span></span></p><p> <span style="color: #000000">—<span style="font-size: 10px">Level adjustment +5.</span></span></p></blockquote><p></p>
[QUOTE="Morrus, post: 6159568, member: 1"] [COLOR=#000000][SIZE=5]TARRASQUE[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 124"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]Colossal Magical Beast[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]48d10+594 (858 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]+7[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]20 ft. (4 squares)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]35 (–8 size, +3 Dex, +30 natural), touch 5, flat-footed 32[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]+48/+81[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]Bite +57 melee (4d8+17/18–20/x3)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]Bite +57 melee (4d8+17/18–20/x3) and 2 horns +52 melee (1d10+8) and 2 claws +52 melee (1d12+8) and tail slap +52 melee (3d8+8)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]30 ft./20 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]Augmented critical, frightful presence, improved grab, rush, swallow whole[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]Carapace, damage reduction 15/epic, immunity to fire, poison, disease, energy drain, and ability damage, regeneration 40, scent, spell resistance 32[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]Fort +38, Ref +29, Will +20[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]Str 45, Dex 16, Con 35, Int 3, Wis 14, Cha 14[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]Listen +17, Search +9, Spot +17, Survival +14 (+16 following tracks)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]Alertness, Awesome Blow, Blind-Fight, Cleave, Combat Reflexes, Dodge, Great Cleave, Improved Bull Rush, Improved Initiative, Iron Will, Power Attack, Toughness (6)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]Any[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]Solitary[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]20[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]None[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]Always neutral[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000][SIZE=2]49+ HD (Colossal)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 336"] [COLOR=#000000]—[/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]The tarrasque is 70 feet long and 50 feet tall, and it weighs about 130 tons.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]The tarrasque cannot speak.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]The tarrasque attacks with its claws, teeth, horns, and tail.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]The tarrasque’s natural weapons are treated as epic weapons for the purpose of overcoming damage reduction.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Augmented Critical (Ex):[/B][/SIZE][SIZE=2] The tarrasque’s bite threatens a critical hit on a natural attack roll of 18–20, dealing triple damage on a successful critical hit.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Frightful Presence (Su):[/B][/SIZE][SIZE=2] The tarrasque can inspire terror by charging or attacking. Affected creatures must succeed on a DC 36 Will save or become shaken, remaining in that condition as long as they remain with 60 feet of the tarrasque. The save DC is Charisma-based.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Improved Grab (Ex):[/B][/SIZE][SIZE=2] To use this ability, the tarrasque must hit a Huge or smaller opponent with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the foe the following round.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Rush (Ex):[/B][/SIZE][SIZE=2] Once per minute, the normally slow-moving tarrasque can move at a speed of 150 feet. [/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Swallow Whole (Ex):[/B][/SIZE][SIZE=2] The tarrasque can try to swallow a grabbed opponent of Huge or smaller size by making a successful grapple check. Once inside, the opponent takes 2d8+8 points of crushing damage plus 2d8+6 points of acid damage per round from the tarrasque’s digestive juices. A swallowed creature can cut its way out by dealing 50 points of damage to the tarrasque’s digestive tract (AC 25). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. The tarrasque’s gullet can hold 2 Huge, 8 Large, 32 Medium, 128 Small, or 512 Tiny or smaller creatures. [/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Carapace (Ex):[/B][/SIZE][SIZE=2] The tarrasque’s armorlike carapace is exceptionally tough and highly reflective, deflecting all rays, lines, cones, and even [/SIZE][SIZE=2][I]magic missil[/I][/SIZE][SIZE=2]e spells. There is a 30% chance of reflecting any such effect back at the caster; otherwise, it is merely negated. Check for reflection before rolling to overcome the creature’s spell resistance.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Regeneration (Ex): [/B][/SIZE][SIZE=2]No form of attack deals lethal damage to the tarrasque. The tarrasque regenerates even if it fails a saving throw against a [/SIZE][SIZE=2][I]disintegrate [/I][/SIZE][SIZE=2]spell or a death effect. If the tarrasque fails its save against a spell or effect that would kill it instantly (such as those mentioned above), the spell or effect instead deals nonlethal damage equal to the creature’s full normal hit points +10 (or 868 hp). The tarrasque is immune to effects that produce incurable or bleeding wounds, such as mummy rot, a sword with the wounding special ability, or a clay golem’s cursed wound ability.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2]The tarrasque can be slain only by raising its nonlethal damage total to its full normal hit points +10 (or 868 hit points) and using a [/SIZE][SIZE=2][I]wish [/I][/SIZE][SIZE=2]or [/SIZE][SIZE=2][I]miracle [/I][/SIZE][SIZE=2]spell to keep it dead.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=2]If the tarrasque loses a limb or body part, the lost portion regrows in 1d6 minutes (the detached piece dies and decays normally). The creature can reattach the severed member instantly by holding it to the stump.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Skills:[/B][/SIZE][SIZE=2] The tarrasque has a +8 racial bonus on Listen and Spot checks.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=5]TENDRICULOS[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 124"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]Huge Plant[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]9d8+54 (94 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000]–[SIZE=2]1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]20 ft. (4 squares)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]16 (–2 size, –1 Dex, +9 natural), touch 7, flat-footed 16[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]+6/+23[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]Bite +13 melee (2d8+9) and 2 tendrils +8 melee (1d6+4)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]Bite +13 melee (2d8+9) and 2 tendrils +8 melee (1d6+4)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]15 ft./15 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]Improved grab, paralysis, swallow whole[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]Low-light vision, plant traits, regeneration 10[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]Fort +12, Ref +2, Will +4[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]Str 28, Dex 9, Con 22, Int 3, Wis 8, Cha 3[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]Hide +9, Listen +1, Move Silently +1, Spot +1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]Alertness, Iron Will, Power Attack, Stealthy[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]Temperate forests[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]Solitary[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]6[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]1/10th coins; 50% goods; 50% items[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]Always neutral[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000][SIZE=2]10–16 HD (Huge); 17–27 HD (Gargantuan)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 303"] [COLOR=#000000]—[/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]A tendriculos can rear up to a height of 15 feet. It weighs about 3,500 pounds.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Animals and other plant creatures are unnerved by the presence of a tendriculos; they avoid it and any place it has been within the last 24 hours.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Prowling deep forests or waiting in vegetated areas (looking like nothing more than a small hillock), a tendriculos attacks savagely, showing no fear. It attempts to swallow as much flesh as it can, as quickly as it can.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Improved Grab (Ex): [/B][/SIZE][SIZE=2]To use this ability, a tendriculos must hit a creature at least one size smaller than itself with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can try to swallow the opponent in the following round. A tendriculos can also use its improved grab ability on a tendril attack. If it wins the grapple check, it establishes a hold, picks up the opponent, and transfers it to the mouth as a free action, automatically dealing bite damage.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Swallow Whole/Paralysis (Ex): [/B][/SIZE][SIZE=2]A tendriculos can try to swallow a grabbed opponent by making a successful grapple check. Once inside the plant’s mass, the opponent must succeed on a DC 20 Fortitude save or be paralyzed for 3d6 rounds by the tendriculos’s digestive juices, taking 2d6 points of acid damage per round. A new save is required each round inside the plant. The save DC is Constitution-based. A swallowed creature that avoids paralysis can climb out of the mass with a successful grapple check. This returns it to the plant’s maw, where another successful grapple check is needed to get free. A swallowed creature can also cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the tendriculos’s interior (AC 14). Once the creature exits, the plant’s regenerative capacity closes the hole; another swallowed opponent must cut its own way out. A Huge tendriculos’s interior can hold 2 Large, 8 Medium, 32 Small, 128 Tiny, or 512 Diminutive or smaller opponents. [/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Regeneration (Ex): [/B][/SIZE][SIZE=2]Bludgeoning weapons and acid deal normal damage to a tendriculos. A tendriculos that loses part of its body mass can regrow it in 1d6 minutes. Holding the severed portion against the mass enables it to reattach instantly. [/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=5]THOQQUA[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 124"] [/TD] [TD="width: 287"] [SIZE=2]Medium Elemental (Earth, Extraplanar, Fire)[/SIZE] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]3d8+3 (16 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]+1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]30 ft. (6 squares), burrow 20 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]18 (+1 Dex, +7 natural), touch 11, flat-footed 17[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]+2/+4[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]Slam +4 melee (1d6+3 plus 2d6 fire)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]Slam +4 melee (1d6+3 plus 2d6 fire)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]5 ft./5 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]Heat, burn[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]Darkvision 60 ft., elemental traits, immunity to fire, tremorsense 60 ft., vulnerability to cold[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]Fort +4, Ref +2, Will +2[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]Str 15, Dex 13, Con 13, Int 6, Wis 12, Cha 10[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]Listen +5, Move Silently +3, Survival +3[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]Alertness, Track[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]Elemental Plane of Fire[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]Solitary or pair[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]2[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]None[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]Usually neutral[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000][SIZE=2]4–9 HD (Large)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 287"] [COLOR=#000000]—[/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]A thoqqua is about 1 foot in diameter and 4 to 5 feet long. It weighs about 200 pounds.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]When a thoqqua is disturbed, its first instinct is to attack. Its favored tactic is to spring directly at a foe, either by bursting out of the rock or by coiling up its body and launching itself like a spring. (Treat this as a charge, even though the thoqqua does not need to move 10 feet before attacking.)[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Heat (Ex): [/B][/SIZE][SIZE=2]Merely touching or being touched by a thoqqua automatically deals 2d6 fire damage.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Burn (Ex):[/B][/SIZE][SIZE=2] When a thoqqua hits with its slam attack, the opponent must succeed on a DC 12 Reflex save or catch fire. The save DC is Constitution-based. The flame burns for 1d4 rounds if not extinguished sooner. A burning creature can use a full-round action to put out the flame.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=5]TITAN[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 124"] [/TD] [TD="width: 428"] [SIZE=2]Huge Outsider (Chaotic, Extraplanar)[/SIZE] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]20d8+280 (370 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]+1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]40 ft. in half-plate armor (8 squares); base speed 60 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=3][SIZE=2]38 (–2 size, +19 natural, +11 [/SIZE][SIZE=2][I]+4 half-plate armor[/I][/SIZE][SIZE=2]), touch 8, flat-footed 38[/SIZE][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]+20/+44[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=3][SIZE=2]Gargantuan [/SIZE][SIZE=2][I]+3 adamantine warhammer [/I][/SIZE][SIZE=2]+37 melee (4d6+27/x3) or [/SIZE][SIZE=2][I]+3 javelin [/I][/SIZE][SIZE=2]+22 ranged (2d6+19) or slam +34 (1d8+16)[/SIZE][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=3][SIZE=2]Gargantuan [/SIZE][SIZE=2][I]+3 adamantine warhammer [/I][/SIZE][SIZE=2]+37/+32/+27/+22 melee (4d6+27/3) or [/SIZE][SIZE=2][I]+3 javelin [/I][/SIZE][SIZE=2]+22 ranged (2d6+19) or 2 slams +34 (1d8+16)[/SIZE][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]15 ft./15 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]Oversized weapon, spell-like abilities[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]Damage reduction 15/lawful, darkvision 60 ft., spell resistance 32[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]Fort +26, Ref +13, Will +21[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]Str 43, Dex 12, Con 39, Int 21, Wis 28, Cha 24[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]Balance +7, Bluff +19, Climb +22, Concentration +37, Craft (any one) +28, Diplomacy +11, Disguise +7 (+9 acting), Heal +20, Intimidate +32, Jump +38, Knowledge (any one) +28, Listen +32, Perform (oratory) +30, Sense Motive +32, Search +28, Spellcraft +17, Spot +32, Survival +9 (+11 following tracks), Swim +16[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=3][SIZE=2]Awesome Blow, Blind-Fight, Cleave, Improved Bull Rush, Improved Sunder, Power Attack, Quicken Spell-Like Ability ([/SIZE][SIZE=2][I]chain lightning[/I][/SIZE][SIZE=2])[/SIZE][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]A chaotic good-aligned plane[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]Solitary or pair[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]21[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=3][SIZE=2]Double standard plus [/SIZE][SIZE=2][I]+4 half-plate armor [/I][/SIZE][SIZE=2]and Gargantuan [/SIZE][SIZE=2][I]+3 adamantine warhammer[/I][/SIZE][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]Always chaotic (any)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000][SIZE=2]21–30 HD (Huge); 31–60 HD (Gargantuan)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 428"] [COLOR=#000000]—[/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]A titan is about 25 feet tall and weighs about 14,000 pounds. [/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Titans speak Abyssal, Common, Celestial, Draconic, and Giant.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]A titan’s natural weapons, as well as any weapons it wields, are treated as chaotic-aligned for the purpose of overcoming damage reduction. [/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Oversized Weapon (Ex):[/B][/SIZE][SIZE=2] A titan wields a great, two-handed warhammer (big enough for Gargantuan creatures) without penalty.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Spell-Like Abilities: [/B][/SIZE][SIZE=2]At will—[/SIZE][SIZE=2][I]chain lightning [/I][/SIZE][SIZE=2](DC 23), [/SIZE][SIZE=2][I]charm monster [/I][/SIZE][SIZE=2](DC 21), [/SIZE][SIZE=2][I]cure critical wounds [/I][/SIZE][SIZE=2](DC 21), [/SIZE][SIZE=2][I]fire storm [/I][/SIZE][SIZE=2](DC 24), [/SIZE][SIZE=2][I]greater dispel magic, hold monster [/I][/SIZE][SIZE=2](DC 22), [/SIZE][SIZE=2][I]invisibility, invisibility purge, levitate, persistent image [/I][/SIZE][SIZE=2](DC 22), [/SIZE][SIZE=2][I]polymorph [/I][/SIZE][SIZE=2](humanoid forms only, duration 1 hour); 3/day—[/SIZE][SIZE=2][I]etherealness, word of chaos [/I][/SIZE][SIZE=2](DC 22), [/SIZE][SIZE=2][I]summon nature’s ally IX[/I][/SIZE][SIZE=2]; 1/day—[/SIZE][SIZE=2][I]gate, maze, meteor swarm [/I][/SIZE][SIZE=2](DC 26). Caster level 20th. The save DCs are Charisma-based. [/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2]In addition, titans of good or neutral alignment can use the following additional spell-like abilities: At will—[/SIZE][SIZE=2][I]daylight, holy smite [/I][/SIZE][SIZE=2](DC 21), [/SIZE][SIZE=2][I]remove curse [/I][/SIZE][SIZE=2](DC 21); 1/day—[/SIZE][SIZE=2][I]greater restoration[/I][/SIZE][SIZE=2]. Caster level 20th. The save DCs are Charisma-based.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2]Titans of evil alignment can use the following additional spell-like abilities: At will—[/SIZE][SIZE=2][I]bestow curse [/I][/SIZE][SIZE=2](DC 21), [/SIZE][SIZE=2][I]deeper darkness, unholy blight [/I][/SIZE][SIZE=2](DC 21); 1/day—[/SIZE][SIZE=2][I]crushing hand [/I][/SIZE][SIZE=2](DC 26). Caster level 20th. The save DCs are Charisma-based.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3]TACTICS ROUND-BY-ROUND[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2]Titans enjoy combat and usually close with their foes. If that proves ineffective, they swiftly back off and pelt the foe with spell-like abilities and magical effects. Because of a titan’s Quicken Spell-Like Ability feat, it can use [/SIZE][SIZE=2][I]chain lightning [/I][/SIZE][SIZE=2]as a free action, and frequently attacks in melee while lashing out with this ability at the same time.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][I]Prior to combat: Invisibility purge [/I][/SIZE][SIZE=2]or [/SIZE][SIZE=2][I]invisibility[/I][/SIZE][SIZE=2].[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][I]Round 1: [/I][/SIZE][SIZE=2]Charge and attempt to sunder the weapon of the most dangerous foe. Hurl [/SIZE][SIZE=2][I]chain lightning [/I][/SIZE][SIZE=2]at opponents standing away from the fight.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][I]Round 2: [/I][/SIZE][SIZE=2]Full attack against the disarmed opponent, and hurl [/SIZE][SIZE=2][I]chain lightning [/I][/SIZE][SIZE=2]at other opponents.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][I]Round 3: [/I][/SIZE][SIZE=2]Back away from first opponent and use [/SIZE][SIZE=2][I]maze [/I][/SIZE][SIZE=2]or [/SIZE][SIZE=2][I]meteor swarm [/I][/SIZE][SIZE=2]on any spellcaster causing trouble.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][I]Round 4: [/I][/SIZE][SIZE=2]Sunder the weapon of the next most effective combatant, or use [/SIZE][SIZE=2][I]greater dispel magic [/I][/SIZE][SIZE=2]on all nearby opponents.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][I]Round 5: [/I][/SIZE][SIZE=2]Full attack against any nearby opponent, or use [/SIZE][SIZE=2][I]fire storm[/I][/SIZE][SIZE=2].[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2]Use another quickened [/SIZE][SIZE=2][I]chain lightning [/I][/SIZE][SIZE=2]if foes seem really dangerous.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2]A titan usually reserves its [/SIZE][SIZE=2][I]gate [/I][/SIZE][SIZE=2]and [/SIZE][SIZE=2][I]etherealness [/I][/SIZE][SIZE=2]abilities to escape a fight that is not going well.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=5]TOJANIDA[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 97"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2][B]Juvenile Tojanida[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2][B]Adult Tojanida[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2][B]Elder Tojanida[/B][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Small Outsider (Extraplanar, Water)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Medium Outsider (Extraplanar, Water)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Large Outsider (Extraplanar, Water)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]3d8+6 (19 hp)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]7d8+14 (45 hp)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]15d8+60 (127 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]+1[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]+1[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]+1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]10 ft. (2 squares), swim 90 ft.[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]10 ft. (2 squares), swim 90 ft.[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]10 ft. (2 squares), swim 90 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]22 (+1 size, +1 Dex, +10 natural), touch 12, flat-footed 21[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]23 (+1 Dex, +12 natural), touch 11, flat-footed 22[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]24 (–1 size, +1 Dex, +14 natural), touch 10, flat-footed 23[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]+3/+1[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]+7/+10[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]+15/+25[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Bite +6 melee (2d6+2)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Bite +10 melee (2d8+3)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Bite +20 melee (4d6+6)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Bite +6 melee (2d6+2) and 2 claws +1 melee (1d4+1)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Bite +10 melee (2d8+3) and 2 claws +5 melee (1d6+1)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Bite +20 melee (4d6+6) and 2 claws +15 melee (1d8+3)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]5 ft./5 ft.[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]5 ft./5 ft.[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]10 ft./5 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Improved grab, ink cloud[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Improved grab, ink cloud[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Improved grab, ink cloud[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]All-around vision, darkvision 60 ft., immunity to acid and cold, resistance to[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]All-around vision, darkvision 60 ft., immunity to acid and cold, electricity 10 and fire 10[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]All-around vision, darkvision 60 ft., resistance to electricity 10 and fire 10 immunity to acid and cold, resistance to electricity 10 and fire 10[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Fort +5, Ref +4, Will +4[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Fort +7, Ref +6, Will +6[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Fort +13, Ref +10, Will +10[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Str 14, Dex 13, Con 15, Int 10, Wis 12, Cha 9[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Str 16, Dex 13, Con 15, Int 10, Wis 12, Cha 9[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Str 22, Dex 13, Con 19, Int 10, Wis 12, Cha 9[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Diplomacy +1, Escape Artist +7, Hide +11, Knowledge (the planes) +6, Listen +7, Search +6, Spot +9, Sense Motive +7, Survival +1 (+3 other planes and following tracks), Swim +10, Use Rope +1 (+3 with bindings)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Diplomacy +1, Escape Artist +11, Hide +11, Knowledge (the planes) +6, Listen +11, Search +14, Sense Motive +11, Spot +15, Survival +1 (+3 other planes and following tracks), Swim +11, Use Rope+1 (+3 with bindings)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Escape Artist +19, Hide +15, Intimidate +17, Knowledge (the Planes) +18, Listen +21, Search +22, Sense Motive +17, Spot +25, Survival +1 (+3 other planes and following tracks), Swim +14, Use Rope+1 (+3 with bindings)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Blind-Fight, Dodge[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Blind-Fight, Dodge, Power Attack[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Alertness, Blind-Fight, Cleave, Dodge, Improved Sunder, Power Attack[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Elemental Plane of Water[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Elemental Plane of Water[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Elemental Plane of Water[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Solitary or clutch (2–4)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Solitary or clutch (2–4)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Solitary or clutch (2–4)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]3[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]5[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]9[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Standard[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Standard[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Standard[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Always neutral[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Always neutral[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]Always neutral[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]4–6 HD (Small)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]8–14 HD (Medium)[/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000][SIZE=2]16–24 HD (Large); 25–45 HD (Huge)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 97"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000]—[/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000]—[/COLOR] [/TD] [TD="width: 178"] [COLOR=#000000]—[/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]A tojanida’s shell is blue-green in color. Inside the shell is a fleshy body from which extend seven stalks. Four of these stalks have paddles for locomotion, two are tipped with claws, and one bears the creature’s head. Eight vents in the shell, four at each end, allow the tojanida to thrust its stalks out in whatever configuration it finds convenient.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]A juvenile tojanida is up to 25 years old. It has a shell about 3 feet long, and it weighs about 60 pounds. An adult is aged 26 to 80. Its shell is about 6 feet long, and it weighs about 220 pounds. An elder can reach 150 years of age. It has a shell about 9 feet long, and it weighs about 500 pounds. [/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Tojanidas speak Aquan and can be loquacious, but usually only on the subject of food.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Improved Grab (Ex): [/B][/SIZE][SIZE=2]To use this ability, a tojanida must hit with a bite or claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. Underwater, a tojanida can tow a grabbed victim of its own size or smaller at its swim speed (but it cannot run). A favorite tactic is to grab a single opponent, then withdraw, hauling the opponent away from its allies.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Ink Cloud (Ex):[/B][/SIZE][SIZE=2] A tojanida can emit a spherical cloud of jet-black ink with a radius of 30 feet once per minute as a free action. The effect is otherwise similar to [/SIZE][SIZE=2][I]fog cloud [/I][/SIZE][SIZE=2]cast by an individual of a level equal to the tojanida’s Hit Dice. Out of water, the ink emerges in a stream up to 30 feet long, which a tojanida can squirt into an opponent’s eyes. The affected creature must succeed on a Reflex save or be blinded for 1 round. The save DC is 13 against a juvenile, 15 against an adult, and 21 against an elder. The save DCs are Constitution based.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]All-Around Vision (Ex): [/B][/SIZE][SIZE=2]The multiple apertures in a tojanida’s shell allow it to look in any direction, bestowing a +4 racial bonus on Spot and Search checks. Opponents gain no flanking bonuses when attacking a tojanida.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Skills:[/B][/SIZE][SIZE=2] A tojanida has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=5]TREANT[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 124"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]Huge Plant[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]7d8+35 (66 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000]–[SIZE=2]1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]30 ft. (6 squares)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]20 (–2 size, –1 Dex, +13 natural), touch 7, flat-footed 20[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]+5/+22[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]Slam +12 melee (2d6+9)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]2 slams +12 melee (2d6+9)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]15 ft./15 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]Animate trees, double damage against objects, trample 2d6+13[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]Damage reduction 10/slashing, low-light vision, plant traits, vulnerability to fire[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]Fort +10, Ref +1, Will +7[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]Str 29, Dex 8, Con 21, Int 12, Wis 16, Cha 12[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]Diplomacy +3, Hide –9*, Intimidate +6, Knowledge (nature) +6, Listen +8, Sense Motive +8, Spot +8, Survival +8 (+10 aboveground)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]Improved Sunder, Iron Will, Power Attack[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]Temperate forests[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]Solitary or grove (4–7)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]8[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]Standard[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]Usually neutral good[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]8–16 HD (Huge); 17–21 HD (Gargantuan)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 331"] [COLOR=#000000][SIZE=2]+5[/SIZE][/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]A treant’s leaves are deep green in the spring and summer. In the fall and winter the leaves change to yellow, orange, or red, but they rarely fall out. A treant’s legs fit together when closed to look like the trunk of a tree, and a motionless treant is nearly indistinguishable from a tree.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]A treant is about 30 feet tall, with a “trunk” about 2 feet in diameter. It weighs about 4,500 pounds.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Treants speak their own language, plus Common and Sylvan. Most also can manage a smattering of just about all other humanoid tongues—at least enough to say “Get away from my trees!”[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Treants prefer to watch potential foes carefully before attacking. They often charge suddenly from cover to trample the despoilers of forests. If sorely pressed, they animate trees as reinforcements.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][I][B]Animate Trees [/B][/I][/SIZE][SIZE=2][B](Sp): [/B][/SIZE][SIZE=2]A treant can animate trees within 180 feet at will, controlling up to two trees at a time. It takes 1 full round for a normal tree to uproot itself. Thereafter it moves at a speed of 10 feet and fights as a treant in all respects. Animated trees lose their ability to move if the treant that animated them is incapacitated or moves out of range. The ability is otherwise similar to [/SIZE][SIZE=2][I]liveoak [/I][/SIZE][SIZE=2](caster level 12th). Animated trees have the same vulnerability to fire that a treant has.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Double Damage against Objects (Ex): [/B][/SIZE][SIZE=2]A treant or animated tree that makes a full attack against an object or structure deals double damage.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Trample (Ex):[/B][/SIZE][SIZE=2] Reflex DC 22 half. The save DC is Strength-based. Skills: *Treants have a +16 racial bonus on Hide checks made in forested areas.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=5]TRITON[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 124"] [/TD] [TD="width: 383"] [SIZE=2]Medium Outsider (Native, Water)[/SIZE] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]3d8+3 (16 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]+0[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]5 ft. (1 square), swim 40 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]16 (+6 natural), touch 10, flat-footed 16[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]+3/+4[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]Trident +4 melee (1d8+1) or heavy crossbow +3 ranged (1d10/19–20)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]Trident +4 melee (1d8+1) or heavy crossbow +3 ranged (1d10/19–20)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]5 ft./5 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]Spell-like abilities[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]Darkvision 60 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]Fort +4, Ref +3, Will +4[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]Str 12, Dex 10, Con 12, Int 13, Wis 13, Cha 11[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]Craft (any one) +7, Diplomacy +2, Hide +6, Listen +7, Move Silently +6, Ride +6, Search +7, Sense Motive +7, Spot +7, Survival +7 (+9 following tracks), Swim +9[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]Mounted Combat, Ride-By Attack[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]Temperate aquatic[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]Company (2–5), squad (6–11), or band (20–80)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]2[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]Standard[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]Usually neutral good[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]4–9 HD (Medium) [/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 383"] [COLOR=#000000][SIZE=2]+2[/SIZE][/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]A triton has silvery skin that fades into silver-blue scales on the lower half of its body. A triton’s hair is deep blue or blue-green.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]A triton is about the same size and weight as a human. Tritons speak Common and Aquan.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]The reclusive tritons prefer to avoid combat, but they fiercely defend their homes. They attack with either melee or ranged weapons as the circumstances warrant. When encountered outside their lair, they are 90% likely to be mounted on friendly sea creatures such as porpoises.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Spell-Like Abilities: [/B][/SIZE][SIZE=2]1/day—[/SIZE][SIZE=2][I]summon nature’s ally IV. [/I][/SIZE][SIZE=2]Caster level 7th. Tritons often choose water elementals for their companions.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Skills:[/B][/SIZE][SIZE=2] A triton has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=5]TROGLODYTE[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 124"] [COLOR=#000000] [/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]Medium Humanoid (Reptilian)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]2d8+4 (13 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000]–[SIZE=2]1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]30 ft. (6 squares)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]15 (–1 Dex, +6 natural), touch 9, flat-footed 15[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]+1/+1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]Club +1 melee (1d6) or claw +1 melee (1d4) or javelin +1 ranged (1d6)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]Club +1 melee (1d6) and claw –1 melee (1d4) and bite –1 melee (1d4); or 2 claws +1 melee (1d4) and bite –1 melee (1d4); or javelin +1 ranged (1d6)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]5 ft./5 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]Stench[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]Darkvision 90 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]Fort +5, Ref –1, Will +0[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]Str 10, Dex 9, Con 14, Int 8, Wis 10, Cha 10[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]Hide +5*, Listen +3[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=3][SIZE=2]Multiattack[/SIZE][SUP][SIZE=2]B[/SIZE][/SUP][SIZE=2], Weapon Focus (javelin)[/SIZE][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]Underground[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]Clutch (2–5), squad (6–11 plus 1–2 monitor lizards), or band (20–80 plus 20% noncombatants plus 3–13 monitor lizards)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]50% coins; 50% goods; 50% items[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]Usually chaotic evil[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]By character class[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 124"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 273"] [COLOR=#000000][SIZE=2]+2[/SIZE][/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]A troglodyte stands about 5 feet tall and weighs about 150 pounds.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Troglodytes speak Draconic.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Half of a group of troglodytes are armed only with claws and teeth; the rest carry one or two javelins and clubs. They normally conceal themselves, launch a volley of javelins, then close to attack. If the battle goes against them, they retreat and attempt to hide.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2]Stench (Ex): When a troglodyte is angry or frightened, it secretes an oily, musk-like chemical that nearly every form of animal life finds offensive. All living creatures (except troglodytes) within 30 feet of a troglodyte must succeed on a DC 13 Fortitude save or be sickened for 10 rounds. The save DC is Constitution-based. Creatures that successfully save cannot be affected by the same troglodyte’s stench for 24 hours. A [/SIZE][SIZE=2][I]delay poison [/I][/SIZE][SIZE=2]or [/SIZE][SIZE=2][I]neutralize poison [/I][/SIZE][SIZE=2]spell removes the effect from the sickened creature. Creatures with immunity to poison are unaffected, and creatures resistant to poison receive their normal bonus on their saving throws.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Skills: The skin of a troglodyte changes color somewhat, allowing it to blend in with its surroundings like a chameleon and providing a +4 racial bonus on Hide checks. *In rocky or underground settings, this bonus improves to +8.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]TROGLODYTE CHARACTERS[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Troglodyte characters possess the following racial traits.[/SIZE][/COLOR] [COLOR=#000000]— –[SIZE=2]2 Dexterity, +4 Constitution, –2 Intelligence.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Medium size.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]A troglodyte’s base land speed is 30 feet.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Darkvision out to 90 feet.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Racial Hit Dice: A troglodyte begins with two levels of humanoid, which provide 2d8 Hit Dice, a base attack bonus of +1, and base saving throw bonuses of Fort +3, Ref +0, and Will +0. [/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Racial Skills: A troglodyte’s humanoid levels give it skill points equal to 5 x(2 + Int modifier, minimum 1). Its class skills are Hide and Listen. Troglodytes have a +4 racial bonus on Hide checks (+8 in rocky or underground surroundings).[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Racial Feats: A troglodyte’s humanoid levels give it one feat. A troglodyte receives Multiattack as a bonus feat.[/SIZE][/COLOR] [COLOR=#000000]— [SIZE=2]+6 natural armor bonus.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Natural Weapons: 2 claws (1d4) and bite (1d4).[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Special Attacks (see above): Stench.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Automatic Languages: Draconic. Bonus Languages: Common, Giant, Goblin, Orc.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Favored Class: Cleric.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Level adjustment +2.[/SIZE][/COLOR] [COLOR=#000000][SIZE=5]TROLL[/SIZE][/COLOR] [TABLE] [TR] [TD="width: 105"] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2][B]Troll[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [B]Troll Hunter, 6th-Level Ranger[/B] [/TD] [/TR] [TR] [TD="width: 105"] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Large Giant[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Large Giant[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Hit Dice:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]6d8+36 (63 hp)[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]6d8+6d8+72 (130 hp)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Initiative:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]+2[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]+1[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Speed:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]30 ft. (6 squares)[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]30 ft. (6 squares)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Armor Class:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]16 (–1 size, +2 Dex, +5 natural), touch 11, flat-footed 14[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=3][COLOR=#000000][SIZE=2]21 (–1 size, +1 Dex, +6 natural, +5 [/SIZE][/COLOR][COLOR=#000000][SIZE=2][I]+1 chain shirt[/I][/SIZE][/COLOR][COLOR=#000000][SIZE=2]), touch 10, flat-footed 20[/SIZE][/COLOR][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Base Attack/Grapple:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]+4/+14[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]+10/+21[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Claw +9 melee (1d6+6)[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=3][COLOR=#000000][SIZE=2]Claw +16 melee (1d6+7) or [/SIZE][/COLOR][COLOR=#000000][SIZE=2][I]+1 battleaxe [/I][/SIZE][/COLOR][COLOR=#000000][SIZE=2]+17 melee (2d6+8/×3) or javelin +10 ranged (1d8+7)[/SIZE][/COLOR][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Full Attack:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]2 claws +9 melee (1d6+6) and bite +4 melee (1d6+3)[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=3][COLOR=#000000][SIZE=2]2 claws +16 melee (1d6+7) and bite +11 melee (1d6+3); or [/SIZE][/COLOR][COLOR=#000000][SIZE=2][I]+1 battleaxe [/I][/SIZE][/COLOR][COLOR=#000000][SIZE=2]+17/+12 melee (2d6+8/×3) and claw +12 melee (1d6+3) and bite +12 (1d6+3); or javelin +10 ranged (1d8+7)[/SIZE][/COLOR][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Space/Reach:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]10 ft./10 ft.[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]10 ft./10 ft.[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Special Attacks:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Rend 2d6+9 [/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Rend 2d6+10, spells[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Special Qualities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Darkvision 90 ft., low-light vision, regeneration 5, scent[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Darkvision 90 ft., favored enemy elves (+4), favored enemy humans (+2), low-light vision, regeneration 5, scent, wild empathy[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Saves:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Fort +11, Ref +4, Will +3[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Fort +16, Ref +8, Will +8[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Abilities:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Str 23, Dex 14, Con 23, Int 6, Wis 9, Cha 6[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Str 25, Dex 12, Con 22, Int 10, Wis 15, Cha 10[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Skills:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Listen +5, Spot +6[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Knowledge (nature) +6, Knowledge (dungeoneering) +6, Listen +13, Move Silently +9, Search +6, Spot +13, Survival +11 (+13 above- or underground and following tracks)[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Feats:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Alertness, Iron Will, Track[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=3][COLOR=#000000][SIZE=2]Alertness, Cleave, Endurance[/SIZE][/COLOR][COLOR=#000000][SUP][SIZE=2]B[/SIZE][/SUP][/COLOR][COLOR=#000000][SIZE=2], Improved Natural Armor, Improved Two-Weapon Fighting[/SIZE][/COLOR][COLOR=#000000][SUP][SIZE=2]B[/SIZE][/SUP][/COLOR][COLOR=#000000][SIZE=2], Iron Will, Power Attack, Track[/SIZE][/COLOR][COLOR=#000000][SUP][SIZE=2]B[/SIZE][/SUP][/COLOR][COLOR=#000000][SIZE=2], Two-Weapon Fighting[/SIZE][/COLOR][COLOR=#000000][SUP][SIZE=2]B[/SIZE][/SUP][/COLOR][/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Environment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Cold mountains [/SIZE][/COLOR] [COLOR=#000000][SIZE=2](Scrag: Cold aquatic)[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Cold mountains[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Organization:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Solitary or gang (2–4)[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Solitary[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Challenge Rating:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]5[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]11[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Treasure:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Standard[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Standard[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Alignment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Usually chaotic evil[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]Usually chaotic evil[/SIZE][/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Advancement:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]By character class[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000]—[/COLOR] [/TD] [/TR] [TR] [TD="width: 105"] [COLOR=#000000][SIZE=2][B]Level Adjustment:[/B][/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]+5[/SIZE][/COLOR] [/TD] [TD="width: 270"] [COLOR=#000000][SIZE=2]+5[/SIZE][/COLOR] [/TD] [/TR] [/TABLE] [COLOR=#000000][SIZE=2]Trolls walk upright but hunched forward with sagging shoulders. Their gait is uneven, and when they run, their arms dangle and drag along the ground. For all this seeming awkwardness, trolls are very agile.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]A typical adult troll stands 9 feet tall and weighs 500 pounds. Females are slightly larger than males. A troll’s rubbery hide is moss green, mottled green and gray, or putrid gray. The hair is usually greenish black or iron gray.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Trolls speak Giant.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3]COMBAT[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Trolls have no fear of death: They launch themselves into combat without hesitation, flailing wildly at the closest opponent. Even when confronted with fire, they try to get around the flames and attack.[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Rend (Ex): [/B][/SIZE][SIZE=2]If a troll hits with both claw attacks, it latches onto the opponent’s body and tears the flesh. This attack automatically deals an additional 2d6+9 points of damage.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2][B]Regeneration (Ex): [/B][/SIZE][SIZE=2]Fire and acid deal normal damage to a troll. If a troll loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.[/SIZE][/SIZE][/COLOR] [COLOR=#000000][SIZE=3]SCRAG[/SIZE][/COLOR] [COLOR=#000000][SIZE=3][SIZE=2]These cousins of the troll have the aquatic subtype. They dwell in any body of water in any climate. They have a base land speed of 20 feet and a swim speed of 40 feet and are found only in aquatic environments. They regenerate only if mostly [/SIZE][COLOR=#000000][SIZE=2]immersed in water. [/SIZE][/COLOR][/SIZE][/COLOR] [FONT=Times New Roman, Courier New, serif][SIZE=3]TROLL HUNTER[/SIZE][/FONT] [COLOR=#000000][SIZE=2]Some trolls, more cunning than most, are not satisfied with merely eating civilized beings but train to hunt them relentlessly. These troll hunters are fearsome rangers who focus on slaying and devouring humanoid prey.[/SIZE][/COLOR] [FONT=Times New Roman, Courier New, serif][SIZE=3]COMBAT[/SIZE][/FONT] [COLOR=#000000][SIZE=2]A troll hunter makes full use of its scent ability to track its favored enemies and generally prefers to hunt in darkness.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]The troll hunter uses its limited repertoire of spells to protect itself from damaging forms of energy and to immobilize enemies.[/SIZE][/COLOR] [COLOR=#000000][SIZE=2][I]Typical Ranger Spells Prepared [/I](2; save DC 12 + spell level): 1st—[I]entangle, resist energy.[/I][/SIZE][/COLOR] [COLOR=#000000][SIZE=3]TROLLS AS CHARACTERS[/SIZE][/COLOR] [COLOR=#000000][SIZE=2]Troll characters possess the following racial traits.[/SIZE][/COLOR] [COLOR=#000000]— [SIZE=2]+12 Strength, +4 Dexterity, +12 Constitution, –4 Intelligence (minimum 3), –2 Wisdom, –4 Charisma.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Large size. –1 penalty to Armor Class, –1 penalty on attack rolls, –4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Space/Reach: 10 feet/10 feet.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]A troll’s base land speed is 30 feet.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Darkvision out to 60 feet and low-light vision.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Racial Hit Dice: A troll begins with six levels of giant, which provide 6d8 Hit Dice, a base attack bonus of +4, and base saving throw bonuses of Fort +5, Ref +2, and Will +2.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Racial Skills: A troll’s giant levels give it skill points equal to 9 x(2 + Int modifier, minimum 1). Its class skills are Listen and Spot.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Racial Feats: A troll’s giant levels give it three feats.[/SIZE][/COLOR] [COLOR=#000000]— [SIZE=2]+5 natural armor bonus.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Natural Weapons: Claw (1d6) and bite (1d6).[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Special Attacks (see above): Rend, damage 2d6 + 1-1/2 times Str modifier.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Special Qualities: Regeneration 5, scent.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Automatic Languages: Giant. Bonus Languages: Common, Orc.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Favored Class: Fighter.[/SIZE][/COLOR] [COLOR=#000000]—[SIZE=2]Level adjustment +5.[/SIZE][/COLOR] [/QUOTE]
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