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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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<blockquote data-quote="GM Dave" data-source="post: 5892522" data-attributes="member: 6687992"><p>I just continue to find it interesting to look at what WotC is putting out in their weekly posts.</p><p></p><p>I mentioned earlier (up thread) on looking at how there seems to have been some radical shifting in what WotC seems to have planned and what they are now seeming to work on.</p><p></p><p>Synopsis</p><p></p><p>1> Announcement in January with revelation that media had a playtest of new game system in November.</p><p></p><p>2> Initial articles that had led up to January revealed to have been discussions from this design that was in the works for the last year.</p><p></p><p>3> Articles with discussion on Fighter, Wizard, Cleric and how they were based on looking at past editions to determine what people wanted.</p><p></p><p>4> DDXP highwater mark with playtest of Caves of Chaos.</p><p></p><p>5> Then something happened. Not sure what but things start to change.</p><p></p><p>6> Articles change and become more vague.</p><p></p><p>7> PaxE had the same playtest as DDXP with no real change in system, adventure, or characters being shown off. They were still level 1 characters which defeats the point of playtesting because you don't really learn much 'new' without changing things. The seminar discussion looked bad when it was shown the designers were several generations progressed on any material that was being 'playtested'.</p><p></p><p>7> We start to see a revisiting of topics like 'Clerics vs Paladins' which had been previously discussed several months previously. L&L this week discussed the 5 design goals for Clerics.</p><p></p><p>8> This week has some 4e tone with the return of discussion of Healing Surges in Bruce's Blog. Chris Perkin's blog has a poll on 4e GM advice as laid out in various 4e books.</p><p></p><p>It is interesting that Mearles is leaving at this point and the open playtest is being announced at this point.</p><p></p><p>If the playtest is the same Caves of Chaos material at DDXP and PaxE then there will be some real problems. The designers seem to have torn apart their original stuff and restarted some of their 'completed' design. A repeat of the existing playtest material will be more PR stunt then a real playtest as people won't be working with materials and classes that the designers are working their designs and ideas around.</p><p></p><p>Pundits will talk on Clerics that can not Turn Undead because it is something that occurs at 3rd level in the playtest material (though not given out to the players to know) and has been reworked already on the designers.</p></blockquote><p></p>
[QUOTE="GM Dave, post: 5892522, member: 6687992"] I just continue to find it interesting to look at what WotC is putting out in their weekly posts. I mentioned earlier (up thread) on looking at how there seems to have been some radical shifting in what WotC seems to have planned and what they are now seeming to work on. Synopsis 1> Announcement in January with revelation that media had a playtest of new game system in November. 2> Initial articles that had led up to January revealed to have been discussions from this design that was in the works for the last year. 3> Articles with discussion on Fighter, Wizard, Cleric and how they were based on looking at past editions to determine what people wanted. 4> DDXP highwater mark with playtest of Caves of Chaos. 5> Then something happened. Not sure what but things start to change. 6> Articles change and become more vague. 7> PaxE had the same playtest as DDXP with no real change in system, adventure, or characters being shown off. They were still level 1 characters which defeats the point of playtesting because you don't really learn much 'new' without changing things. The seminar discussion looked bad when it was shown the designers were several generations progressed on any material that was being 'playtested'. 7> We start to see a revisiting of topics like 'Clerics vs Paladins' which had been previously discussed several months previously. L&L this week discussed the 5 design goals for Clerics. 8> This week has some 4e tone with the return of discussion of Healing Surges in Bruce's Blog. Chris Perkin's blog has a poll on 4e GM advice as laid out in various 4e books. It is interesting that Mearles is leaving at this point and the open playtest is being announced at this point. If the playtest is the same Caves of Chaos material at DDXP and PaxE then there will be some real problems. The designers seem to have torn apart their original stuff and restarted some of their 'completed' design. A repeat of the existing playtest material will be more PR stunt then a real playtest as people won't be working with materials and classes that the designers are working their designs and ideas around. Pundits will talk on Clerics that can not Turn Undead because it is something that occurs at 3rd level in the playtest material (though not given out to the players to know) and has been reworked already on the designers. [/QUOTE]
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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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