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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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<blockquote data-quote="Iosue" data-source="post: 5892770" data-attributes="member: 6680772"><p>The goal, which Mearls has said repeatedly, is to have a game you can play exactly as you like -- you're own personal edition of D&D. I love 4e. Why would I switch to 5e? Because 5e may offer me the opportunity to include everything I love about 4e, minus the things I don't like about 4e, plus the things I like about earlier editions.</p><p> </p><p></p><p>Look, no one's saying anyone has to play a game they don't want to play. Jesus, that's the whole point of D&DN and its modularity. The goal, in the end, is to provide a system that can give a widest possible swath of fans what they want, and increase revenue for WotC. What is possibly wrong with that?</p><p> </p><p>I, for one, am getting quite tired of conversations being framed so that if 5e doesn't do something the 4e way, it perforce is going to do it the 3e way, and badly broken 3e at that. There are other editions aside from 3e, many of which avoided 3e excesses, and there are other, as yet untried solutions to certain issues beyond what 4e did. </p><p> </p><p>Please don't speak for all 4e fans. We don't all like the same things about 4e, and nor all at the same degree. And I say this as someone who's never even played 3e, and cou</p><p> </p><p>If someone honestly wants 4e surgically removed from 5e, then 5e is <em>not for them</em>. The modularity and proposed wide appeal of 5e is not targeted at the hard-core extreme Edition Warriors. It's goal is not to make a single game, and playstyle that will magically unite all of the D&D fanbase. It's goal is to be pliable so that each table can play the kind of D&D they want. If someone won't play it because it's not an exact replica of 4e, it's not for them. If someone won't play because it has elements of 4e in it, it's not for them. It's for the rest of us, the silent masses that like bits of all D&D, and play our chosen editions not because they perfectly represent our ideal D&D, but because they are the closest of all the choices.</p><p> </p><p></p><p>This is not even true. In the very first seminar when they announced that Vancian magic was back, they <em>immediately</em> followed that up with saying at-will magic would be available, and that alternative magic modules would be available.</p></blockquote><p></p>
[QUOTE="Iosue, post: 5892770, member: 6680772"] The goal, which Mearls has said repeatedly, is to have a game you can play exactly as you like -- you're own personal edition of D&D. I love 4e. Why would I switch to 5e? Because 5e may offer me the opportunity to include everything I love about 4e, minus the things I don't like about 4e, plus the things I like about earlier editions. Look, no one's saying anyone has to play a game they don't want to play. Jesus, that's the whole point of D&DN and its modularity. The goal, in the end, is to provide a system that can give a widest possible swath of fans what they want, and increase revenue for WotC. What is possibly wrong with that? I, for one, am getting quite tired of conversations being framed so that if 5e doesn't do something the 4e way, it perforce is going to do it the 3e way, and badly broken 3e at that. There are other editions aside from 3e, many of which avoided 3e excesses, and there are other, as yet untried solutions to certain issues beyond what 4e did. Please don't speak for all 4e fans. We don't all like the same things about 4e, and nor all at the same degree. And I say this as someone who's never even played 3e, and cou If someone honestly wants 4e surgically removed from 5e, then 5e is [I]not for them[/I]. The modularity and proposed wide appeal of 5e is not targeted at the hard-core extreme Edition Warriors. It's goal is not to make a single game, and playstyle that will magically unite all of the D&D fanbase. It's goal is to be pliable so that each table can play the kind of D&D they want. If someone won't play it because it's not an exact replica of 4e, it's not for them. If someone won't play because it has elements of 4e in it, it's not for them. It's for the rest of us, the silent masses that like bits of all D&D, and play our chosen editions not because they perfectly represent our ideal D&D, but because they are the closest of all the choices. This is not even true. In the very first seminar when they announced that Vancian magic was back, they [I]immediately[/I] followed that up with saying at-will magic would be available, and that alternative magic modules would be available. [/QUOTE]
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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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