Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bedrockgames" data-source="post: 5893612" data-attributes="member: 85555"><p>I understand. But my point is I am starting to believe they are trying to do the impossible. Clearly you know what you want from D&D and so do I. You and I have had discussions here and on other forums so I think we have a sense of what the other wants in an RPG. My impression is we want things that are largely incompatible. I don't think Mike Mearls could design a game that would make both TheCasualOblivion and BedrockGames happy. He could easily design two seperate games that would make us happy. But one game (even with modular ad ons) is probably not going to work given what both of us have listed as expectations of the core game. Now take that problem and magnify it to a macro level. One grouo says they have to have stuff like surges or encounter powers, the other says those things are dealbreakers. One group once parity between the classes, another says parity (in the 4e sense) is a dealbreaker. One group says the game has to go forward and break new ground the other says it wants a return to real D&D.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 5893612, member: 85555"] I understand. But my point is I am starting to believe they are trying to do the impossible. Clearly you know what you want from D&D and so do I. You and I have had discussions here and on other forums so I think we have a sense of what the other wants in an RPG. My impression is we want things that are largely incompatible. I don't think Mike Mearls could design a game that would make both TheCasualOblivion and BedrockGames happy. He could easily design two seperate games that would make us happy. But one game (even with modular ad ons) is probably not going to work given what both of us have listed as expectations of the core game. Now take that problem and magnify it to a macro level. One grouo says they have to have stuff like surges or encounter powers, the other says those things are dealbreakers. One group once parity between the classes, another says parity (in the 4e sense) is a dealbreaker. One group says the game has to go forward and break new ground the other says it wants a return to real D&D. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
Top