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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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<blockquote data-quote="Azgulor" data-source="post: 5893684" data-attributes="member: 14291"><p>This was the point I was attempting to make in highlighting the gulf between 3E & 4E players.</p><p></p><p>As of right now, I think by trying to be all things to all gamers, 5e is likely to:</p><p><strong>A.</strong> Be a watered down version to many</p><p></p><p><strong>B.</strong> Be as divergent from 4e as 4e was to 3E, resulting in further fracturing of the D&D base</p><p></p><p><strong>C.</strong> Lean closely to either 3E or 4E, therefore failing to satisfy one of the groups</p><p></p><p>While <strong>D - Hits the sweet spot for all</strong> is possible, I think the odds of success are long against it.</p><p></p><p>And all of those choices just represent how players might embrace the mechanics. You still have to factor in things like DDI/subscription models, adventure support & formats, campaign setting support, 3PP support/access, etc.</p><p></p><p>That's an awful lot of dominoes that have to fall just right to place D&D in a financial position where it hits the business targets. That was really all I was saying.</p><p></p><p></p><p></p><p><strong>P.S. to casualoblivion:</strong> </p><p></p><p>The 3E fighter was (IMO) the best incarnation of the fighter in D&D. It was easy to understand yet allowed for a great deal of customization. It was a mainstay class amongst my players and no one complained it was weak. The PF version improved upon it. All the min/max, martial vs. caster disparity, or 3E sucks because of Exhibit A: Fighter threads won't change that reality. For every RPG fan posting on a messageboard, there are many more that are just out there playing the game and having fun.</p><p></p><p>You're 100% entitled to your opinion that it's a weak element of 3E. However, you're just underscoring my point that the differences in tastes between 3E & 4E fans makes it very, very difficult for WotC to make a "unification" edition.</p></blockquote><p></p>
[QUOTE="Azgulor, post: 5893684, member: 14291"] This was the point I was attempting to make in highlighting the gulf between 3E & 4E players. As of right now, I think by trying to be all things to all gamers, 5e is likely to: [B]A.[/B] Be a watered down version to many [B]B.[/B] Be as divergent from 4e as 4e was to 3E, resulting in further fracturing of the D&D base [B]C.[/B] Lean closely to either 3E or 4E, therefore failing to satisfy one of the groups While [B]D - Hits the sweet spot for all[/B] is possible, I think the odds of success are long against it. And all of those choices just represent how players might embrace the mechanics. You still have to factor in things like DDI/subscription models, adventure support & formats, campaign setting support, 3PP support/access, etc. That's an awful lot of dominoes that have to fall just right to place D&D in a financial position where it hits the business targets. That was really all I was saying. [B]P.S. to casualoblivion:[/B] The 3E fighter was (IMO) the best incarnation of the fighter in D&D. It was easy to understand yet allowed for a great deal of customization. It was a mainstay class amongst my players and no one complained it was weak. The PF version improved upon it. All the min/max, martial vs. caster disparity, or 3E sucks because of Exhibit A: Fighter threads won't change that reality. For every RPG fan posting on a messageboard, there are many more that are just out there playing the game and having fun. You're 100% entitled to your opinion that it's a weak element of 3E. However, you're just underscoring my point that the differences in tastes between 3E & 4E fans makes it very, very difficult for WotC to make a "unification" edition. [/QUOTE]
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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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