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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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<blockquote data-quote="Hussar" data-source="post: 5894099" data-attributes="member: 22779"><p>No Bedrockgames, that's not the "common wisdom". That's simply the voice of those who figure that 4e is bad dancing on what they believe to be WOTC's grave.</p><p></p><p>Hey, people can believe what they want. That's fine. But, what blows my mind is people making these pronouncements about the viability of 4e without the slightest shred of real information. If you poll En World right now, you will get EXACTLY the same split you got three years ago. 4e will have about 50-60% of the players, with the remaining split between 3e, Pathfinder and retroclones. This hasn't changed.</p><p></p><p>If 4e was failing, why is the DDI growing by one HUNDRED percent per year? I joined the DDI in September. It had 50 k subs then. It has over 70 k subs now. It will likely, if the pace continues, hit 100 k subs by sometime next fall.</p><p></p><p>How is that even remotely a failure? How can it be increasing that fast if no one is playing it. Are a bunch of non-4e players subscribing to the DDI? Why?</p><p></p><p>The trick is, 4e could have 100% of the playerbase and STILL be a failure, because 100% of the playerbase still isn't that magic 50 million number. They needed to GROW the playerbase to meet that. That didn't happen. So, by that metric, sure, 4e is a failure. But, by any other metric it certainly isn't.</p><p></p><p>It utterly blows my mind that a game that sells out its first three print runs in the first few months of publication, has garnered a steady revenue stream that D&D has NEVER seen, and is still being played by over half the D&D gaming population, is still touted as a failure.</p><p></p><p>Hey, you all could be right. You very well might be. But to base your entire position on something that is utterly unprovable is just so bizarre. Then again, it does save actually having to come up with real criticisms. "Oh, we have to dump this 4e stuff because 4e is a <em>failure</em>"! Just so much easier than actually making any real attempt at constructive criticism.</p><p></p><p>I mean, would you ever base any real opinion on any real world issue on this little information? Think of any real issue out there. Anything that we're not allowed to talk about on En World. Anything at all. Do you really base your opinion on things that are 100% unproven, untested and entirely hearsay? Really?</p></blockquote><p></p>
[QUOTE="Hussar, post: 5894099, member: 22779"] No Bedrockgames, that's not the "common wisdom". That's simply the voice of those who figure that 4e is bad dancing on what they believe to be WOTC's grave. Hey, people can believe what they want. That's fine. But, what blows my mind is people making these pronouncements about the viability of 4e without the slightest shred of real information. If you poll En World right now, you will get EXACTLY the same split you got three years ago. 4e will have about 50-60% of the players, with the remaining split between 3e, Pathfinder and retroclones. This hasn't changed. If 4e was failing, why is the DDI growing by one HUNDRED percent per year? I joined the DDI in September. It had 50 k subs then. It has over 70 k subs now. It will likely, if the pace continues, hit 100 k subs by sometime next fall. How is that even remotely a failure? How can it be increasing that fast if no one is playing it. Are a bunch of non-4e players subscribing to the DDI? Why? The trick is, 4e could have 100% of the playerbase and STILL be a failure, because 100% of the playerbase still isn't that magic 50 million number. They needed to GROW the playerbase to meet that. That didn't happen. So, by that metric, sure, 4e is a failure. But, by any other metric it certainly isn't. It utterly blows my mind that a game that sells out its first three print runs in the first few months of publication, has garnered a steady revenue stream that D&D has NEVER seen, and is still being played by over half the D&D gaming population, is still touted as a failure. Hey, you all could be right. You very well might be. But to base your entire position on something that is utterly unprovable is just so bizarre. Then again, it does save actually having to come up with real criticisms. "Oh, we have to dump this 4e stuff because 4e is a [I]failure[/I]"! Just so much easier than actually making any real attempt at constructive criticism. I mean, would you ever base any real opinion on any real world issue on this little information? Think of any real issue out there. Anything that we're not allowed to talk about on En World. Anything at all. Do you really base your opinion on things that are 100% unproven, untested and entirely hearsay? Really? [/QUOTE]
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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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