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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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<blockquote data-quote="Iosue" data-source="post: 5894161" data-attributes="member: 6680772"><p>We don't even have to consider the $50 million. By Dancey's own account the people who pitched that plan left and the people who replaced them were not held to that goal. The fact is, WotC is a business and they want to make money. A lot of money. They sure as hell don't want to lay off people at Christmas. So every bit of revenue counts.</p><p></p><p>Say Pathfinder has 40% of the market. 30%. Heck, even 20%. That's 20% of the market <em>playing D&D</em>, but none of that revenue going to WotC. So they're going to want to get it.</p><p></p><p>Say Pathfinder has 50% of the market. Or 60%. Heck, even 70%. WotC wants that revenue, but they <em>also</em> want that other 50, 40, or 30%. They want as wide a cross-section of RPG gamers playing D&D as they can possibly get. And not because of specific sales goals. But because of <em>general principle</em>.</p><p></p><p>4e was a noble experiment, and successful in many ways. But the market split. There's no need to quibble over percentage points. The <em>fact</em> that the market split itself is impetus enough for WotC to try and bring it back together. (I think we can mostly agree that Essentials was a preliminary attempt at this.)</p><p></p><p>WotC doesn't want just the revenue it gets from 4e. They don't want to trade that revenue for the Pathfinder revenue, even if the Pathfinder revenue is bigger. They want the vast majority of 4e players playing their game. They want the vast majority of 3.x/Pathfinder players playing their game. Hell, they want the TSR-D&D holdouts and retro-clone players playing their game. They want maximum payoff. Every WotC edition has been about getting the maximum payoff. 4e doesn't have to get passed by Pathfinder in revenue for WotC to go to a new edition. It simply has to be obvious that it's not creating maximum payoff.</p></blockquote><p></p>
[QUOTE="Iosue, post: 5894161, member: 6680772"] We don't even have to consider the $50 million. By Dancey's own account the people who pitched that plan left and the people who replaced them were not held to that goal. The fact is, WotC is a business and they want to make money. A lot of money. They sure as hell don't want to lay off people at Christmas. So every bit of revenue counts. Say Pathfinder has 40% of the market. 30%. Heck, even 20%. That's 20% of the market [i]playing D&D[/i], but none of that revenue going to WotC. So they're going to want to get it. Say Pathfinder has 50% of the market. Or 60%. Heck, even 70%. WotC wants that revenue, but they [i]also[/i] want that other 50, 40, or 30%. They want as wide a cross-section of RPG gamers playing D&D as they can possibly get. And not because of specific sales goals. But because of [i]general principle[/i]. 4e was a noble experiment, and successful in many ways. But the market split. There's no need to quibble over percentage points. The [i]fact[/i] that the market split itself is impetus enough for WotC to try and bring it back together. (I think we can mostly agree that Essentials was a preliminary attempt at this.) WotC doesn't want just the revenue it gets from 4e. They don't want to trade that revenue for the Pathfinder revenue, even if the Pathfinder revenue is bigger. They want the vast majority of 4e players playing their game. They want the vast majority of 3.x/Pathfinder players playing their game. Hell, they want the TSR-D&D holdouts and retro-clone players playing their game. They want maximum payoff. Every WotC edition has been about getting the maximum payoff. 4e doesn't have to get passed by Pathfinder in revenue for WotC to go to a new edition. It simply has to be obvious that it's not creating maximum payoff. [/QUOTE]
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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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