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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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<blockquote data-quote="Mark CMG" data-source="post: 5895158" data-attributes="member: 10479"><p>This doesn't track with what WotC wants though. Moving to 4E, WotC goals were to have everyone move from 3.XE with minimal lapsed players and to draw in new players to replace the lapsed players as well as to draw in additional new players. Not an unrealistic goal for the top RPG in the market that likely had a 50+% market share during 3.XE times. This didn't seem to happen and considering how PF has fared it is likely that WotC potentially lost more than half their market share based on PF bascially doing as well (maybe better) than 4E and numerous players sticking with 3.XE or moving off to other games including older still editions of D&D.</p><p></p><p>Now moving toward fifth edition, WotC would like to draw back those lost to PF and those left behind with 3.XE as well as older editions, and even players who moved away from D&D completely as well as draw in totally new players. But even without knowing the actual numbers it stands to reason that if PF is doing as well as 4E then neither one can hold even 50% of the RPG market share since there are players playing 3.XE and older editions as well as numerous other RPGs. So, even if we are generous and suggest that PF and 4E combined hold 80% of the total RPG market, then D&D has dropped from 50+% of the market share down to a 40% approx market share.</p><p></p><p>I suppose one could argue that D&D didn't have more than a 50% market share during 3.XE times. I suppose one might even argue that much (or at least a significant portion) of the market share that PF has gained came from non-3.XE players or even non-D&D players. But these both seem like unlikely scenarios to me.</p><p></p><p>Is there another way to look at this that doesn't have WotC losing a significant percentage of the market share in the last five years?</p><p></p><p>(And, please remember, none of this is in regard to the quality of any of the games mentioned, in whole or in part.)</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 5895158, member: 10479"] This doesn't track with what WotC wants though. Moving to 4E, WotC goals were to have everyone move from 3.XE with minimal lapsed players and to draw in new players to replace the lapsed players as well as to draw in additional new players. Not an unrealistic goal for the top RPG in the market that likely had a 50+% market share during 3.XE times. This didn't seem to happen and considering how PF has fared it is likely that WotC potentially lost more than half their market share based on PF bascially doing as well (maybe better) than 4E and numerous players sticking with 3.XE or moving off to other games including older still editions of D&D. Now moving toward fifth edition, WotC would like to draw back those lost to PF and those left behind with 3.XE as well as older editions, and even players who moved away from D&D completely as well as draw in totally new players. But even without knowing the actual numbers it stands to reason that if PF is doing as well as 4E then neither one can hold even 50% of the RPG market share since there are players playing 3.XE and older editions as well as numerous other RPGs. So, even if we are generous and suggest that PF and 4E combined hold 80% of the total RPG market, then D&D has dropped from 50+% of the market share down to a 40% approx market share. I suppose one could argue that D&D didn't have more than a 50% market share during 3.XE times. I suppose one might even argue that much (or at least a significant portion) of the market share that PF has gained came from non-3.XE players or even non-D&D players. But these both seem like unlikely scenarios to me. Is there another way to look at this that doesn't have WotC losing a significant percentage of the market share in the last five years? (And, please remember, none of this is in regard to the quality of any of the games mentioned, in whole or in part.) [/QUOTE]
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