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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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<blockquote data-quote="Aehrlon" data-source="post: 5897925" data-attributes="member: 6688640"><p>So you say. What you call unrealistic (in your opinion) I call a good idea. Perhaps saying 'whatever it takes' was an over-statement but if it was a question of a little more money or some design element, corporate <span style="color: Red"><em>could</em></span> have made a stronger effort to keep him. Let us remember that Monte was the <u><strong>Leader</strong></u> of the Design Team. They gave him that position for good reasons. Also, you are speculating about him having a problem with someone or something @ WotC; we don't know that for certain. He gave kudos to the 2 other guys on his team. Not mentioning others does not necessarily mean he had a problem with them. Reading between the lines, it's understandable that folks would think that, it doesn't make it true.</p><p></p><p>The next part of your post is solid reasoning, however I'm looking at it from the other side. Yes, as you say, if he stayed it is possible that he would have been unhappy & that Monte might have not had his heart in it. I don't think many professionals of Monte's pedigree would actively try to sabotage a project let alone a game he has said he loves. I submit this: It is also possible that if Hasbro/WotC had made an effort to keep him, that the finished product of D&D Next would have been even better?? I fear it will suffer due to his absence. That's the point I was attempting to make. I will endeavor to stay optimistic toward 5E but it will be difficult. Isn't it sad how corporate-types don't really seem to value their employees who are the ones doing the work, coming up with the ideas & making them money?? I think it is... of course, now I'm speculating on their corporate... fairly easy thing to do I guess.</p></blockquote><p></p>
[QUOTE="Aehrlon, post: 5897925, member: 6688640"] So you say. What you call unrealistic (in your opinion) I call a good idea. Perhaps saying 'whatever it takes' was an over-statement but if it was a question of a little more money or some design element, corporate [COLOR=Red][I]could[/I][/COLOR] have made a stronger effort to keep him. Let us remember that Monte was the [U][B]Leader[/B][/U] of the Design Team. They gave him that position for good reasons. Also, you are speculating about him having a problem with someone or something @ WotC; we don't know that for certain. He gave kudos to the 2 other guys on his team. Not mentioning others does not necessarily mean he had a problem with them. Reading between the lines, it's understandable that folks would think that, it doesn't make it true. The next part of your post is solid reasoning, however I'm looking at it from the other side. Yes, as you say, if he stayed it is possible that he would have been unhappy & that Monte might have not had his heart in it. I don't think many professionals of Monte's pedigree would actively try to sabotage a project let alone a game he has said he loves. I submit this: It is also possible that if Hasbro/WotC had made an effort to keep him, that the finished product of D&D Next would have been even better?? I fear it will suffer due to his absence. That's the point I was attempting to make. I will endeavor to stay optimistic toward 5E but it will be difficult. Isn't it sad how corporate-types don't really seem to value their employees who are the ones doing the work, coming up with the ideas & making them money?? I think it is... of course, now I'm speculating on their corporate... fairly easy thing to do I guess. [/QUOTE]
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Monte Cook Leaves WotC - No Longer working on D&D Next [updated]
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