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Monte Cook's Ptolus Kickstarter Has Launched
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 8262528" data-attributes="member: 11760"><p>Making it all hyper-linked is a big step up for me. I had gotten used to just using the search function, but in a book this size, that still meant going past a lot of references to get to what I want.</p><p></p><p>The 5E Ptolus races aren't subraces, not even the elves. Everyone has stats that, if not identical to the Tasha's method, are very similar. Playable lizardfolk are new, I think, as are centaurs. Each is different than the WotC version. The litorians are kind of ... basic, although keen scent is a solid ability. I'll probably use them as the default cat people race in my campaign, and just have Rakasta be a tribe of them. (If WotC can make 99% of the bird people one will encounter in a game be aaracokra, I can make most cat people be litorians.)</p><p></p><p>I'd have to compare my PDFs side by side (I told my 3E Ptolus book to Noble Knight a few months ago), but it looks like we've got some new spells.</p><p></p><p>Lots of new domains. The technology domain in particular looks great, although I had to laugh about the note about cannons -- someone tried to abuse the domain abilities during playtesting, I suspect.</p><p></p><p>Not sure I agree with the Inverted Pyramid membership giving out abilities instead of being a subclass, but that probably reflects that PC wizards will likely enter the class later on, and that warlocks and sorcerers might sneak in there, too.</p><p></p><p>I do like that warlocks were integrated in the setting, as they fit in well.</p><p></p><p>I disagree with the idea that there are no dragonborn on Praemal, especially since I've always read Ptolus as lying far to the east of the Lands of the Diamond Throne, which certainly can have them. (Once you start looking, there's a ton of things in the Ptolus book that match up with the lore of Arcana Unearthed, especially stuff about giants.)</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 8262528, member: 11760"] Making it all hyper-linked is a big step up for me. I had gotten used to just using the search function, but in a book this size, that still meant going past a lot of references to get to what I want. The 5E Ptolus races aren't subraces, not even the elves. Everyone has stats that, if not identical to the Tasha's method, are very similar. Playable lizardfolk are new, I think, as are centaurs. Each is different than the WotC version. The litorians are kind of ... basic, although keen scent is a solid ability. I'll probably use them as the default cat people race in my campaign, and just have Rakasta be a tribe of them. (If WotC can make 99% of the bird people one will encounter in a game be aaracokra, I can make most cat people be litorians.) I'd have to compare my PDFs side by side (I told my 3E Ptolus book to Noble Knight a few months ago), but it looks like we've got some new spells. Lots of new domains. The technology domain in particular looks great, although I had to laugh about the note about cannons -- someone tried to abuse the domain abilities during playtesting, I suspect. Not sure I agree with the Inverted Pyramid membership giving out abilities instead of being a subclass, but that probably reflects that PC wizards will likely enter the class later on, and that warlocks and sorcerers might sneak in there, too. I do like that warlocks were integrated in the setting, as they fit in well. I disagree with the idea that there are no dragonborn on Praemal, especially since I've always read Ptolus as lying far to the east of the Lands of the Diamond Throne, which certainly can have them. (Once you start looking, there's a ton of things in the Ptolus book that match up with the lore of Arcana Unearthed, especially stuff about giants.) [/QUOTE]
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