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<blockquote data-quote="Aoirorentsu" data-source="post: 7762439" data-attributes="member: 60129"><p>Here are my first seven concerns, expressed as ideas that seem baked into this and that also seem like bad ideas IMHO</p><p></p><p>1) "let's take a game community that has been making efforts to be more inclusive and inject into it a good old helping of eSports toxicity and/or the perception thereof"</p><p></p><p>2) "let's take a game that's been making efforts to be less balanced, in the name of story, and make a tournament whose legitimacy hinges on the perception that it is utterly fair"</p><p></p><p>3) "let's take a game where large portions of the effects are specifically and intentionally left up to DM discretion and make a non-zero amount of money on the DM being fair."</p><p></p><p>4) "let's take a game that is only fun to watch when the people playing inject a ton of personality into it and turn it into a spectator sport played by people whose expertise is not injecting personality into things."</p><p></p><p>5) "let's take a game whose rules have NOT been specifically iterated upon for a competitive play experience and make it compete with any number of games that are in continuous development for that precise purpose."</p><p></p><p>6) "let's take a competition whose spectator appeal is predicated on display of skill and mastery where the one place of interesting rules mastery per se - i.e., character builds - is not an option."</p><p></p><p>7) "let's take a competition whose spectator appeal is predicated on cool visuals... and do one where the visual are mostly static shots of folks sitting or standing around a table."</p><p></p><p>And oh gods please let there not be dumb color commentary...</p></blockquote><p></p>
[QUOTE="Aoirorentsu, post: 7762439, member: 60129"] Here are my first seven concerns, expressed as ideas that seem baked into this and that also seem like bad ideas IMHO 1) "let's take a game community that has been making efforts to be more inclusive and inject into it a good old helping of eSports toxicity and/or the perception thereof" 2) "let's take a game that's been making efforts to be less balanced, in the name of story, and make a tournament whose legitimacy hinges on the perception that it is utterly fair" 3) "let's take a game where large portions of the effects are specifically and intentionally left up to DM discretion and make a non-zero amount of money on the DM being fair." 4) "let's take a game that is only fun to watch when the people playing inject a ton of personality into it and turn it into a spectator sport played by people whose expertise is not injecting personality into things." 5) "let's take a game whose rules have NOT been specifically iterated upon for a competitive play experience and make it compete with any number of games that are in continuous development for that precise purpose." 6) "let's take a competition whose spectator appeal is predicated on display of skill and mastery where the one place of interesting rules mastery per se - i.e., character builds - is not an option." 7) "let's take a competition whose spectator appeal is predicated on cool visuals... and do one where the visual are mostly static shots of folks sitting or standing around a table." And oh gods please let there not be dumb color commentary... [/QUOTE]
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