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<blockquote data-quote="aramis erak" data-source="post: 8297968" data-attributes="member: 6779310"><p>You missed ICE's <em>Lord of the Rings Adventure Game</em> which was a 2d6 based engine, only vaguely related to MERP.</p><p></p><p>So...</p><p>D&D (unofficial, but OE D&D got sued successfully and had to "de-Tolkien" for 1976 and later printings.)</p><p>ICE's <em>Middle Earth Role Playing</em>, aka "Rolemaster Light" and "MERP". d100+Mods. 2 editions of it, too.</p><p>ICE's <em>Lord of the Rings Adventure Game</em>. This is a 2d6 rules light offering.</p><p>Decipher's <em>Lord of the Rings Roleplaying Game</em>, a 2d6 system compatible with their Star Trek game.</p><p>Cubicle 7's <em>The One Ring</em>. Really, Francesco Napolitano's work, sold via C7, under sublicense.</p><p>C7's Adventures in Middle Earth, a D&D 5E variant, using the same setting materials as TOR.</p><p>It's going into Free League's <em>The One Ring, 2nd Edition</em>. Should be aiming for the printers in a month or two.</p><p>Whether your count D&D or not is entirely a point of view issue.</p><p>Unlicensed but clearly directly derived: <em>Against the Darkmaster</em>, which is a MERP pseudoclone, <em>Middle Earth Adventure Game</em>, a fan rework of LOTRAG, and <em>Midnight</em>, A "what if Sauron Won?" setting.</p><p></p><p>Star Wars... WEG had 3 editions (1e, 2e, 2eRE) and 1e had, essentially, 2 sub-editions by rules expansion releases. Plus <em>Star Wars Live Action</em>, a set of LARP rules from the 2eRE era, but the rules can easily be used for tabletop.</p><p>TSR had 3 editions (SW d20, SW d20 revised, SW Saga Edition)</p><p>FFG has one edition, but in 3 corebooks, each slightly tailored.</p><p>SO, 6 editions, and depending upon whom one asks, 3, 4, 5, 6, or 7 rulesets.</p><p></p><p>Star Trek has...</p><p>Enterprise (Licensed in Japan. Never sold officially outside. Very minimalist OSRish rules, but it was from back when that was still considered relatively recent)</p><p>Heritage Star Trek (released in a magazine. Mechanics are similar but less extensive than Enterprise. Essentially, rules for a barfight set on the bridge.)</p><p>FASA Trek - 2 editions, mostly intercompatible. <em>Star Trek: The Roleplaying Game</em>.</p><p>Task Force Games's <em>Prime Directive RPG</em>, released under a sublicense from Franz Joseph, still available due to Paramount losing to ADB & FJD.</p><p>Last Unicorn's Star Trek RPGs (TNG, DS9, and TOS cores.) <em>Star Trek the Next Generation RPG, Deep Space 9 RPG, Star Trek The Original Series Role Playing Game.)</em></p><p>Decipher's <em>Star Trek the Roleplaying Game.</em> Better known as D-Trek.</p><p>ADB's <em>GURPS: Prime Directive</em>,<em> Prime Directive d20</em>, and<em> Prime Directive D20M</em>: all under the same license as the original Prime Directive. 2nd editions for two of those</p><p>Modiphius' <em>Star Trek Adventures</em>. Second Core is out, too, <em>Star Trek Adventures: Klingon Core Rulebook</em>. </p><p>10 rulesets, 14 rules editions, 3 alternate cores... 17 different rulebooks. Too many knockoffs to get more than mention.</p><p></p><p>Both Trek and Middle Earth have more editions/rulesets than Marvel's now 6.... and by named editions, so also does Star Wars.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 8297968, member: 6779310"] You missed ICE's [I]Lord of the Rings Adventure Game[/I] which was a 2d6 based engine, only vaguely related to MERP. So... D&D (unofficial, but OE D&D got sued successfully and had to "de-Tolkien" for 1976 and later printings.) ICE's [I]Middle Earth Role Playing[/I], aka "Rolemaster Light" and "MERP". d100+Mods. 2 editions of it, too. ICE's [I]Lord of the Rings Adventure Game[/I]. This is a 2d6 rules light offering. Decipher's [I]Lord of the Rings Roleplaying Game[/I], a 2d6 system compatible with their Star Trek game. Cubicle 7's [I]The One Ring[/I]. Really, Francesco Napolitano's work, sold via C7, under sublicense. C7's Adventures in Middle Earth, a D&D 5E variant, using the same setting materials as TOR. It's going into Free League's [I]The One Ring, 2nd Edition[/I]. Should be aiming for the printers in a month or two. Whether your count D&D or not is entirely a point of view issue. Unlicensed but clearly directly derived: [I]Against the Darkmaster[/I], which is a MERP pseudoclone, [I]Middle Earth Adventure Game[/I], a fan rework of LOTRAG, and [I]Midnight[/I], A "what if Sauron Won?" setting. Star Wars... WEG had 3 editions (1e, 2e, 2eRE) and 1e had, essentially, 2 sub-editions by rules expansion releases. Plus [I]Star Wars Live Action[/I], a set of LARP rules from the 2eRE era, but the rules can easily be used for tabletop. TSR had 3 editions (SW d20, SW d20 revised, SW Saga Edition) FFG has one edition, but in 3 corebooks, each slightly tailored. SO, 6 editions, and depending upon whom one asks, 3, 4, 5, 6, or 7 rulesets. Star Trek has... Enterprise (Licensed in Japan. Never sold officially outside. Very minimalist OSRish rules, but it was from back when that was still considered relatively recent) Heritage Star Trek (released in a magazine. Mechanics are similar but less extensive than Enterprise. Essentially, rules for a barfight set on the bridge.) FASA Trek - 2 editions, mostly intercompatible. [I]Star Trek: The Roleplaying Game[/I]. Task Force Games's [I]Prime Directive RPG[/I], released under a sublicense from Franz Joseph, still available due to Paramount losing to ADB & FJD. Last Unicorn's Star Trek RPGs (TNG, DS9, and TOS cores.) [I]Star Trek the Next Generation RPG, Deep Space 9 RPG, Star Trek The Original Series Role Playing Game.)[/I] Decipher's [I]Star Trek the Roleplaying Game.[/I] Better known as D-Trek. ADB's [I]GURPS: Prime Directive[/I],[I] Prime Directive d20[/I], and[I] Prime Directive D20M[/I]: all under the same license as the original Prime Directive. 2nd editions for two of those Modiphius' [I]Star Trek Adventures[/I]. Second Core is out, too, [I]Star Trek Adventures: Klingon Core Rulebook[/I]. 10 rulesets, 14 rules editions, 3 alternate cores... 17 different rulebooks. Too many knockoffs to get more than mention. Both Trek and Middle Earth have more editions/rulesets than Marvel's now 6.... and by named editions, so also does Star Wars. [/QUOTE]
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