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<blockquote data-quote="MechaTarrasque" data-source="post: 8301080" data-attributes="member: 6801226"><p>Given that we are in a game where many players expect their PC's to engage in aggravated robbery and murder and still be "good" on the character sheets, I generally avoid overly deep views of good and evil.</p><p></p><p>Premise: you will do terrible things to someone or something (probably often). When you do, what is your primary feeling about it (on average)?</p><p></p><p>Enjoy it--you are evil.</p><p>Think of it as just business and try not to think any more--you are neutral</p><p>Feel bad about it--you are good.</p><p></p><p>One off things like feeling good about killing the demon that just ate your mama aren't going to change things, but the insidious thing about fiends is that if you also feel good about killing a different demon that ate your dog, that isn't a one-off anymore.... {two-offs probably won't do it either, but who is to say when it becomes a habit?] </p><p></p><p>For law and chaos, it is about how you want other people (elves, orcs, or what not) to think about you:</p><p></p><p>If your <strong>primary</strong> interest is to be respected--you are lawful (lawful types can also want to be [in]famous, but not at the expense of respectability)</p><p>If your primary interest is for everyone else not to think about you too much--you are neutral</p><p>If your <strong>primary</strong> interest is for other people to be impressed (or scared) by your strength, beauty, goodness, wealth, or anything else--you are chaotic (chaotic people can also want to be respectable, but not at the expense of their fame or infamy).</p><p></p><p>While this doesn't completely eliminate the crazy CN guy, it does make his player work a little harder.</p><p></p><p>In short:</p><p></p><p>LE: like hurting others and want to be respected (really like it if someone breaks the rules and becomes subject to the LE's tender [i.e., nonexistent] mercies)</p><p>LN: hurting others is "just business" and want to be respected</p><p>LG: feel bad about hurting others and want to be respected</p><p>CE: like hurting others and enjoy the infamy that comes with it (to paraphrase Jeff Foxworthy: if you always make sure there is one traumatized witness to spread tales of your greatness, you might be CE)</p><p>CN: hurting others is "just business" because you are too busy being awesome to develop any malice towards them</p><p>CG: feel bad about hurting others and want to show everyone that "good can be cool"</p><p>NE: like hurting others and don't want any witnesses</p><p>NN: hurting others is "just business" and might have to do some "business" with you if you don't stop thinking about me</p><p>NG: feel bad about hurting others and feel bad if anyone makes a big deal about you doing something nice</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 8301080, member: 6801226"] Given that we are in a game where many players expect their PC's to engage in aggravated robbery and murder and still be "good" on the character sheets, I generally avoid overly deep views of good and evil. Premise: you will do terrible things to someone or something (probably often). When you do, what is your primary feeling about it (on average)? Enjoy it--you are evil. Think of it as just business and try not to think any more--you are neutral Feel bad about it--you are good. One off things like feeling good about killing the demon that just ate your mama aren't going to change things, but the insidious thing about fiends is that if you also feel good about killing a different demon that ate your dog, that isn't a one-off anymore.... {two-offs probably won't do it either, but who is to say when it becomes a habit?] For law and chaos, it is about how you want other people (elves, orcs, or what not) to think about you: If your [B]primary[/B] interest is to be respected--you are lawful (lawful types can also want to be [in]famous, but not at the expense of respectability) If your primary interest is for everyone else not to think about you too much--you are neutral If your [B]primary[/B] interest is for other people to be impressed (or scared) by your strength, beauty, goodness, wealth, or anything else--you are chaotic (chaotic people can also want to be respectable, but not at the expense of their fame or infamy). While this doesn't completely eliminate the crazy CN guy, it does make his player work a little harder. In short: LE: like hurting others and want to be respected (really like it if someone breaks the rules and becomes subject to the LE's tender [i.e., nonexistent] mercies) LN: hurting others is "just business" and want to be respected LG: feel bad about hurting others and want to be respected CE: like hurting others and enjoy the infamy that comes with it (to paraphrase Jeff Foxworthy: if you always make sure there is one traumatized witness to spread tales of your greatness, you might be CE) CN: hurting others is "just business" because you are too busy being awesome to develop any malice towards them CG: feel bad about hurting others and want to show everyone that "good can be cool" NE: like hurting others and don't want any witnesses NN: hurting others is "just business" and might have to do some "business" with you if you don't stop thinking about me NG: feel bad about hurting others and feel bad if anyone makes a big deal about you doing something nice [/QUOTE]
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