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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
more nuanced stronghold questions
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<blockquote data-quote="Selganor" data-source="post: 9207992" data-attributes="member: 1135"><p>You only get the benefits of one stronghold (your "permanent" stronghold, although I'd rename that to "active") no matter how many strongholds you got. If you want to build or buy strongholds in every town you are... feel free to, but there's only one "home".</p><p></p><p>Allowing you to keep the benefits of all your strongholds can add up quickly:</p><p></p><p>Some examples for up to 250gp are:</p><ul> <li data-xf-list-type="ul">Encampment 1 (250gp for 1 frugal acre): You gain an expertise die on ability checks made to hide in natural surroundings.</li> <li data-xf-list-type="ul">Library 1 (200gp for 100 luxurious sqft.): You gain an expertise die whenever you make an Intelligence check using a skill you are proficient with.</li> <li data-xf-list-type="ul">Sacred Grove 1 (250gp for 1 frugal acre): Choose one skill you are proficient with. If you are in natural, outdoor surroundings you gain an expertise die whenever you make an ability check using the chosen skill.</li> <li data-xf-list-type="ul">Shop 1 (100gp for 100 average sqft.): You gain an expertise die on ability checks made to barter or trade for goods.</li> <li data-xf-list-type="ul">Workshop 1 (200gp for 100 luxurious sqft.): Choose the type of workshop. You gain an expertise die on ability checks made to craft items in your workshop.</li> </ul></blockquote><p></p>
[QUOTE="Selganor, post: 9207992, member: 1135"] You only get the benefits of one stronghold (your "permanent" stronghold, although I'd rename that to "active") no matter how many strongholds you got. If you want to build or buy strongholds in every town you are... feel free to, but there's only one "home". Allowing you to keep the benefits of all your strongholds can add up quickly: Some examples for up to 250gp are: [LIST] [*]Encampment 1 (250gp for 1 frugal acre): You gain an expertise die on ability checks made to hide in natural surroundings. [*]Library 1 (200gp for 100 luxurious sqft.): You gain an expertise die whenever you make an Intelligence check using a skill you are proficient with. [*]Sacred Grove 1 (250gp for 1 frugal acre): Choose one skill you are proficient with. If you are in natural, outdoor surroundings you gain an expertise die whenever you make an ability check using the chosen skill. [*]Shop 1 (100gp for 100 average sqft.): You gain an expertise die on ability checks made to barter or trade for goods. [*]Workshop 1 (200gp for 100 luxurious sqft.): Choose the type of workshop. You gain an expertise die on ability checks made to craft items in your workshop. [/LIST] [/QUOTE]
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