Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
More Spells Should be Able to be Cast at Higher Levels
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gadget" data-source="post: 6203263" data-attributes="member: 23716"><p>I think I can agree with the knowledge that things can be taken too far; it is possible to get carried away and boil most of the spells into a few base spells that scale upward and/or outward with level increase. Not very D&Dish. For instance: all Polymorph spells could be re-written as scaling versions of a low level <em>alter self</em> type spell. That would be taking it a bit too far IMHO. It is nice to have new spell levels open up new features that you couldn't get with lower level (even scaled up) spells.</p><p> </p><p></p><p></p><p>This might just make using the spell at low level a fool's choice when you could have waited a couple of levels and got a really cool familiar. Not really a balance issue per se, but...not ideal either. </p><p></p><p></p><p></p><p>I certainly don't see any real problems here, unless the scaling effect is too situational to compete for higher level slots?</p><p></p><p></p><p></p><p>This kind of scaling can get tricky. It could be that this gets unbalanced at higher levels with a lot of images? Perhaps just the duration or durability of the images increases?</p><p></p><p></p><p></p><p>As long as you are still picking from a restricted (and presumably well vetted) list at higher levels, that sounds okay. One problem is that it might make the spell prohibitively long & complicated if they had to provide a list at each level you cast it at? I don't know. Maybe, again, it could scale differently: one additional person affected per level. A higher level Greater Polymorph could provide access to better/more powerful forms, perhaps?</p></blockquote><p></p>
[QUOTE="Gadget, post: 6203263, member: 23716"] I think I can agree with the knowledge that things can be taken too far; it is possible to get carried away and boil most of the spells into a few base spells that scale upward and/or outward with level increase. Not very D&Dish. For instance: all Polymorph spells could be re-written as scaling versions of a low level [I]alter self[/I] type spell. That would be taking it a bit too far IMHO. It is nice to have new spell levels open up new features that you couldn't get with lower level (even scaled up) spells. This might just make using the spell at low level a fool's choice when you could have waited a couple of levels and got a really cool familiar. Not really a balance issue per se, but...not ideal either. I certainly don't see any real problems here, unless the scaling effect is too situational to compete for higher level slots? This kind of scaling can get tricky. It could be that this gets unbalanced at higher levels with a lot of images? Perhaps just the duration or durability of the images increases? As long as you are still picking from a restricted (and presumably well vetted) list at higher levels, that sounds okay. One problem is that it might make the spell prohibitively long & complicated if they had to provide a list at each level you cast it at? I don't know. Maybe, again, it could scale differently: one additional person affected per level. A higher level Greater Polymorph could provide access to better/more powerful forms, perhaps? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
More Spells Should be Able to be Cast at Higher Levels
Top