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More uses for ability scores?
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<blockquote data-quote="Charlaquin" data-source="post: 7610235" data-attributes="member: 6779196"><p>Nice! I’d love to hear how it works out for you.</p><p></p><p></p><p></p><p>As I pointed out in my other post, the math works out such that ability score as target number is within about 1.5 of the average roll for a proficient check with the same ability, so adding proficiency to the target number would, I think, make it too difficult to hit with spells and abilities that target a score. The math does start to favor the attacker a bit at high levels, so maybe having a slower proficiency progression for non-AC defenses could work, but at that point you lose the simplicity that ability scores as NADs gives you. I would probably just accept that NADs will have no progression outside of ability score increases and magic items that give bonuses to saves.</p><p></p><p>If you want to keep save proficiencies relevant under this system, I would recommend allowing save proficiency to apply to rolls to end ongoing effects. In fact, on further reflection, I don’t think I’d get rid of saves, I’d just have them be the thing you do to end ongoing effects, while attacks against NADs replace the initial save to see if you’re affected in the first place.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7610235, member: 6779196"] Nice! I’d love to hear how it works out for you. As I pointed out in my other post, the math works out such that ability score as target number is within about 1.5 of the average roll for a proficient check with the same ability, so adding proficiency to the target number would, I think, make it too difficult to hit with spells and abilities that target a score. The math does start to favor the attacker a bit at high levels, so maybe having a slower proficiency progression for non-AC defenses could work, but at that point you lose the simplicity that ability scores as NADs gives you. I would probably just accept that NADs will have no progression outside of ability score increases and magic items that give bonuses to saves. If you want to keep save proficiencies relevant under this system, I would recommend allowing save proficiency to apply to rolls to end ongoing effects. In fact, on further reflection, I don’t think I’d get rid of saves, I’d just have them be the thing you do to end ongoing effects, while attacks against NADs replace the initial save to see if you’re affected in the first place. [/QUOTE]
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More uses for ability scores?
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