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More uses for ability scores?
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<blockquote data-quote="DND_Reborn" data-source="post: 7610636" data-attributes="member: 6987520"><p>The real issue is that the current system only moves 5% per two points (because a 14 and 15 DEX offer the same modifier), as where going with straight ability scores is a 1 point per 5% change. If you remove proficiency bonus (or keep it a static +2) that might work, but then very high ability scores would be impossible without something to assist the spellcaster.</p><p></p><p>Keep in mind this also raises the point of normal attacks against AC. Why is the base AC 10? Because the base "normal" DEX is 10. If you implement such a system for casting, why not use it for combat? Armor could work as damage reduction (which is more realistic). I guess it all comes down to nailing exactly what you want to accomplish.</p><p></p><p></p><p></p><p>Using the modifier instead of the ability score is good, but still gets away from the point of the OP: how to use the raw scores and not the modifiers for everything. I know this is a slightly different issue, so maybe that isn't part of it, but if it is you're getting away from that issue. As you said, it takes you back to square one...</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7610636, member: 6987520"] The real issue is that the current system only moves 5% per two points (because a 14 and 15 DEX offer the same modifier), as where going with straight ability scores is a 1 point per 5% change. If you remove proficiency bonus (or keep it a static +2) that might work, but then very high ability scores would be impossible without something to assist the spellcaster. Keep in mind this also raises the point of normal attacks against AC. Why is the base AC 10? Because the base "normal" DEX is 10. If you implement such a system for casting, why not use it for combat? Armor could work as damage reduction (which is more realistic). I guess it all comes down to nailing exactly what you want to accomplish. Using the modifier instead of the ability score is good, but still gets away from the point of the OP: how to use the raw scores and not the modifiers for everything. I know this is a slightly different issue, so maybe that isn't part of it, but if it is you're getting away from that issue. As you said, it takes you back to square one... [/QUOTE]
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More uses for ability scores?
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