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<blockquote data-quote="megamania" data-source="post: 6867349" data-attributes="member: 9255"><p>THE MORGRAVE ADVENTURES</p><p>“05 ELDEEN”</p><p>SEGMENT 42</p><p>“THE CARAVAN OF DEATH or HARDFIST’S LAST CLIMB”</p><p>03/26/16</p><p></p><p>ARYTH 14, 1000 PASSAGE, AUNDAIR</p><p></p><p>Even with a hangover, the artificer rides on Gears well enough to pass as sober. They walk around the city for a short time to stretch their legs.</p><p></p><p>They go to House Orien and introduce themselves. The caravan Zilshire arranged for them leaves tomorrow. However, they are to act as guards- not ride within it.</p><p></p><p>“Figures.” Says the halfling. “Let’s get a room and sleep.”</p><p></p><p>It is a long and boring trip. They travel to Varna then towards Niern. The mornings are cold. Some nights there are flurries. Winter is fast coming apon the Great Forest.</p><p></p><p>VULT 9, 1000 ORIEN TRADE ROAD IN ELDEEN</p><p>An Ettin threatens to attack them. They stare it down and it decides not to attack.</p><p></p><p>VULT 13, 1000 ORIEN TRADE ROAD IN ELDEEN</p><p>The Caravan leader is nervous as they set up camp. Diana suspects he knows something that they don’t. Maybe why the house wanted adventurers instead of their usual hired guards. That night, a Barghest attacks.</p><p></p><p>One guard is killed and it uses its dimensional door power to escape. Gears gives chase and finds itself alone with the creature within the woods away from the others. As the group listens for the sounds of combat, Gears and the creature battle. It is not a pretty fight. Gears wins but he is missing pieces of hardware and has several deep dents and scratches on its armor plates.</p><p></p><p>VULT 15 </p><p>They reach Niern. The caravan delivers its goods. They decide to buy horses but not a guide.</p><p></p><p>VULT 21, 1000 ELDEEN FOREST, NEAR THE GLOAMING</p><p>Having passed Gallop, they near the location. They set up camp on a corner of the trail below a rock slide covered with trees.</p><p></p><p>Early in the night they are attacked by a mound of animated brush- a Shambling Mound. Gears is again seriously damaged but they take it down.</p><p></p><p>Three hours later, after many repairs to the homunculus canine, new danger arrives.</p><p></p><p>Charger hears pebbles tumble down the rocks and he alerts everyone. Inhuman howls unnerve the horses but the adventurers are determined to deal with it. In the deep darkness above, four large hairy creatures are seen. They begin to throw or roll rocks down the rock slide.</p><p></p><p>They are pinned down and can do little to counter attack. Gears attempts to climb the boulders to attack but cannot climb them. Hardfist looks at the pup’s attempt to climb and save the group…. Even if it means risking his own health.</p><p></p><p>Inspired, the goliath climbs and charges at the closest creature (Hill Howler). He leaps up to attack and for his bravery he is struck and ganged up on. (two crits) He is pummeled with rocks, fists and claws and goes down.</p><p></p><p>In horror, the others can do little as they are far below. Kar-Draith misses with his arrows as they use the rocks for cover and concealment. Having gotten something to share to eat they leave with the dead body of the beloved brawler.</p><p></p><p>Saddened, but safe now, they move their camp further from the rocks and sleep little.</p></blockquote><p></p>
[QUOTE="megamania, post: 6867349, member: 9255"] THE MORGRAVE ADVENTURES “05 ELDEEN” SEGMENT 42 “THE CARAVAN OF DEATH or HARDFIST’S LAST CLIMB” 03/26/16 ARYTH 14, 1000 PASSAGE, AUNDAIR Even with a hangover, the artificer rides on Gears well enough to pass as sober. They walk around the city for a short time to stretch their legs. They go to House Orien and introduce themselves. The caravan Zilshire arranged for them leaves tomorrow. However, they are to act as guards- not ride within it. “Figures.” Says the halfling. “Let’s get a room and sleep.” It is a long and boring trip. They travel to Varna then towards Niern. The mornings are cold. Some nights there are flurries. Winter is fast coming apon the Great Forest. VULT 9, 1000 ORIEN TRADE ROAD IN ELDEEN An Ettin threatens to attack them. They stare it down and it decides not to attack. VULT 13, 1000 ORIEN TRADE ROAD IN ELDEEN The Caravan leader is nervous as they set up camp. Diana suspects he knows something that they don’t. Maybe why the house wanted adventurers instead of their usual hired guards. That night, a Barghest attacks. One guard is killed and it uses its dimensional door power to escape. Gears gives chase and finds itself alone with the creature within the woods away from the others. As the group listens for the sounds of combat, Gears and the creature battle. It is not a pretty fight. Gears wins but he is missing pieces of hardware and has several deep dents and scratches on its armor plates. VULT 15 They reach Niern. The caravan delivers its goods. They decide to buy horses but not a guide. VULT 21, 1000 ELDEEN FOREST, NEAR THE GLOAMING Having passed Gallop, they near the location. They set up camp on a corner of the trail below a rock slide covered with trees. Early in the night they are attacked by a mound of animated brush- a Shambling Mound. Gears is again seriously damaged but they take it down. Three hours later, after many repairs to the homunculus canine, new danger arrives. Charger hears pebbles tumble down the rocks and he alerts everyone. Inhuman howls unnerve the horses but the adventurers are determined to deal with it. In the deep darkness above, four large hairy creatures are seen. They begin to throw or roll rocks down the rock slide. They are pinned down and can do little to counter attack. Gears attempts to climb the boulders to attack but cannot climb them. Hardfist looks at the pup’s attempt to climb and save the group…. Even if it means risking his own health. Inspired, the goliath climbs and charges at the closest creature (Hill Howler). He leaps up to attack and for his bravery he is struck and ganged up on. (two crits) He is pummeled with rocks, fists and claws and goes down. In horror, the others can do little as they are far below. Kar-Draith misses with his arrows as they use the rocks for cover and concealment. Having gotten something to share to eat they leave with the dead body of the beloved brawler. Saddened, but safe now, they move their camp further from the rocks and sleep little. [/QUOTE]
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