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Morrus on... Races
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<blockquote data-quote="Chris_Nightwing" data-source="post: 5825318" data-attributes="member: 882"><p>Ah, I must have missed that one. That definitely worsens my opinion of their design. Some characters should suck at melee because they're weak and clumsy. Was there an equivalent 'You cast spells with Strength!' feat?</p><p></p><p>I want abilities to be directly relevant to specific things. I don't think it's a bad thing if two abilities can do similar things (str/dex for attacking, depending on the type of attack, or say wis/cha for priest spell effects). I think it's a bad thing if any ability can do anything (or really, more than two abilities can do the same thing). I think there should be some things *only* defined by one specific ability, which skills/saves will be, but why not other things?</p></blockquote><p></p>
[QUOTE="Chris_Nightwing, post: 5825318, member: 882"] Ah, I must have missed that one. That definitely worsens my opinion of their design. Some characters should suck at melee because they're weak and clumsy. Was there an equivalent 'You cast spells with Strength!' feat? I want abilities to be directly relevant to specific things. I don't think it's a bad thing if two abilities can do similar things (str/dex for attacking, depending on the type of attack, or say wis/cha for priest spell effects). I think it's a bad thing if any ability can do anything (or really, more than two abilities can do the same thing). I think there should be some things *only* defined by one specific ability, which skills/saves will be, but why not other things? [/QUOTE]
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